Posts Tagged ‘superhero’

Mark Millar is Right!

Tuesday, February 12th, 2013

Mark Millar’s assertion that a Justice League film is “an excellent way of losing $200 million” is dead-on but not for the reasons he stipulates.

The idea that the characters that comprise the membership of Justice League of America are outdated is insane. The core group of founding members of the JLA; Superman, Batman, Wonder Woman, Aquaman, Green Lantern and Martian Manhunter, are not only iconic characters, they have literally established and defined the entire superhero genre over their 75 year history.

Where the powers-that-be at DC and Warner continually fail and why a JLA film would tank is that, for some reason, these classic characters are considered by them as never good enough, never mature enough, never edgy enough. The properties are constantly the subject of reboots to make them more relevant, more gritty, more believable. In the process these characters have become unrecognizable to generations of fans that have an idealized passion for the originals.

Marketing geniuses that license the DC properties understand this passion and that is why classic images of these characters adorn every product imaginable from Converse sneakers to slip covers for car seats. You don’t see licensees rushing to conform to likenesses of these characters from DC’s New 52. Why? Because the reboots of these characters are a bastardization of the classics whose only purpose is to distance copyright and trademark enforcement from the original creators.

There is a reason that these characters have been around for as long as they have. Something about them has struck a deep cultural nerve that has allowed them to be ingrained into our society. They are beloved.

Leave them alone already!

I was watching a designer on the Rachel Ray show the other day who was expounding on the enduring virtues of classic design. Classics never go out of style. Update with accessories! This has been lost on DC.

Stan Lee has always said that a great character should be easily defined by a simple statement. The JLA lineup has that in spades to the point where just the name of each character defines most of them. These are the characters audiences want to see in a film not a convoluted mess like they saw in the film Green Lantern.

That movie should have been about a guy with a ring that gave him superpowers. Boom! Instead we had to suffer through the history of the Green Lantern Corps and be introduced to more characters than we were ready to digest. Seriously. I just wanted to see Green Lantern fight some bad guys and save the day with his bad-ass ring!

Marvel Entertainment gets this. They do a great job of embracing the original source material and simply defining their characters. Look at The Avengers. Iron Man – guy in a metal suit. Thor – god of thunder. Captain America – super soldier. Hulk…now there’s a study.

The Hulk was in two films that audiences could not embrace. Those films were too much about what made Bruce Banner tick. Inner conflicts. Fancy cinematography. CGI. They strayed away from what was simple yet great about the character: Make Hulk mad and Hulk will smash. Oh, and he’s green.

Director Josh Whedon understood this and gave us the Hulk that we saw in The Avengers. Suddenly the Hulk was a breakout character again. Hulk was there. Hulk got pissed. Hulk smashed. Ta-da! The audience ate it up.

The Avengers was brilliant in its simplicity regarding character development. Every character was easily defined, relying heavily on what people knew and expected from them, not from their previous individual movies as much as what we knew about them from their decades of existence in popular culture.

With The Avengers film, Marvel Entertainment had a plan to market each character through their own feature film then combine them as a super group in The Avengers capitalizing on the exact marketing strategy that Stan Lee exploited with the comic books featuring the same characters. Stan, ironically, borrowed this strategy from DC who’s success combining their own banner characters to form the JLA, in part, instigated the creation of The Fantastic Four, miraculously giving Marvel a new life.

DC would do well to reverse engineer this marketing plan by giving us a Justice League film that gives us highlights of the classic characters as we know and love them in a dynamite team adventure then spinning each character off into their own film after audiences have re-embraced the characters. This would work best if they were sure not to convolute the characters and dramatically depart from the institutions that they already are.

Good luck with that.

Maybe DC would be less likely to over think their characters if the film was titled Super Friends.

It may be that the only producers capable of making a profitable Justice League film are those in the porn industry. Those superheroes are always recognizable, even with their clothes off.

More on this rant next week.

Gerry Giovinco


Superheroes Defenseless Against Porn Parodies

Tuesday, November 6th, 2012

There has lately been a rash of porn parodies featuring superhero characters stripped from the pages of comic books, television, and the multiplex. Now, it is safe to say that most of these characters have grown up and appeal to a much more mature audience than the 9-12 year old demographic that they were originally intended for. They reflect a darker, grittier motivation for their deeds and are far more fallible in their actions and judgement. They are no longer  the Dudley Do-Rights of a bygone era when their exploits were performed with a scout’s honor and a righteous smile.  Despite the graying tenant of fighting for “truth justice and the American way,” superheroes still represent a moral fiber that justifies them as heroic to audiences of all ages. So why are the owners of these characters allowing their trademarks to be tarnished under the guise of parody by pornographers?

Nothing against porn, but it is what it is, and for every person that enjoys it there is another that finds it offensive. Porn is entertainment that comes in the form of videos and magazines the same vehicles as comic characters and they currently share a similar demographic of sexually active young adults. Superheroes have run around in skin tight costumes since their inception and have always been accused of arousing some form of sexual fantasy of the reader. As the target age of comic readers has matured, sex has become a more significant theme in mainstream comics with major characters fornicating on rooftops and defining themselves with a variety of sexual orientations. Pornography featuring these characters may be less of the parody that they are described as being and more of a logical extension of the fantasies of the, now, more mature fan base of superheroes.

In the past few years, Porn Parodies of Superheroes has practically established an industry in and of itself. So why are porn companies able to produce video after video featuring “parodies” of these trademarks that are so accurately detailed to match feature films, television shows and comic books  with no contention from the trademark owners?

