Posts Tagged ‘Mike Leeke’

2013 Could be a Magical Year

Tuesday, January 1st, 2013

It’s New Year’s Day 2013 and a lot of people are out there working on their New Year’s resolutions. Personally, when I hear the word resolution all I think of is dpi. (dots per inch for those of you who don’t dabble in pixels) I do, however, look at the New Year as a fresh slate and I make every effort to jump in, feet first, with a positive attitude and lots of ambition which uses up enough energy to have me exhausted by the end of week one.

This year, of course, has everyone staring down that infamous number “13″ as their triskaidekaphobia sets in, but after surviving the end of the world as predicted by the Mayan calendar, what do we have to worry about?

In truth the number 13, though widely considered unlucky, has a long history of mystical powers supported by astrological and geometric significance.

If you would enjoy having your eyes burned out of your head by green type on a black page you can read an otherwise fascinating and informative web page about the sacred powers of the number 13 as it refers to the Holy Grail on the site The Vessel of God. www.thevesselofgod.com/thirteen

The number 13 has worked for me over the years. My mother and daughter were both born on the 13th, my daughter actually on Friday the 13th!

The number 13 has also had a significant impact on CO2 Comics. I’ve written often about DUCKWORK the newspaper that Bill Cucinotta and I published while in college at the Philadelphia College of Art in 1980-1982. This is where we first became involved with Matt Wagner, Mike Leeke, Joe Williams, Tina Garcaeu, Joe Matt, and Dave Johnson, all Comico and/or CO2 Comics collaborators.

DUCKWORK had an office, a lowly, tiny room that we had, literally, abducted from the security guards who had previously used it as a locker room. The DUCKWORK office sat on the south side of the ARCO Building on the corner of Broad and Spruce and was on the 13th floor! Those of you that have been in high-rise buildings know that, for superstitious reasons, most buildings do not have a 13th floor. This made our scrawny, little DUCKWORK office all the more magical and exciting place to be every day.  To compound the mystique, the entire floor had been abandoned, relegated merely for storage, only two rooms saw human involvement, our office and the new security locker room. We were in No Man’s Land and we loved it!

Duckwork Covers 1-6

The elevator ride to the office was usually a hectic and congested adventure which I personally avoided each morning by using the stairs. My trek up each of those thirteen flights was compounded by the thirteen city blocks I would walk after being dropped off by my neighbor’s father, who worked near the Franklin Institute. I counted each flight with labored breath, diligently anticipating the last step leading to door that opened to the 13th floor! Needless to say, going down was a lot easier!

Life on the 13th floor with the DUCKWORK crowd was the highlight of my college career that led to many comics publishing experiences and a lifelong friendship with Bill Cucinotta, my partner here at CO2 Comics.

Yup! The number 13 works for me and I am looking forward to a great 2013. I hope you are too!

HAPPY NEW YEAR!

Gerry Giovinco

Ready to Launch!

Monday, April 16th, 2012

Paul Zdepski makes a big point to regularly mention that he was born during the Cuban Missile Crisis. Can you imagine coming into a world during a fleeting moment of international distress instigated by impending Armageddon?! Paul’s first experience with raw emotion was the collective anxiety of the entire world! Thankfully for us Paul has channeled that empathy through his comics and illustrations where he is able to focus on the distinct reactions that his characters have when faced with the challenges of life whether they be unusual or mundane.

Emulating that threat to our national defense Paul Zdepski has managed to fly under the radar of Bill Cucinotta and myself, hovering on the edge of our social and professional careers for over thirty years, waiting for the opportune moment to strike with his unique brand of creative genius.

Paul toured the periphery of our college escapades as we published DUCKWORK at the then Philadelphia College of Art. Classmates with Matt Wagner, Mike Leeke, Dave Johnson and Joe Matt, he held a pass to our social network that also included me, Bill, Joe Williams and Tina Garceau all would eventually have an impact on either  Comico and CO2 Comics or both.

