Posts Tagged ‘David Anthony Kraft’s Comics Interview’

When Comic Artists Die

Monday, November 14th, 2011

Bil Keane, the creator of the classic newspaper comic Family Circus just passed away at the age of 89 and I find myself stricken with the usual distinctive grief that I have every time I learn that a comic legend dies. I had a bit of a connection with Keane that I’ve blogged about before that made his passing more personal but in general comic creator deaths create a void for me that is very specific.

I feel like I develop a strange sense of a personal relationship with comic creators when I read their comics. Their development of characters, stories and images, to me, are a window to who they are as individuals. I  know them vicariously through their works. Though I may never meet these people that richly touch my life I have a connection, a bond, that resonates with sadness when these creators die.

Comic creators, for me, are also kindred spirits. Having made comics myself, I have a unique understanding and appreciation for what motivates other comic creators. They are a distinct breed of artist drawn to a medium that requires a special skill set, an understanding of specific disciplines, and a willingness to sacrifice socially and economically for a rare love of this medium. Comic creators are denizens of a finite community that shares an exclusive bond of india ink on paper.

Comic creators are teachers. Some stand before classes and spell out every detail of what makes comics tick and how to make them but every comic artist teaches by example. Their works are clear portals through which an observer can easily see what works and what does not. The best comic artists inspire imitation and spawn each new generation of fine talent.

Comic Creators are the history of the medium. All begin as students, learning from what has gone before, then they effect a new trend building on the virtues of the past while laying the groundwork for the future.

Fortunately, though comic artists do die and we have lost many, their work lives on and we will always be able to witness the result of a creative twinkle that once gleamed in the eye of a comic genius. Many have left behind interviews that dive deeply into their creative world.

CO2 Comics has taken on the monumental task of collecting the entire 150 issue run of David Anthony Kraft’s COMICS INTERVIEW just for this reason. In its pages are the remarks and insights of many comic greats who have left us.  Working on this collection is a bittersweet joy, sadly reminding us of our many favorite creators who are gone but delighting us with their legacy of knowledge and talent that will live on through their work.

Celebrate your favorite comic artist who is no longer with us by reading some of their comics. I guarantee that you will find them as entertaining as the day they were created. Share their work with someone else and you will have done your part to keep their memory alive.

Making Comics Because I Want To

Gerry Giovinco


The King and The Man

Monday, May 30th, 2011

Jack Kirby & Stan Lee

Recently my son Michael had to write a high school essay, choosing from a list of subjects considered to be the most influential Americans. Surprisingly, or not, Stan Lee was on the list for his significant role in the cultural impact that Marvel Comics has had on our society.

Mike’s decision to pick Lee as his essay subject was a simple one, knowing that he would have access to plenty of reference material in my personal library including Stan Lee’s interviews in David Anthony Kraft’s COMICS INTERVIEW the Complete Collection Volume One published right here at CO2 Comics.

My son’s approach to his essay was standard fare, family bio, life experiences, significant achievements, and cultural impact all of which focused, of course, on Stan Lee’s involvement in the creation of the iconic characters at the center of the Marvel Universe. His twist was to point out that, though Lee’s creations do have a significantly positive cultural influence,  these characters and Marvel have so heavily dominated the comic book market for so long that they have oppressed the creative growth of of the comics industry for decades. What a kid!

No sooner did Mike hand in his paper, I found myself being directed by The Comics Beat to the infamous 1990 Gary Groth interview with Jack Kirby that is now posted in its entirety in the archives of The Comics Journal website. Kirby boldly takes credit for having created all of the major Marvel characters single-handedly and accuses Lee of having only ever written the single word “Excelsior!” This interview is a truly mind-blowing read that flies in the face of the history that Stan Lee has recounted repeatedly over the years. If you have not read it, make sure you do!

What a different paper my son would have written!

Of course there are two sides to every story, and my experience in this field of comics has taught me that the creative ego can absolutely convolute one’s memory, especially when it comes to ownership of an idea or a concept. Haggling over the notion of Lee and Kirby’s roles in the creation and success of Marvel and its characters may go on forever just for this reason.

Demonstrating this point are two contradicting excerpts, one from each of their individual interviews, that focus on the conception of the FANTASTIC FOUR.

Jack Kirby from the 1990 The Comics Journal #134 interview with Gary Groth:

I came in [to the Marvel offices] and they were moving out the furniture, they were taking desks out — and I needed the work! I had a family and a house and all of a sudden Marvel is coming apart. Stan Lee is sitting on a chair crying. He didn’t know what to do, he’s sitting in a chair crying —he was just still out of his adolescence. I told him to stop crying. I says. “Go into Martin and tell him to stop moving the furniture out, and I’ll see that the books make money.” And I came up with a raft of new books and all these books began to make money. Somehow they had faith in me. I knew I could do it, but I had to come up with fresh characters that nobody had seen before. I came up with The Fantastic Four. I came up with Thor. Whatever it took to sell a book I came up with. Stan Lee has never been editorial minded. It wasn’t possible for a man like Stan Lee to come up with new things — or old things for that matter. Stan Lee wasn’t a guy that read or that told stories. Stan Lee was a guy that knew where the papers were or who was coming to visit that day. Stan Lee is essentially an office worker, OK? I’m essentially something else: I’m a storyteller. My job is to sell my stories. When I saw this happening at Marvel I stopped the whole damned bunch. I stopped them from moving the furniture! Stan Lee was sitting on some kind of a stool, and he was crying.”