Superheroes are extremely valuable trademarks, each representing a character franchise for some of the biggest corporations in the world. These trademarks are worth billions of dollars and are licensed to endorse products sold to everyone from toddlers to adults. They are trademarks that generally avoid being offensive in any way, like the omission of Nazi Swastikas in the Captain America movie, in an effort to broaden their appeal. Marvel and DC even jointly own trademark of the word Superhero and variations of it in an effort to protect it.

Marvel, Disney, DC and Warner Communications are all pit bulls when it comes to protecting their valued trademarks most recently unleashing the dogs on a California birthday party company rented out characters wearing unauthorized, counterfeit costumes depicting their well known characters despite a disclaimer on the company’s site that read, “Look-a-like Characters are not officially licensed. We DO NOT USE OR HAVE COPYRIGHTED OR LICENSED MATERIAL, COSTUMES, OR NAMES. We also aren’t affiliated with any companies that hold copyrights so don’t ask for characters relating to copyrighted names.”

This disclaimer resembles the similar disclaimers used on the porn parodies that read,  “This movie is not sponsored, endorsed, or affiliated with any entity owning the rights to the characters parodied therein or the work being parodied. Specifically, this movie is not sponsored, endorsed, or affiliated with DC Comics, Warner Communications Inc., E.C. Publications, Inc. or Marvel Characters, Inc.”

The key word here seems to be Parody which protects the potential copyright or trademark infringer under the veil of “Fair Use” in copyright law. Does the claim of parody hand over the keys of a valued copyright or trademark to any Tom, Dick or Harry? No. Though the line that constitutes what is acceptable as parody is very shady, each case should be judged uniquely to determine if any harm is being caused to the trademark. Issues that weigh heavily on the court concern how much commercial value the trademark adds to the work of parody and does content that is sexual or distasteful potentially harm the trademark. Hmmm….you think someone might have a case?

Ben & Jerry’s did just last month when they tackled the Ben & Cherry’sseries of exploitive porn films using parodied names of their famous ice cream flavors. The porn company chose to pull the series from the shelves and destroy them.

DC itself battled pornographers way back in the seventies when a company tried to produce a porn parody of Superwoman. Their challenge forced the pornographer to change the costume and the name of the character to Ms. Magnificent.

Also in the seventies Disney legally crushed the Air Pirates, a group of underground cartoonists that published comic book parodies of famous Disney characters exploiting sex and drugs.

Why the sudden hands-off position regarding these porn parodies now? Some say the big companies don’t want to create publicity that might promote the porn. One would think that their lack of action would appear to be tacit endorsement of the product, despite what the disclaimer on the films might state.

I have not seen these films but a quick look at the safe for work trailers shows impressive attention to detail, great costumes and props and decent enough production quality to make these films, at least momentarily, easily mistaken for the regular film or TV productions of the originals. Now there are even animated porn parodies to mimic the cartoons of superheroes.

Its hard to imagine that these films with all their special effects, production quality and hardcore sex don’t present a greater threat to the public image of the superhero trademarks than the unauthorized costumes of a party company who sends costumed performers to a five-year-old’s birthday.

Some might say, “Who cares? It’s parody, get over it! Don’t be a stick in the mud! Freedom of speech! Boo!”

Shut down for trademark infringement.

I’m sorry, but I’m offended. Not by the pornographers, but by Marvel, Disney, DC and Warner Communication because they have proven that they are willing to relentlessly pursue anyone else who would infringe on their trademarks to the point of ridiculousness as shown by this very  brief rundown of challenges:

DC’s assault on Fawcett Publications claiming that Captain Marvel infringed on Superman.

Disney going after Marvel arguing that Howard the Duck infringed on Donald Duck forcing Howard to have to wear pants forever more.

Marvel going after WWF for the use of Hulk Hogan.

Not to mention the millions of dollars that Marvel and DC spend on legal fees to guarantee that they will never have to pay royalties to writers and artists that created characters that have made billions for both companies.

If they do not go after the pornographers These trademark owners make a mockery of everyone else they ever targeted and they imply that they either condone the treatment of their characters or are somehow invested in the production of these pornographic films. I think they owe it to all the little guys that they have trounced over the years because they infringed by hand painting a bat on their shingle or Mickey Mouse on a daycare wall. They owe it to all the creators they have robbed of fruitful twilight years. They owe it to all the fans who have emotionally invested  in wholesome entertainment. They owe it to every little kid that went to bed in superhero pajamas to at least pretend to protect their IP from infringement from pornographers so that we can believe that they at least tried to preserve the integrity of characters that have idealized heroism for three quarters of a century.

If Ben & Jerry’s, ice cream manufacturers, can stand their ground, why can’t  Marvel, Disney, DC and Warner Communications, the stewards of iconic superheroes, grow a pair and at least TRY to defend their precious property?

Making Comics Because We Want to,

Gerry Giovinco

Free Comic Book in My Mailbox!

Tuesday, September 25th, 2012

I am always amazed at the quantity and quality of the junk mail that arrives in the form of catalogs via the United States Postal Service nearly each and every day. Printed in full color on glossy stock, perfectly bound and usually fairly thick containing, sometimes, hundreds of pages of content. I have one that just came from Dover Saddlery (yes, we have horses) that contains 352 pages!

Why couldn’t some of these be comic books or contain comics in them? You can bet that I would spend more time hunting through them if I knew I would find a comic feature that I could grow attached to.