During the heyday of Comico one of the most vibrant studios that produced work for us was Philadelphia based Bain Sidhe Studios, the creative realm where Matt Wagner, Bill Willingham, Rich Rankin, Joe Matt and Bill Cucinotta along with others, generated works for Comico, DC and Marvel. Paul was a welcomed guest in that circle as evidenced by the Comico swag he posts on his own blog.

When Bill and I began resurrecting our comic careers with CO2 Comics, Paul was one of our earliest followers, commenting on posts and chiming in on facebook pages. Now down in the Washington DC area Paul is a member of a productive group of indy comic creators called DC Conspiracy. A quick visit to his website will show what a busy and accomplished illustrator and educator Paul is.

The missile finally hit home when Paul announced that his mini comic SING-SING was awarded best Mini Comic/Short Story category of the year by S.P.A.C.E. Now in it’s 13th year, S.P.A.C.E. is the midwest’s largest exhibition of small press and creator owned comics. Sponsored by Back Porch Comics, the show’s held in Columbus,Ohio. This years presentation of S.P.A.C.E. will be held April 21 and 22.

Bill and I have always taken pride in our ability to spot and cultivate talented comic creators but somehow Paul managed to stealthily remain undetected while being in our own back yard the whole time. Now, much more than a blip on our screen, we are hoping the Paul Zdepksi will become a popular regular contributor to CO2 Comics, starting today with our proud presentation of his award winning mini comic SING SING!

Celebrating Thirty Years of Comics History!

Gerry Giovinco


The Future of Comics is 3-D

Monday, September 26th, 2011

Remember the commercial where one person eating a chocolate bar collides with another eating peanut butter presumably inspiring Reese’s Peanut Butter Cups? The ad capitalized on a well known fact that some of the best ideas are the results of accidents.

Wouldn’t it be great if we could anticipate these unlikely turn of events and forecast an outcome accurately in advance? Scientists attempt this all the time and perform experiments to prove their hypothesis.

Well, I’m no scientist but I think I know a few things about comics and I have been witnessing some developments in technology, distribution and comic art production that lead me to believe that 3-D is the key to a bountiful future for the comics industry.

(Laughter?)

I know this is  a daring statement considering that 3-D has never been anything other than an eye-blurring, headache-inducing fad requiring optical accessories that defy all fashion sensibilities but the stars of fate are lining up like the reflection of lights in disco infinity mirror!

Ever since the incredible commercial success of AVATAR, Hollywood has been cramming 3-D films down the throats of audiences in theaters everywhere. Any film that can be remotely adapted to 3-D is going under the stereoscopic knife. Still, most audiences prefer the traditional 2-D  versions so what is the rush?

There is a 3-D technological boom on the horizon.

3-D has been steadily infiltrating our homes as more and more HD televisions are equipped with 3-D capability.  Though these televisions still require the use of eyeglasses with polarized lenses or more the sophisticated shutter glasses, the 3-D effects, especially on large screens, are astounding.

Hand held mobile devices, however, are poised to overtake the market using a new technology called APB or Autostereoscopic Parallax Barrier. They are capable of displaying crystal clear 3-D on their small screens without the need for any special glasses. These gaming units, cell phones and, soon, tablets are also being equipped with 3-D cameras making them capable of capturing, sending and sharing photos and video of unique 3-D content.

Content is the magic word!

For these new 3-D devices to succeed there needs to be content. Lots of it. Hollywood is scrambling but it can’t make it fast enough. Video games, tapping into the already present 3-D CGI will be broad providers of  material. Web developers will employ more and more 3-D imagery as the viewing devices become more readily available. Manufacturers are betting the house that users will become the biggest provider of 3-D content simply by sharing their images and video. Anaglyphic 3-D content that requires the use of the old red and blue lensed glasses is already proliferating on YouTube, paving the road for the more easily viewed autostereoscopic material.

I believe that no media can produce more dynamic 3-D content at an economical cost than comics. Comic art is a natural for 3-D with its traditional dependancy on line art and frequent use of dramatic forced perspective.  The effects in 3-D comics are enhanced and the layers of depth are more clearly defined than traditional stereoscopic photography and even 3-D CGI. Comics also give the reader a greater opportunity to appreciate 3-D in each static image of a story while in a 3-D video the effects stream by quickly, offering little chance to digest the depth of the graphics.

