Posts Tagged ‘writers’

Preserving Comics History Volume by Volume

Tuesday, April 2nd, 2013

Comics_Interview_Volume_2_Standard_cover

CO2 Comics proudly announces the immediate release of the second volume of David Anthony Kraft’s COMICS INTERVIEW The Complete Collection.

That is right, Volume 2 is On Sale Now!

It can be purchased exclusively, through direct links to CO2 Comics’ Product Spotlight Page.

We at CO2 Comics are on a mission to preserve comics history one volume at a time. We are collecting the entire 150 issue run of David Anthony Kraft’s popular COMICS INTERVIEW magazine that exclusively featured interviews with everyone and anyone that was involved in the comics industry in any shape and form.

Originally published from 1983 to 1995, COMICS INTERVIEW gave voice to the comics industry at a pivotal time in its history. The magazine was able to provide insightful interviews with writers, artists and editors that were active in the earliest days of the industry as well as the young Turks whose careers since continue to shape the industry today.

Page by page, volume by volume, David Anthony Kraft’s COMICS INTERVIEW The Complete Collection is an accurate, candid, and authoritative  perspective of the history of comics that comes directly from the mouths of the people that lived it.

Amazingly relevant to current issues that affect the industry today, every volume is a necessary source of vital information for anyone who wants a complete understanding of the comics industry today.

Planned as an eleven volume set, CO2 Comics is delivering David Anthony Kraft’s COMICS INTERVIEW The Complete Collection one volume at a time. Previously released and currently available, the first volume, proved to be impressive. Featuring 680 pages of incredible content the huge book meticulously preserved issues 1-14 of the historic magazine, bound in either paperback or hard cover editions and reasonably priced at $34.99 and $54.99 respectively.

Volume 2 continues the tradition of excellence, delivering 688 pages that compile issues 15-28 and is immediately available for purchase direct to customers online through CO2 Comics’ Comics Interview portal, www.comicsinterview.com where, as an added bonus, sample interviews from over a dozen industry legends  can be reviewed.

Carl Macek Interview

Scott McCloud Interview

Flo Steinberg Interview

Bill Willingham Interview

As with volume 1, a Premier Edition featuring the classic Comics Interview logo will be available for just a limited time in both paperback and hardcover editions. Standard editions of both featuring the traditional Comics Interview logo are and will continue to be available for both Volume 1 and  Volume 2.

Comics_Interview_Volume_2_Premiere_cover

Comics Interview Volume 2 Premiere cover

David Anthony Kraft’s COMICS INTERVIEW The Complete Collection is a massive and beautiful centerpiece intended for any comics library. Accumulated one volume at a time it continues the tradition of anticipation and fulfillment that is experienced by every comic collector. If you love comics, now is the time to begin your own collection of the greatest interviews in the history of comics. Order your copies today!

Making Comics Because We Want to,

Gerry Giovinco


Lights Out!

Monday, August 29th, 2011

As I begin to write this week’s blog the East Coast is hunkering down in preparation for landfall of Hurricane Irene. Here in South Jersey all of the shore points have already been evacuated and Irene isn’t expected to hit for two more days! I live inland about forty minutes from the coast and I am getting nervous about the potential for the severe damage that can be caused by this historic storm. Today we received a rolling message from the electric company warning about the very real threat of drastic power outages and informing us that those outages could take days to correct.

Those of you that follow this blog know that Tuesday is the regular day for this to post and fortunately Bill Cucinotta will be finalizing the post from Philadelphia, which is also in the path of the storm but significantly inland. Thankfully the city is not nearly as susceptible to damage and outages caused by trees as we are buried here in the heavily wooded Pinelands, home of the fabled Jersey Devil.

I hope against odds that come Tuesday I will be able to enjoy reading this post and be able to visit all of my favorite places on the internet. More importantly I hope that everyone in the path of this storm fairs well and comes through this ordeal safely.

All of this talk about the lights going out is making me think about how dependant we have all become on our computers and other electronic conveniences for our information and amusement. I’ve started reminiscing about those simpler times when I looked forward to reading a stack of pulpy comics on a rainy day. I have to wonder how kids today will get by without power to supply their iPods, iPads, gameboys, cell phones, laptops and televisions.

Even the creative process grinds to a halt when the lights go out. More and more writers and artists are dependant on their computers as their primary tool with which to create. I know I’d much rather peck away on the keyboard, making corrections instantly as I clack along. The option of writing this blog with pen and paper is now just about as obsolete as writing it in hieroglyphics.

Regularly, I review old-school comic creating techniques, most recently looking at the basics of just drawing a line without the use of a computer program. Sure, artists are always dependant on tools to execute their ideas but in the past primary tools were simple and more dependant on the skillful hand of the creator than a complex program brought to life by the power grid.

Have we become so dependant on creating digitally that we are in danger of losing the freedom of our voice as creators when the lights go out? I think that Irene may teach us a brief yet tough lesson, especially if some of us are without power for several days. Besides the fact that milk will go bad in a warm fridge, some of us are about to find out that we need to maintain our ability to create with analog tools like paper, pencils, inkruling pens, brushes, nibs, and rulers.

The ability to create with our hands not cuffed by a computer will give us the opportunity for greater spontaneity, greater freedom and greater control of our own creative destiny. I am not insinuating that we should abandon the use of the computer for creating. Absolutely not! In many ways digital art has opened up an infinite number of doors for creative opportunity. I am suggesting that just as a little league ball player has the fundamentals pounded into his skill set to make him a better player, young artists should master the use of the rudimentary yet traditional tools of the medium to assist in making them better comics artists.

Someday, when and if the lights do go out, It will be the comics artist that has mastered the basic skills that have been used for decades that
will have the advantage and be able to create without the use of a power cord.

Making Comics Because I Want To

Gerry Giovinco



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