The Superhero Catalogue with SNYDERMAN , art by Joe Kubert

Back in the late seventies there was The Superhero Catalogue published by Superhero Enterprises featuring the character Snyderman drawn by the legendary Joe Kubert.  The whole catalog was laid out like a comic book and sold every available superhero merchandise imagineable.  I went nuts every time I got one in the mail!

Read the Jordan Marsh catalog by Gerry Giovinco and Mitch O'Connell

Back in the eighties Comico produced a fashion catalog for Jordan Marsh that was packaged in the form of a comic book. The catalog, illustrated by Mitch O’Connell and scripted by me, actually won awards from Advertising Age Magazine as a direct mail promotion.

The Disney Catalog for a brief time inserted previews of the W.I.T.C.H. comic that was packaged similar to popular manga. You know I looked for that when it came for my kids. I always wondered why more catalogs didn’t do the same, especially now with the popularity of comic heroes in all forms of media.

To my surprise a catalog doing its best to mimic the idioms that define comic books recently showed up in my mailbox, sent by the most unlikely source, UMBC, an Honor University in Maryland.

Click here to view the UMBC Catalog

My son, who is a senior in high school with great academic standings has attracted the attention of the admission boards of many colleges who now flood our mailbox daily with richly produced catalogues, most of which feature beautiful pictures of sprawling campuses, active student lifestyles and, of course, esteemed learning environments which is to say that they all look the same.

UMBC, regarded by CBS 60 Minutes as one of the most innovative schools in the country, proved their ability to step outside the box by sending my son an admissions catalog cleverly disguised as a comic book. It was trimmed to comic book size with thirty two pages, chock full of panels and text boxes, and, though there was not a single word bubble with a pointy little tail, a very stylish Anime font was used throughout. The covers featured students striking heroic poses, one even wearing a mask, posturing to the prevalent  theme of Change the World.”

My immediate reaction as a comic art enthusiast was of pure amazement that an institution of higher education would embrace comic books to attract students. I remember a time when even kindergarden teachers scorned comics as fodder for the ignorant and uneducated. Hell, Mitt Romney probably believes that comic books are all that 47% of Americans are capable or willing to read. Why not? Obama reads them!

Neil Gaiman Addresses the University of the Arts Class of 2012 from The University of the Arts (Phl) on Vimeo.

But times are changing. Comics do get much more respect these days, especially since the advent of the graphic novel. Even University of the Arts, a school that scorned comics when Bill Cucinotta and I attended back when it was the Philadelphia College of Art, has a new attitude towards comics They must!  They had Neil Gaimen, celebrated comic author of Sandman and Coraline, deliver the Keynote Address at their 2012 graduation ceremony! He  was also awarded an Honorary Doctorate of Fine Arts along with another comic creator, Philadelphia Inquirer editorial cartoonist Tony Auth.

UMBC Marketing Director, Erika Ferrin, explained that this edition of the admissions catalog which they refer to as a viewbook, was part of an ongoing Heroes campaign that has been very successful for the university.

Inspired by the popularity of Harry Potter, Twilight and superhero films with the teen market, Ferrin chose to focus on the heroic attributes of those characters when marketing to graduating high school students. She realized that students that came to UMBC had unique intellectual and creative abilities that, when honed at the university, allowed them to realize their potential of heroically impacting the world.

Erica worked with in-house designers Erin Ouslander and Jim Lord to develop the visuals for the campaign of which the viewbook evolved from. The end result is a beautifully packaged presentation printed on very heavy stock, intelligently designed and very respectful of the comics medium which they took great pains to research while developing the graphics which were all rendered from the ground up without using a comic or manga template program. The catalog has enjoyed a distribution of upwards to 50,000 copies most of which were delivered by mail.

This type of innovation is what makes UMBC a leader in education. It’s the type of innovation that the comics industry needs to employ to expand the marketplace. I know I’d like to see more comic books in my mailbox. How about you?

Making Comics Because We Want to,

Gerry Giovinco

Corporate Comics, the Exodus…Again

Monday, June 25th, 2012

There has been a lot of buzz lately about creators walking away from cushy contracts at Marvel and DC to strike out on their own, the most recent being Paolo Rivera whose eloquent blog post on the subject offers wonderful insight to his personal motivation.

The reaction from fans and comic related news media would make you think that these creators are venturing to the dark side of the moon on the first experimental space vessel not built and commandeered by NASA. This reaction mystifies me because it shows a disregard of the history of comics and the vibrant atmosphere of the current comics marketplace.

People that are surprised that top rated talent are leaving the Big Two should rather be asking, “why has it taken so long?”

The pros and cons of working for corporate comic companies have been established for decades.

Sure, you get to work on characters you know and love, there’s a steady check so long as you are a hot commodity, maybe some benefits, maybe some royalties, oh and the exposure to Marvel and DC‘s huge fan base can elevate you to star status. But in the end you own nothing, you had to be careful to create only within the parameters of the existing universes or run the risk of watching a character you created make beaucoup bucks for the corporation while you get nothing in return and, when you are no longer hot or are out of favor with the editing staff, there is no work and you live as a pariah.

There was a time when working in comics was the most loathsome career path for a writer or artist. Lousy page rates, no royalties, rights or recognition. You worked in comics merely as a stepping stone into advertising, television or film. This was true until the sixties when Marvel, or more accurately Stan Lee, made working in comics seem almost glamorous. The money got a bit better and creators began imagining actual careers in the field. By the late seventies creators began to realize that even though their names were plastered all over the books, they were still not getting much in return for their efforts and especially their unique creations which were now wholly owned by the corporation they worked for.