Motion comics offer the best of both worlds. In fact it was my having watched DC’s commercial for the New 52 and noting its achievement  of creating the illusion of depth with its graphics and motion of layers of art, combined with an ad for a newly released 3-D cell phone that includes a 3-D camera that  pushed the chocolate into the peanut butter for me. I had already seen the trailer for Green Lantern displayed on a 3-D capable  Nintendo 3DS and was quite impressed by the technology and the clarity of the image. The idea that any user could easily generate this type of 3-D photos and videos with their cell phone camera gave me hope that comic artists could do the same with simple ingenuity and the help of a program that could generate stereoscopic images from line art.

Click and Visit M2

I came across a 3-D motion comic made by the guys at M2 on Bleeding Cool that is a must see if you have an old pair of red and blue anaglyphic glasses on you. It will give you a chance to see the potential of motion comics in 3-D.

M2 : 3D Sizzle Reel 2011 from M2 on Vimeo.

If you are enjoying the motion comics please be sure to check out Bernie Mireault’s Jam motion comic right here at CO2 Comics. I’m sure you can easily imagine how great that would look in 3-D.

Check out Bernie Mireault's The JAM Motion Comic

I have always been intrigued by 3-D possibly because even though we live in a three dimensional reality it is so hard to capture. As an artist the biggest challenge is being forced to capture that third dimension on a two dimensional canvas.

My first experience with simulated 3-D was with a Viewmaster.  We all had them as kids, staring through those binocular-like viewers at a disc with a series of transparent slides. They were a toy adapted from basic stereoscopes that had been around since 1838.

Mighty_Mouse_3D

I was also a big fan of 3-D baseball cards that used lenticular graphics to create the illusion of depth. I at one time even owned a Nashika N8000 35mm 3-D camera that took photos that were processed and printed with this same lenticular process as the baseball cards.

3-D Comics have been around for a long time. The first 3-D comic featured Mighty Mouse and was published by St. John Comics in 1953. The 3-D effect was created by none other than the legendary Joe Kubert along with Norman Maurer and his brother Lenny. The 3-D comic fad in the 50′s was short lived but 3-D comics enjoyed a comeback in the 80′s under the guiding hand of Ray Zone.

We published a  ROBOTECH 3-D comic in 1987 while at Comico aond used Ray Zone’s expertise to produce it. Of course it contained pencils by CO2 Comics contributer Mike Leeke. Here are a couple of scans that you should be able to enjoy with a pair of 3-D specs.

With all of these new viewing devices and autostereoscopic technology 3-D may be here to stay permanently and comics may benefit. Digital comics will have an opportunity to separate themselves from print entirely offering an eyeglass-free experience that cannot be had in book format. Will the added dimension create added value? More importantly will it create an interest in comics that attracts a broader audience? I’m betting that if it helps to sell more 3-D devices then the answer is yes. Only time will tell if my hypothesis is correct but right now I’m in the mood for a Reese’s Peanut Butter Cup.

Making Comics Because I Want To

Gerry Giovinco


Get Down America!

Monday, August 15th, 2011

Howard The Duck button

Waaaaagh!!! What can I say? Ever since I first laid eyes on a Howard the Duck comic book I was smitten with ducks. I’m not sure why, but I think that what Steve Gerber did with the character opened my eyes to what could be done with comics beyond superheroes. It helped a lot that some of my favorite artists had drawn the character. Val Mayerick, Frank Brunner, Gene Colan, Sal Buscema and Michael Golden always left me wanting more and the iconic image by Bernie Wrightson on that campaign pin just sealed the deal!

howard wearing pants

Later when Gerber launched his creator’s rights battle with Marvel and when Disney challenged Marvel over trademark infringement, causing Howard to be forced to wear pants so as not to look like Donald Duck, Howard the Duck and ducks in general became a symbol to me of some sort of rebellious, creative attitude.