Creator’s eyes were fully opened in 1978 when the first Superman movie was released and they watched Jerry Siegel and Joe Schuster battle for morsels of the enormous profit generated by the character they had created and sold for $130 nearly forty years earlier.

It became clear that there was a deficiency in the business model of the comics industry. Why was it necessary for the comics publishers to fully own the copyrights and trademarks of all the intellectual property they published? Other book publishers do not operate this way and neither do other forms of entertainment where royalties and residuals support creators long after their work is created. Don’t get me wrong, there are good and bad contracts  everywhere necessitating the need for lawyers and agents but it sure is nice to have the opportunity to negotiate your terms.

The success of the Underground Market in the sixties and the rise of the Direct Market in the late seventies created opportunities for comic creators to work outside of the traditional corporate confines of the comic industry. Creators, disgruntled by the usual terms with which they worked at corporate comic companies, turned to the successes in these markets and began to strike out on their own. Many targeted the Direct Market that had established a secure venue for such properties as Jack Katz’ s First Kingdom, Dave Sim’s Cerebus the Aardvark, and Richard and Wendy Pini’s Elfquest. This defined a new model where creator’s could find success owning their own characters and marketing direct to the distributers with the benefit of minimal risk provided by guaranteed pre-orders and a no-return policy.


Alternative publishers took note and began contracting creators defecting from the corporate comic companies, offering creator owned contracts that included fair page rates, and royalties. The eighties opened the door for true creators rights and as the alternative competition gained a foothold in the industry, the corporations  began offering publications that were vehicles for creator owned properties and they structured some type royalty arrangements.

Since the inception of the Direct Market there has always been an opportunity for creators to have alternative options. Marvel and DC, however, have maintained  a strangle hold on the Direct Market which they control by sporadically flooding the market with superfluous content in an effort to successfully drive out or contain alternative publishers. There have, however, been a few exceptions where talent has been able to break free with enormous success and plenty of other instances where independent creators have had comfortable, rewarding careers by most standards.

The Direct Market is no longer the panacea it once was for comic creators who now realize how easily the market can be manipulated by the Big Two and the near monopoly of its primary distributor.

Fortunately the internet has provided a wide open space for creators to play and have direct access to the customers themselves. Print on Demand providers and affordable, minimum-quantity print runs has eliminated most of the upfront risk of comic production and crowd funding has created an avenue for advance orders establishing revenue streams.

Competition is brisk and there are more comic creators than ever before, presenting a huge variety of unique creations that go well beyond the constrictions of the superhero genre. The distribution of digital content for mobile devices is giving comic creators the opportunity to reach new markets that just a year or two ago may have seemed impossible.

This is possibly the best and most challenging time to be a comic creator ever.  Working for a corporate comic company is now a choice, not the only viable option if you intend to have a career in comics. Corporate creators have a better understanding of their role as  cog in the corporate wheel and are more careful as they juggle being creative without abandoning rights to personal creations.

Corporate comics are once again a stepping stone to a respected career but creators no longer need to leave the comics industry. They just need to declare their independence and take control of their destiny as comic creators.

The revolution to establish these freedoms for comic creators has spanned decades. There have been many victories and many casualties. Alternative companies have come and gone, creators have basked in the limelight then vanished from the radar. Some have celebrated success while others have anguished over failure. Through it all it has been the audience that has benefited the most, paying witness to a variety of comics that would never exist if they were limited only to the corporately owned IP of two publishers.Next week, as a nation, we celebrate the independence of the United States of America, a country that established freedoms and inalienable rights that did not exist prior to the signing of the Constitution. Those same rights grant us the opportunity as comic creators to freely express ourselves through our work and to pursue a free and open market. As a comic creator, take a stand  and be independent. As a comics fan, support independent, creators and publishers.

As a comic community declare every Independence Day as Independent’s Day and applaud a bright future for the art of creating comics.

Thirty years ago as two of the co-founders of the alternative comics publisher Comico the Comic Company, Bill Cucinotta and I were focused on these same ideals. Through Comico we had many triumphs yet succumbed to tragic failures.

We never lost the dream.

This Fourth of July weekend we will celebrate our third year in our new publishing incarnation as CO2 Comics. We will be rejoicing our continued freedoms as Independent Publishers, armed with technology that did not exist thirty years ago, experience, and a continued love for comics. Our Declaration of Independence will be the announcement of three new print publications that will be immediately available to our readers.

We know how exciting it is to publish comics beyond the walls of the corporate comic companies!

So next time you hear about a comic creator’s exodus from the corporate comic world just remember, “it ain’t anything new.” It is an opportunity created by the efforts of many over many years.  Show your support, buy their comics and celebrate their independence!

Celebrating Thirty Years of Comics History!

Gerry Giovinco


Don’t Trust the B in Apt. 23 – She reads Comics!

Monday, June 4th, 2012

I’ve been noticing that comics are getting a lot more respect these days in other media. In an almost nonchalant manner comics are seeping back into the popular culture and are being accepted and promoted by people of all ages, gender, and conviction. Could it be that the comic book is finally coming of age just as print media is teetering on the verge of extinction?

A recent Fox News segment did a great job of pointing out how comics are experiencing growth in digital and print media where other forms of print product are struggling. They did it with no usual gratuitous tag lines like, “No Longer Funny Business,” “Not Just for Kids,” or “Pow, Zap, Wham!”

The Avengers movie and a host of other comic related films that will be crowding the theaters this summer are getting a lot of the credit, but as I noted in an earlier blog, “Betrayed,” in my opinion, the unit numbers of superhero comics, especially from Marvel and DC are embarrassingly low compared to historical figures where comic titles sold in the millions. I have to agree with Tim Marchman’s Wall Street Journal article, Worst Comic Book Ever! with regard to the current state of the traditional comic book market.

But, while superhero comic sales seem to be confined to the hallowed halls of the local comic shop, a broader range of comic genres is experiencing success in the  wide open mass market. Jeff Kinney’s Diary of a Wimpy Kid series, for example, though considered a comic hybrid of sorts, is one of the most successful series of books published today with over 75 million copies in print. The latest edition The Third Wheel will enjoy an initial print run of 6.5 million copies.  Compare these figures to the Avengers vs. X-Men issue sales of about a mere 230,000 and you understand my point.

Graphic novels and Manga in book stores, web comics, digital downloads and online sales of printed works are creating an opportunity for creators to expand well beyond the confines of the traditional market for comics focused on the superhero genre. The result is a huge array of comic product for just about anyone  and the audience of comic readers is now quietly growing by leaps and bounds though not readily identified by market statistics.

This vague phenomenon was exemplified by the season finale of the ABC sitcom Don’t Trust the B in Apt. 23 starring Krysten Ritter and Dreama Walker where we discover that the culture of reading comics had expanded to a number of the key characters of the show. The episode titled Shitagi Nashi refers to a graphic novel that chronicles the exploits the show’s lead character Chloe, played by Krysten Ritter, . The adult comic titled Tall Slut, No Panties is hugely popular in Japan and Chloe is often recognized by Japanese fans who greet her with her tag line from the comic, “Shitagi Nashi” which loosely translated is, “No Panties.”

Chloe is described as the coolest girl in New York and feigns ignorance of her status as a comic book icon to preserve her awesomely cool status. She, however, maintains a secret stash of mint copies of every issue of Tall Slut, No Panties preserving each in mylar sleeves.

Chloe’s roommate and self described nerd, June, played by Dreama Walker discovers  Chloe’s secret when another comic reader, their pervy neighbor, Eli, spills the beans. All this excitement results in June confiding that she had created her own comic about her own adventures with friends when she was in high school. She still keeps a handmade copy. June attempts to use their mutual interest in comics as a vehicle to solidify her relationship with Chloe. Who could have ever envisioned comics as a bridge between nerds and the cool crowd?

Other highlights of the show include a character who represented stereotyped comic book writer, some very nice comic illustrations with a touch of motion comic thrown in  and a guest appearance by Dean Cain who played Superman along side Teri Hatcher’s Lois Lane in the 1990′s television series Lois & Clark: The New Adventures of Superman. Ironically, Superman also no longer wears his famous red underpants since the character’s costume was redesigned for DC’s launch of The New 52.

Shitagi Nashi, Superman!”

I was disappointed that the website for ABC or the show did not present any of the comic art. It would seem that at least a small sample of the comic would make nice content especially since ABC shares Disney as a parent company with Marvel. I guess that would require Marvel putting some energy into something that would actually promote reading comics to a new audience, rather than herding them to the movie theater or directing them to an endless supply of superhero merchandise.

Now is a time to be excited about comics. More and more people are discovering comics and are enjoying a more diverse selection than ever before. You may be surprised to find out who the new fans of comics are because now comics are of interest to anyone, even the girl next door, and underwear is optional.

Celebrating Thirty Years of Comics History!

Gerry Giovinco


Betrayed

Monday, May 7th, 2012

Has the comic book been betrayed by the Earth’s mightiest heroes? It’s a sad question to pose after probably the most geek filled comic book extravaganza the world has ever seen with the opening of The Avengers movie and Free Comic Book Day all happening in the same weekend. Comic book fans worldwide have been celebrating universally like never before, gathering at the multiplex and local comic shops in droves, dressed in their favorite comic book swag and costumes.

Free Comic Book Day itself has become a huge annual event, now in its tenth year it attracts over a million people to comic shops more than double the number from just five years ago. Comic fans and potential comic readers can’t resist the offer of free comics and continue to make this promotion a growing tradition. This is a good opportunity to point out that comics here at CO2 Comics are free to read EVERY day so if you are sill wallowing in all the free comics you acquired this weekend, just remember the buzz does not have to wear off!

Marvel Entertainment could not have picked a better weekend to launch The Avengers movie, especially with all the comic book love in the air generated by Free Comic Book Day. The Avengers could have been released in the dead of winter and still been a mega hit. A bona fide blockbuster, The Avengers will be the Titanic of all superhero movies and may even give that sunken barge a run for its money. Though I might be giving them too much credit for something that could have been a wonderful coincidence, it was sure nice of Marvel to remember its roots and tie into the comic fans’ big day and make it tremendously more special before they throw them to the curb.

I know I sound like an insufferable old bore but as much as I love super heroes, I realize that I loved the medium of comics even more. For me, comics are a  visual medium of incredible creative freedom and opportunity. It is one of the few mediums where the reader can relate directly to the literal and visual expression of a lone creator without the influence of  a long list of production personnel, editors, actors, etc. Comic books, graphic novels, comic strips, all mean a lot to me just for this reason and I would love for more people to be aware of these wonders of the medium. I would love to see comics everywhere, read by everyone.