When I was in high school at Bishop Kenrick where I first met Phil Lasorda and Vince Argondezzi, my original partners in Comico the Comic Company, it was tradition to use acronyms to represent our party when we ran for office. When I ran for school president, the name of my party was, of course, D.U.C.K., Demonstrating Unity in the Community of Kenrick. I copied that Wrightson pin and made it school colors of green and gold. I even had a  mascot that crashed a student assembly in a duck costume! I lost… but the power of the duck stuck with me.

My fancy for ducks followed me to the Philadelphia College of Art now called University of the Arts where it did not take me long to establish a group of rogue comic artists called Ducks that strove to publish a small newspaper called DUCKWORK.  The thinly veiled connection to the school was a central courtyard that had two Peking Ducks inhabiting it and a bag lady that “quacked” as she walked in the area by our school earning her the name Duck Lady.

I wrote about  DUCKWORK In a previous blog and in an effort not to be redundant I invite you to check it out for the full scoop here.

Duck SuspenseStories

It dawns on me now that those six issues of DUCKWORK probably have some redeeming collectible value for their role as a precursor to the founding and publishing of Comico comics , CO2 Comics and for representing some of the earliest published works of the widely acclaimed Matt Wagner which can be seen here shown for historical purposes, of course.

Duck Throat

Duck Wish

Raiders Of The Lost Duck

Rollerduck

This peek at the credits and a dedication to Wally Wood who had passed away just prior to that particular issues publication in 1981 shows our devotion comics and  to the comic legend.

Duckwork dedication to Wally Wood

It also offers evidence of our lousy typewriter and some Ducks that went pro, Myself, Bill Cucinotta former Comico Partner and partner here at CO2 Comics, Dave Johnson of ROBOTECH  fame, Matt Wagner, Joe Williams CO2 Comics contributor and missing, somehow, is another ROBOTECH  vet and ELEMENTALS penciller, Mike Leeke.

Punk Duck 1

Ducks were infectious too. Not only did the DUCKWORK crew quickly assimilate to drawing the feathered fowl, I  recently discovered this incredible project by Martha Erlebacher, an anatomy teacher at PCA when we were students there.

Could it be remotely possible that our parodies of Botticelli’s Birth of Venus

Hatch of Venus

and Marcell Duchamp’s Nude Descending a Staircase published in DUCKWORK somehow influenced one of our world class teachers? We may never know the answer to that but I think CO2 Comics contributer and another former ROBOTECH  vet, Reggie Buyers was tipping his hand when he sent me this fax of Jam Quacky in 1991.

Jam Quacky

Jam Quacky #1

Outside of DUCKWORK I had a propensity to parody superheroes as ducks and could often be found at comic conventions drawing Bat Duck, Spider-Duck, Silver Surf Duck, X-Ducks, Red Sonduck, you name it. The ducks were my gimmick, I guess, and littered my sketchbooks. They certainly helped me attract attention in those early days and develop lasting relationships with talented comic artists that helped to build Comico and CO2 Comics.

Bat Duck

Silver Surf Duck

Sonja Duck

I still love drawing those ducks so don’t be surprised if you start seeing them pop up here at CO2 Comics or on ebay. Hey, commissions aren’t out of the question either! If you have a passion to see your favorite character parodied as a duck just drop me a line at gerry@co2comics.com.

Making Comics Because I Want To  “QUACK!

Gerry Giovinco


CO2 Years Old!

Monday, July 4th, 2011

Can you believe it? Two years have gone by since we launched CO2 Comics hoping it would become a unique cooperative of comic talent featuring a collective of great comic features. Naturally we initially turned to our long time friends and allies that have had ties with us since our days as founding publishers of Comico the Comic Company.

Comico The Comic Company owners, Top: Dennis LaSorta, Phil Lasorda, Bottom: Gerry Giovinco, Bill Cucinotta

Chris Kalnick, Joe Williams, Andrew C. Murphy, Reggie Byers, Bernie Mirealut, Bill Anderson, Rich Rankin and Neil Vokes all contributed to the early success of the realization of our goals for CO2 Comics. The faith that they all had in our ability to  present their work while respecting their rights as creators, supporting their complete ownership and actively promoting their features and services as artists was a complete and humbling honor.