So why wouldn’t I expect this Avengers movie to be a huge vehicle to promote comics? Isn’t Marvel in the business of selling comics? Surely they would seize the moment. Right?

Nope.

I was just in my local Walmart, you know, America’s Store. It’s being reconfigured, fittingly for this blog post, into a Super Walmart and right in the middle of the store is a huge cardboard Marvel kiosk featuring Thor, Hulk, Iron Man and Captain America leaping across a city skyline. Marvel Mania! On the display was every Marvel video you could imagine, Spider-Man, X-Men, Woverine, Electra, you name it! There were cartoon videos, even the old Bill Bixby Hulk videos, a video candy store of everything Marvel.

Then it hit me. There was Marvel merchandise in every department.  The toy aisle was loaded with Marvel action figures. There were Marvel hats, shirts, pants, shoes, even underwear. Marvel PEZ dispensers, floor mats for cars, posters, greeting cards, fabric and more only began to round out the list of everything that could bear a Marvel logo in Walmart.  Everything except… comic books.

What?! Comic books aren’t good enough for Walmart?! Marvel doesn’t have enough clout to get comic books or graphic novels into Walmart?! Do comic book shops have some exclusive deal that I’m unaware of to prevent comics from being sold at Walmart?!

Outside of comic shops apparently, Marvel doesn’t even think comics are worth giving away. Here’s a website that has a long list of all the premiums that Marvel is using to promote the movie from action figures, to cups and cars but you never find a comic book used as a promotional item. Why? How can comics be such a great medium to have spawned all of these great characters only to be shunned by a company that built its empire by exploiting this magnificent sequential art of words and pictures?

I have a theory. Marvel fears the comic book. Marvel views comics as a threat because they are too easy to make and distribute. They know from experience. Comics abound on the internet, nearly anyone can publish and sell online. Anyone can create the next big comic book sensation. Just as Marvel dethroned DC in the sixties with their ragtag reinvention of the superhero, toppling juggernauts like Superman, Batman and Wonder Woman, even the mighty Avengers are vulnerable to a new character birthed in the pages of a mild mannered comic book. I’m sure the powers at Marvel and Disney see different shades of green every time they hear the name Teenage Mutant Ninja Turtles, four megastars that climbed out of a sewer in the slum of a black and white independent comic book.

When I was researching the use of superhero parodies in the porn industry for my blog post Seduction of the Ignorant I discovered that that industry is struggling to stay afloat, beaten by easy access to porn on the internet, cheap homemade porn their most threatening competition. Porn producers have turned to expensive, special effect laden parody productions that are harder for the average Dick and Jane to make in their bedroom studio.

Marvel Entertainment is doing the same thing. They are focussing now on marketing their IP through blockbuster films budgeted in the mega millions. They have corralled the hardcore comic book fan into a niche market that can barely support sales figures that would have been an embarrassment thirty years ago. They have willfully created an atmosphere that has forced competition to meet suppressed quotas to even be considered for distribution into this niche market.

DC has taken full advantage of this abandonment of the comic market by Marvel with their onslaught of the New 52. They too are actively boxing out the little guys by flooding their IP into the comic market but they realize that comic books have the same power they always had and they are redesigning their universe and working out the bugs without risking millions on a film that could flop at the box office.

If you are a fan of comics, support your local comic shop, explore the internet for great new comics like the one’s here at CO2 Comics and download those comic apps for your mobile devices. Keep an eye out for the next big sensation to be created in comics and don’t be surprised if it does not come from marvel or DC. Be vigilant comic fans because despite the rise of the superhero in cinema, comic books are still the bastard child of the entertainment industry and even the Avengers betray them.

Celebrating Thirty Years of Comics History!

Gerry Giovinco


Comics: A Christmas Carol

Monday, December 12th, 2011

What the HELL is going on!!! Two weeks till Christmas and the comics world is apparently in an anxiety crisis of epic proportions. Retailers are staring down a deep, dark abyss of economic failure, struggling with the day and date price issues between print and digital. Artists are literally begging for help suggesting suicide as an option. No one has a dollar to wipe their ass with. The future can only suck more. We’re gonna BLOW!!!

What’s it gonna take to get bitch-slapped back to our senses?!

Fortunately, crisis seems to bring out the best in us. When we hit rock bottom, get ready to bounce. Impact seems imminent!

Remember, bouncing requires redirection

Ebenezer Scrooge could change his miserable, miserly ways and divert himself from a path of loathed self destruction.  He, of course, had the help of the three Spirits of Christmas Past, Present and Future.

What would they have to show us about the comics industry?

I think the Spirit of Christmas Past would take us back to images of a vibrant industry where comics sold millions of copies each month. It would show how the industry banded together to save itself from elimination by the Senate Subcommittee on Juvenile Delinquency hearings in 1954. Then it would point to the Silver Age, then the rise of the Direct Market and Independent publishers. The specter would point out that early Direct Market retailers were an innovative, entrepreneurial lot that started with little, working out of garages using shoe boxes in place of cash registers. The Spirit of the Past would also point out injustices to creators and the greed of corporate minded publishers.

Spirit of Christmas Present would paint an anxious picture of an industry at a cross road faced with the possibility of unlimited opportunity for creators and audiences. The Independent publishers, the internet, and digital comics are proliferating and offering the widest variety of comics ever. The creative direction of comics is no longer harnessed with blinders, focused on only spandex and capes. The joys of creative freedom however are marred by a financial crisis not seen since the Great Depression, ironically the era when comic books first rose from the muck. Creators struggle to create while making ends meet as corporate comic companies feast like gluttons on the spoils of creators that they had raped in the past. Nervous retailers struggling with revenue lost to digital wonder how long they can keep their doors open. The industry wonders what will become of the twenty page pamphlet format that gave us so much joy for decades. Like Tiny Tim’s crutch it leans, slumping on a shelf in a weakened state.

What will the future hold?

The Spirit of Christmas Yet to Come points toward what, at first glance, appears to be a tombstone but, as it turns, exposes itself to be a shimmering tablet of hope. The spirit shows that anxious fears were warranted. The Industry did change. Those that could not adapt, were set in their ways and frozen by fear, perished, defeated by the medium they loved so much yet held to so tightly  that they crushed their own dreams of its future.

The tablet that the Spirit now holds is a miraculous window of information that not only shows the potential for comics as digital content via apps or the web but as print product as well. Comics reach more readers than ever before in more formats and genres than ever imagined in the last seventy years. Publishers big and small reach audiences of all types with targeted approaches that broaden the love for the medium. Retailers who adapt capitalize as their stores become the beneficiaries of the broadened appeal and awareness of comics. The local comic shop becomes the social gathering spot for a new wave of comics enthusiast who is no longer limited by the narrow scope of the superhero genre. Creators gain new respect and are in greater control over their own destiny and their own creations than ever before.  Through it all the pamphlet lives as just one of a multitude of formats, loved for what it always was intended to be, a casual reading experience full of wonder and excitement accessible to anyone.

So, while we are all holding our breath, waiting to exhale, throw open some shutters and let the light in. Take a deep breath of some crisp, morning air and put your chin up. The future is only as dark or as bright as you are willing to let it be. If you love comics, I’m sure you are a dreamer of the impossible. It is time we in comics stop dreaming to live and start living our dreams of an impossibly bright future.

Hit it, Tiny Tim.

“God bless us, every one!”

Making Comics Because I Want To

Gerry Giovinco


Breakfast with the Wimpy Kid

Monday, March 21st, 2011

As I sat at my breakfast table on Sunday looking at my newspaper (yeah, I still read those obsolete rags) I came across an article that was the cover feature in the syndicated supplement PARADE featuring Jeff Kinney and his hugely successful WIMPY KID.

The article inside is full of great inspirational stuff for comic creators because Jeff’s story (not the Wimpy Kid’s) is proof that amazing success stories can still happen.

I’m not intending that this blog feature be a review of the article or even a critique of The Wimpy Kid series. I just want to take a look at a few points of relevance that I believe reflect on the comics industry today.

First and foremost are the numbers. “Over 47 million copies of books in print in the U.S. alone…” These are figures in a market that many consider dead or at least on life support! Who wouldn’t want to sell 47 million of anything, especially comics?

Jeff’s works have been translated into 30 different languages so imagine how many millions more have been sold globally.

Of course there is a whole industry of merchandise that has sprung out of its success not to mention two films, one of which will be released this week.

I think this guy is making a living with his cartoons which by his own admission are drawn like a sixth grader because “That’s when I maxed out talentwise.”

Secondly I think it is important to look at the target market. Boys 9-12. Boy humor that has also hooked a lot of girls making it the most popular series for that age group, even dusting Harry Potter!

The books are encouraged by educators and librarians not because they endorse the bad behavior in the books but because they think the books get boys to read!

Can you imagine what the comics industry would be like today if educators in the golden and silver ages of comics would have had the same sensibility? I would have loved to have seen MAD magazine and comic books in those old book club circulars.

Mad Magazine 1

Now is the time for the traditional comics industry to win back this market that was the stronghold of the mighty superhero in a bygone era and is now dominated by this pencil-necked, victimized character.

The progression is interesting when we look at the success that Stan Lee had with Spider-man in the sixties. Reach a wider audience with a character that it can relate to. I think this is called demographics.

I guess it is time to realize that the forty-something geek male market may not be the best primary target for the success of the industry.

Finally we have to look at how the whole Wimpy Kid comic rose to stardom. The usual way. Not overnight. It got its start as a web comic in 2004 and built an audience of 90,000 visitors a day.

After amassing 1,300 pages of his feature Jeff took some of it to the 2006 Comic-Con in New York and showed it around and a month later he’s negotiating with the book publisher Abrams.

The rest is history but the point is that Jeff Kinney had a dream to create comics and after he had been turned down by every outlet he ventured out on his own and made it happen. He had faith in his ideas and faith in his product.

Jeff capitalized on what I believe is one of the main ingredients of a successful comic, irreverence, which can sometimes be translated as defiance.

Comics are the voice of the common folk, they always have been. Tumultuous times breed a defiant sensibility that even the young readers can relate to.

Wimpy Kid is successful because the victimized can see rejoice in the retaliation of the main character. Readers identify with it and want more, whether it is a web comic, a book or a movie.

So, my Sunday paper was quite enjoyable. I think I got a lot of inspiration for my $1.50 and I still can’t believe it was printed on paper.

Making Comics Because I Want To

Gerry Giovinco


Reinvention: The Stepchild of Necessity

Tuesday, January 4th, 2011

The Comics industry is all too familiar with having to reinvent itself in an effort to survive changing times.

Comics made the jump from newspapers to comic books addressing a new publishing trend in the late thirties.

The forties watched Superman be reinvented over and over as a whole genre of superheroes was created.