It became our duty to surround their works with with other great features and talent. CO2 Comics was always intended to be a place where readers could come to enjoy one feature and discover other comic treasures that they may not have found if those works had stood by themselves.

In just two years the list of contributers has grown to include twenty-two talented creators and two dozen exciting comic features. The impressive list of talent yields a number of nominated and award winning creators along with brilliant new talent that will deserve recognition for their mastery of the medium.

Take a look at the roster of creators here at CO2 Comics and you are bound to be amazed at the comic book pedigree and variety that exists on our site:

Bill Anderson – Skrog


Kevin Atkinson – Eaten by Planet 29

Mike Baron – The World of Ginger Fox

Reggie Byers – Crescent


Bill Cucinotta – Death for a Dollar


- Skrog


Tina Garceau – Hot Topics


Monkey and Bird

- There’s No Escape From A Deadline


Gerry Giovinco – Slaughterman


Robert Jackson, Jr. – The Amazing Liberteens


Chris Kalnick – Depth Charge

- Non


Onrie Kompan – Yi Soon Shin


Steve Lafler – Dog Boy


- El Vocho


Mike Leeke – The Amazing Liberteens

Liberteens Update

Don Lomax – Captain Obese


Bernie Mireault – Cable

- Death for a Dollar


- Isaac vs. Eli


- Of the Spheres


- To Get Her

- The Jam Lives (a motion comic)


Andrew C. Murphy – Pressed for Time


- Reflections

- Victor


Mitch O’Connell – The World of Ginger Fox


Rich Rankin – Gauntlet


Raine Szramski – Heaven and the Dead City


Frank Thorne – Ribit


Giovanni Paolo Timpano – Yi Soon Shin

Neil Vokes – Gauntlet


Joe Williams – Hot Topics


- Monkey and Bird


- There’s No Escape From A Deadline


Besides having published over 800 pages of comic art in the last two years we have also taken on the monumental task of publishing David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection. The first of the eleven volume set had 680 pages that were painstakingly cleaned and reproduced in both paperback and hardback editions. Volume two is currently in the works. This project is the testimony to our love of the comics medium and its rich history.

COMICS INTERVIEW: The Complete Collection

Our commitment to the history  of comics and the current state of the industry is also highlighted weekly on our CO2 Comics Blog where we feature a  weekly article covering everything from our Comico history, production techniques, creator’s rights and frequent editorializing on the state of the market have drawn a lot of attention industry wide.

As if publishing a ton of great comic related material on the web and in print is not enough for two guys,  we needed to create a new imprint, CO2 Publications so we could publish a 372 page literary book, FOR THE CONVENIENCE OF THE GOVERNMENT A Memoir of Veteran discharged from the Navy for being Gay  written by  George Richard Phillip Zimmerman, Jr. which was just released over Memorial Day Weekend.

For The Convenience Of The Government

Over our first two years we have published nearly 2,000 pages of material and maintained a rigorous schedule on an exciting site that has attracted over 4.6 million hits to date.

The best part is, WE ARE JUST GETTING STARTED! Last year, as we celebrated our first anniversary, we compared our accomplishments to our early publishing days with Comico and noted that we were far out front and we still are, thanks to the support of all the great talent that joins us and allows us to present new work daily.

We also need to thank our readers who continue to grow in numbers. Thanks for stopping by and for sharing with your friends. We became comic publishers nearly thirty years ago because we believed our comics were not finished works until they were experienced by the readers. We recognized early on that as publishers we played a significant role in the realization of a comic as a completed work and we intend to continue to be that conduit. CO2 Comic’s mission is to get great comics in front of as many eyes as possible. Please help us with your enthusiasm by continuing to share the comics you enjoy here with your friends and by returning often.

Finally, it is no mistake that we celebrate our anniversary  over the Fourth of July weekend. As publishers we have always been motivated by the spirit of the Independent movement with our emphasis being on creator’s rights.  Comics, for us, are a medium of freedom. Free thought, free speech, free enterprise.

We want to turn  Independence Day into Independents Day for comic fans and make it a time to celebrate the diversity that all of the Independent comics publishers have brought to the world. There are a lot of great comics out there that are not brought to you by the usual pair of suspects and we hope hat you will continue to find some of the best of them right here at CO2 Comics.

Making Comics Because We Want To

Bill Cucinotta and Gerry Giovinco


The Comic Company:
Duckwork

Tuesday, August 3rd, 2010

 

Enter at your own risk

 
An ominous, orange glow cast its pall across South Philadelphia in the spring of 1981. It was a sign plastered with fluorescent tempera paint on a thirteenth floor window of the ARCO Building on Broad and Spruce streets, home of most of the classes taught at PCA, Philadelphia College of Art which is now known as the University of the Arts, one of the most respected art colleges in the country.
 

Room with a view

 
The letters that read “DUCKWORK” could be seen as far south as Veterans Stadium where the Phillies had won the World Series just months before and marched past PCA in their triumphant parade that rocked the City of Brotherly Love.

Behind the window was the office of a motley group of art students banded together to publish a “student” newspaper by the same name.
 

John "Bondo" Rondeau settles in front of a huge print that we had "aquired" from a show at PCA that featured a famous cartoonist alumnus, Anrnold Roth, who ironically had been expelled from the school when he was a student.

 
DUCKWORK, though tacitly supported by the school, was never a school newspaper. It was a publication commandeered by an assembly of comic art enthusiasts led by myself that defiantly produced comics in an educational environment that, at the time, considered the medium to be kitsch and derivative.
 

DUCKWORK Covers 1 & 2, Cover #1 illustrated by Bill "Fostex" Foster, #2 by Gerry Giovinco with inks by Bill Anderson

 
Our pseudo-fraternity proclaimed each of us as DUCKS and, as a proud rogue clan, we wreaked havoc on the school with our publication and our mischievous pranks some of which might have us arrested if done today.
 

Bill Bryan who is now at CBR Woodworking where thay make incredible furniture for offices and corporate spaces among other things. http://www.cbrwoodworking.com/index.html


 

Evan Nurse was a Jr. Duck who attended a cartooning class on weekends at PCA for young students. Evan's senior prank at Sharon hill H.S. was to join the girls Lacross team. They let him play but they made him wear the kilt. He is now an AV instructor at an area High School.

 
PCA had very little sense of community at the time. Because of this, our little group managed to control Student Council and Arts Council giving us the opportunity to allocate funds and office space for our ventures. The DUCKS ruled!
 

DUCKWORK Covers 3 & 4, both illustrated by Gerry Giovinco

 
DUCKWORK quickly became a magnet for cartoonists especially after it became known that I was attempting to start a comic book company named Comico with two friends of mine from high school, Phil LaSorda and Vince Argondezzi.
 

DUCKWORK Covers 5 & 6, #5 illustrated by Bill "Cooch" Cucinotta, #6 by Matt wagner

 
Bill Cucinotta, my partner here at CO2 Comics, knew of me and Comico from Creation Conventions and was enthusiastically involved with DUCKWORK from the start.

Nick-named Cooch, his loyalty and ability to get the job done whenever needed along with his knowledge of the direct market derived from his experience working retail at Fat Jack’s Comic Crypt, Philly’s premier comic shop made him invaluable. It would later make him the most logical choice to fill the void left by Vince Argondezzi’s abrupt departure from Comico’s initial partnership well before our first book Comico Primer would be published.
 

Edwin Arocho is now a fine artist and musician living in San Juan, Puerto Rico

 
The list of colorful guys and gals that frequented DUCKWORK’s office is peppered with talented artists that went on to creative careers. I’ve included photos of several DUCKS. It is easy to see that besides comics, we were seemingly, also influenced by the movie Animal House!
 