The comic book industry rescued itself from oblivion in the fifties by adopting the Comics Code Authority to placate the Senate Subcommittee on Juvenile Delinquency though it placed a stranglehold on much of what made comics interesting and exciting at that time.

Stan Lee

Stan Lee reinvented the superhero genre in the sixties making it viable and relevant to a new generation of readers.

Phil Seuling

The Direct Market pioneered by Phil Seuling in the seventies gave comics the opportunity to be liberated from the Comic Code Authority.

The eighties gave rise to alternative, independent publishers and the concept of creators rights.

Manga

The nineties showed the vulnerability of the Direct Market and the power of Manga in the US market.

The new millennium ushered in the the development of new formats in the wake of Manga’s popularity and the graphic novel matured as a format that began to dominate the market.

The “oughts” also ushered in an entirely new venue for comics in the internet and web comics came on the scene.

Now, as we enter the eighth decade of comic history since the invention of the comic book, (I know I am rounding it off by a few years, we’ll throw a party in 2014 to make up for it) we all have to figure out what to make of the advent of digital comics.

For the first time in history, comics have total access to a global market direct from the hands of creators free from censorship, and the burden of high production costs.

Digital comics, whether they are posted on the web, offered as a downloadable files or banked on a cloud can be read on devices as small as the palm of your hand or as large as the biggest television monitor you can imagine.

Digital spells freedom for creators and freedom of choice for readers. Digital offers a free world of possibility. Now how do we handle all of that potential. More importantly, how do we handle that four letter word: F-R-E-E.

We all love to have the freedom to create as we please but face it, we all need to make a buck, especially in these terrible economic times.

My suggestion is that now is not the time to get greedy. As much as we as creators want to get what we deserve, consumers are looking for the best deal possible.

I for one, as a consumer, will look at all the free content I can get before spending a dime on digital content. I will look at every free website and I know that there is a ton of great stuff that would take me years to read. Just look at the hundreds of pages of dynamite material right here at CO2 Comics. Hey, I’m in all my glory because guess what…it’s FREE! FREE! FREE!

Now, on the outside chance that I’m an unusual cheapskate, tightwad I have to wonder how the folks selling digital content for prices that resemble regular comic prices are making out.

I’ve seen the reports that brag sales of digital content for mobile devices that are ten times that of last year and I have to be impressed but what does that really mean? First I have to remember that this technology is only about a year old. How many downloads did they sell that first year? Ten times what?

Captain Visual's big Book of Balloon Art

Since July my first book for the iPad Captain Visual’s Big Book of Balloon Art, which as an e-book sells for $11.99 as opposed to a $24.95 book in print, has increased in sales by 1500%! That is an incredible increase especially in a ridiculously slow market. I bet you want to run out and see what all the fuss is about don’t you?

Well I’m happy to brag about those numbers all day but the truth is I sold one e-book in July. Go ahead, do the math. That’s right. I’ve sold 15 copies in the last six months. At the same time my print copy has sold only six times as many copies as I sold in July but that is six times three at more than twice the price.

You can see how a positive spin can influence a consumer and even a producer interested in digital content.

Publishers will often compare the success of digital content to the slacking sales of a hardback edition but neglect to tell you how the paperback is outselling both.

Digital content is a new toy for the comics industry. Don’t rush in ill informed. Don’t tie up your digital distribution rights based on clouded numbers. Don’t become a statistic in a digital bookstore with an app provider that promises you a gateway to an exciting new market that is yet to be defined.

Don’t throw away your freedoms yet.

My opinion is that digital content should be considered disposable content and should be priced accordingly.

I can’t see selling a digital comic for more than the price of a can of soda or a candy bar. I want to be ravenous about what I want to read regarding comics. I want to read as much as I can and I am not excited about storing the content the way I am excited about collecting a comic book. Sell me the comic for 99¢ or a subscription of 12 for $10 and I’ll be happy.

This is our time to reach a wider audience than we could have ever imagined. We want the world to see our comics. Our intellectual property. A hundred thousand people might be willing to spend a buck on a digital comic like they do on music but raise the price and you will see those numbers fall dramatically. Would you rather sell a hundred thousand e-comics at a dollar or one thousand e-comics at two or three dollars?

Be willing to wholesale your comics and you will find a greater audience. If you don’t believe me look at the Walmarts of the world. They find their success in selling large quantities at the lowest possible price and they are making dinosaurs out of their competition.

Marvel and DC will continue to dictate the market and control the IP of the comic world if everyone is enticed to follow their lead into overpriced content. The market for independent comic publishers will always remain constricted if we continue to price our product where only the hardcore fan is willing to pay for it.

Reach the masses by selling to their pocket change and you will have a property that everyone wants and is eventually willing to pay top dollar for.

At CO2 Comics our comics are free as I mentioned earlier. They are free because we want you to read them and we have faith that you will respect the properties and want to support the creators by buying their works or services that are or may be available for sale.

We expect that if you enjoy the material you will share it with your friends offering greater exposure for the creators and their property. You look all smart, cultured and influential and we reach more readers. Win! Win!

We also know that if you can get the work for free right here you are less likely to download from some torrent site where the creators have no control or benefit at all from the piracy of their works. Thank You!

This decade will be less about reinventing comics as it is about reinventing how comics get to the consumer. We plan to reach as many of you as possible. In the process we will make great comics that will generate revenue in creative ways for the creators.

What do we want from you? Just some respect and your willingness to spread the word. I think it’s a great deal. Don’t you?

Enjoy the next decade! We plan to!

Making comics because I want to.

Gerry Giovinco


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