Danny "Hank" Lange followed his dream and actually learned to play that guitar. He recently did a sound track for an award winning film. Check Dan out here: http://www.myspace.com/buskersblues


 

The fall of 1981 brought a new landscape to PCA. Two older buildings across the street had been purchased by the school and turned into dorms. One of these dorms would quickly become a DUCKWORK annex and be dubbed the SWAMP. The SWAMP was home to new DUCKS, Matt Wagner, Mike Leeke, and Dave Johnson, three guys that each would later play a role in the accomplishments of Comico.

 

Joe Cursio was another Jr. Duck who hung out at DUCKWORK and is now living

 
DUCKWORK was populated by students that lived on campus and commuters who often crashed at the office or the SWAMP. SEPTA strikes were usually great bonding experiences for the commuters of which I was one.
 

Joe "Zig" Zigler rarely showed up with clothes on... Joe is a fun pal that we've managed to lose touch with. Joe, if you are out there, drop us a line!

 
One commuting DUCK who recently has emerged on the web-pages of CO2 Comics with his wife and former PCA alumnus, Tina Garceau, is Joe Williams who has recently posted several great flashbacks about DUCKWORK on his blog at www.willceau.com.
You can read Joe’s 5 part DUCKWORK retrospective here.
 
By the time the spring semester had ended in 1982, a total of six issues of DUCKWORK had been published.

It was the end of my junior year at PCA. Phil Lasorda’s older brother Dennis had just purchased a duplex in Norristown for his Physical Therapy practice. He had offered us the opportunity to run Comico out of the half he was not using.

It was time for this DUCK to sink or swim. I left PCA to pursue a dream. Cooch came along as well. Without its leaders DUCKWORK quicky faded away but Comico was about to become official.

When it came time to take the big leap of faith, Vince chose not to commit and Bill took his seat at the drums. Phil, Cooch and I were now the standing partners of Comico as we began to solicit our first publication.
 
Matt Wagner was a prolific contributer to DUCKWORK and continued to contribute as Comico took off. Matt’s feature Grendel first appeared in Comico Primer #2 and went on to become an iconic character in comics. Comico also published Matt’s Mage the Hero Discovered.
 

Matt Wagner, The Comic Artist Discovered.

 
Mike Leeke was significant as an artist on ROBOTECH and later went on to pencil Bill Willingham’s popular ELEMENTALS.
Mike’s contributation to CO2 Comics. The Amazing Liberteens, can be seen Here.
 

Mike Leeke, who would later become the penciler extraordinare of ROBOTECH and ELEMENTALS is just thrilled that he can hide all of his mechanical pencils and rapidograph pens in his tremendous fro!

 
Dave Johnson was also a penciler on the ROBOTECH series.
 

Dave Johnson, former denizen of the SWAMP and penciler on ROBOTECH The Next Generation for Comico.

 
Joe Williams along with his wife Tina Garceau creates Monkey and Bird which is featured here on CO2 Comics.
 

Joe Williams is now a featured artist here on CO2 Comics with his wife Tina

 
Bill and I have ironically redeveloped our webs. We’ve gone from DUCKWORK to Web Comics with a long history in between.
 

Bill "Cooch" Cucinotta reclines on a cardboard 3-D project that was retired to the hall in front of the DUCKWORK office

Ouch! Gerry Giovinco, is another Duck trapped in a world he never made!

 
NOTE: In 1984, two years after the DUCKWORK crew had disbanded at PCA, Jim Carrey makes his Hollywood debut in an NBC television series titled “The Duck Factory” about a quirky group of animators trying to keep their studio alive. Kinda makes you wonder…

The Gutter | The World Of Ginger Fox

Thursday, January 28th, 2010

Flashback to the Eighties!

Ginger Fox Cover

Ginger Fox Cover

The World of Ginger Fox
by Mike Baron and Mitch O’Connell, originally published by Comico in 1986 as a 64-page graphic novel, is nothing short of stylish eye candy derived from the exciting nineteen eighties’ era of high hair, shoulder pads, and excesses of wealth.

gfstrip72b

Ginger Fox is presented anew beginning this week on the web pages of CO2 Comics.

The tale of romance, adventure and intrigue, set in the Hollywood of the mid-eighties featuring the smart, sexy and savvy Ginger Fox and a cast of strippers, martial artists, hit men, drug addicts, gat-toting bodyguards and celebrity cameos will be released in weekly installments and is available without fee or subscription as are all comics currently available at http://www.co2comics.com/pages/co2_comics.html.

One quick look at the credits of Mike Baron and Mitch O’Connell will give a good idea of what a treat to expect.

Writer Mike Baron has been one of the most innovative and honored creators in comics since he broke into the field with NEXUS in 1982 with artist Steve Rude.

He has written numerous mainstream comics, including Marvel’s The Punisher and DC’s The Flash. He is also the co-creator of BADGER, FEUD, SPYKE and a number of other renowned titles. He also penned the ROBOTECH graphic novel published by Comico.

ike-baron-comics

Mike Baron Comics

Mike has been nominated for Best Writer in the Kirby, Harvey and Eisner Awards numerous times, and has won several Eisners for his work on NEXUS.

Illustrator Mitch O’Connell’s first graphic novel was Ginger Fox at the age of 25.

Mitch O'Connell Newsweek

Mitch O'Connell Newsweek

His stunning illustration work since has been featured in magazines from Newsweek to Playboy, on the covers of million selling CD’s and advertising campaigns from McDonalds to Coca-Cola!
Mitch’s fine art masterpieces have been exhibited from New York to Berlin to Tokyo and his tantalizing tattoo designs are a fixture on the walls of tattoo shops around the word! Mike and Mitch join the ranks of former Comico creators, Bill Anderson, Reggie Byers, Chris Kalnick, Mike Leeke, Bernie Mireault, Andrew Murphy, Rich Rankin, Neil Vokes as well as publisher creators Bill Cucinotta and Gerry Giovinco on the CO2 Comics site that also features work by Tina Garceau, Robert Jackson Jr., Onrie Kompan, Giovanni Paolao Timpano, and Joe Williams.

There are over 400 pages of free comic art available to read at CO2 COMICS.

CO2 COMICS and HARMONY GOLD Celebrate ROBOTECH Anniversary at ZENKAIKON 2009

Monday, November 9th, 2009
zenkaikon_1

Chris Kalnick, Mike Leeke, Gerry Giovinco, Neil Vokes and Tommy Yune

This past weekend at Zenkaikon 2009 held in King of Prussia,
Pennsylvania, CO2 Comics and Harmony Gold USA collaborated
to reunite members of the Comico crew that first published
the ROBOTECH comic series.

25 years after the 1984 publication of Macross #1 which would
become ROBOTECH The Macross Saga with issue #2,
Comico and current CO2 publisher Gerry Giovinco along with artists,
Mike Leeke, Neil Vokes and Chris Kalnick, who all also feature work
on the CO2 Comics web site, gathered together as guests for a
ROBOTECH panel discussion hosted by Harmony Gold Creative Director, Tommy Yune.

zenkaikon_2

Chris Kalnick, Mike Leeke, Gerry Giovinco and Neil Vokes

The panel focused on the past, present, and exciting future of the
ROBOTECH franchise with emphasis placed on the upcoming
ROBOTECH film to be produced by Warner Brothers.

zenkaikon_3

Chris Kalnick, Neil Vokes, Lisa Hayes character, Gerry Giovinco, Mike Leeke and Tommy Yune

An estimated 9,000 attendees arrived to attend the Zenkaikon,
overwhelming the convention with with their huge array of
cosplay costuming.

Thanks to Harmony Gold and Zenkaikon.

Friday Weekly Update | Liberteens

Friday, August 7th, 2009

New pages of  Liberteens by Robert Jackson Jr  &  Mike Leeke
are now available.

Liberteens Update

Liberteens Update

 Click here to read this comic NOW!

Friday Weekly Update | Liberteens

Friday, July 31st, 2009

New pages of  Liberteens by Robert Jackson Jr  &  Mike Leeke
are now available.

Liberteens Update

Liberteens Update

Click here to read this comic NOW!


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