Stan Lee’s version from his 1983 interview in Comics Interview #5 conducted by David Anthony Kraft and Jim Salicrup:

Jack never pushed me to do superheroes. What happened was, one day, Martin Goodman called me into the office –– this is when Jack and I were doing all of those monster stories –– and Martin, who was the publisher at the time, said: “You know, Stan, I’ve just seen some sales figures for this DC magazine” –– it may have been JUSTICE LEAGUE, but I no longer remember -– “it is doing pretty well. Maybe we ought to do some superheroes.” And I said, “Fine.” And he said, “Let’s do a team like the JUSTICE LEAGUE.” And I said, “Fine.” I went home and wrote an outline, a synopsis for the FANTASTIC FOUR. And I called Jack, handed him the outline, and said: “Read this. This is something I want to do. And you should draw a team.” Jack , of course contributed many, many ideas to it. And I would venture to say that Jack and I co-created  THE FANTASTIC FOUR, in a way –– although the name was mine, the characters were mine, the concept was mine, originally. But he never pushed me to do superheroes. Jack was at home drawing those monster stories, until the day I called him and said: “Let’s do the FANTASTIC FOUR.”  I think Jack is really –– I don’t know what to say, I don’t want to say anything against him. I think he is beginning to imagine things.”

FF plot

Stan Lee’s interview happened about seven years prior to the Jack Kirby interview but it was obvious that Lee was responding to the same allegations which Kirby continually made and stood by until his death in 1994.

Regardless of who you believe or which side you defend, when it comes to cultural impact, it is impossible to imagine Marvel Comics or their characters without the influence of either Jack Kirby or Stan Lee. Kirby’s dynamic images and visual storytelling not only established the standard idioms of the comics medium and superhero genre, they defined the graphic footprint that became Marvel’s trademark. Stan Lee brought an infectious enthusiasm to Marvel that was difficult to ignore. Stan Lee’s Soap Box bristled with the same hip banter that was present in the dialog espoused by the characters he is credited with scripting. He built a relationship that brought together the readers, the characters and the Bullpen that formed bonds with fandom that were much deeper than ink on paper.

Listen to this audio file of a recording called “The Voices of Marvel” made available  through the fan club  Merry Marvel Marching Society and you will understand why Stan Lee’s influence goes beyond what he may or may not have created or scripted. He was the cheerleader.

http://www.dograt.com/2007/09/23/the-mmms-records-remastered/

The reality is that Jack Kirby and Stan Lee simply represent two different types of men. Jack Kirby was an amiable, creative genius who’s imagination knew no boundaries. He created for two primary reasons, to comfortably support his family and to express his ideas. Any reward beyond that was secondary to his nature, by the time he realized his loss it was too late.

Stan Lee had his eye on the prize his whole career. He continues to live for the fame and the fortune. He believed in the Marvel product and aggressively sold it with a huckster’s gleam in his eye that exists to this very day.

The irony is that Stan Lee himself clearly defined their roles with flashy nicknames, Jack “King” Kirby and Stan “The Man” Lee.

There was a chemistry that brought these two, very different, gentlemen together at the perfect time in history to create a magic that ushered in Marvel and the Silver Age of comics. Had they not united, what would have become of either man? What would have become of the comics industry?

All differences and injustices aside, the important thing is that both of these men need to be remembered for the joy and energy that they brought to comics, our culture and each and every one of us that were inspired by their careers. Generations from now, they will both continue to be revered for their creative contributions to comics, a medium which is just beginning  to realize its potential. I think both men would be satisfied with that reward of creative immortality.

Making Comics Because I Want To

Gerry Giovinco


Transformers

Monday, April 4th, 2011

Making Comics Because I Want To,” has been my sign off slogan on this blog for months now and my own personal mantra since I was a youngster. It was always my dream to be a cartoonist/comics artist but somewhere in my life’s history the idea of making comics changed. Just drawing comics was no longer enough. The act of making comics included publishing them. I could not consider the work complete until it found its way into the hands of the reader.

Bill Cucinotta who has been my partner publishing comics both with Comico and CO2 Comics chides me on a regular basis when I lament not having drawn comics as much as I would have liked in my career always deferring to my publisher self. He continually reminds me that our role in making comics is just as noble. We provide the vehicle that completes the work providing a duty that many creators either have no interest or experience in and we do it well.

Over the years we have experienced a number of transformations as publishers. Originally we were self-publishers creating black and white newsprint comic books featuring our own characters. We quickly transitioned into full color and began publishing other creators whose work we respected and valued. Graphic novels were a natural evolution, Comico published several.

The WORLD Of GINGER FOX Read it on CO2 Comics

The World of Ginger Fox by Mike Baron and Mitch O’Connell which is about to complete its serialized run right here on CO2 Comics is an example of our commitment to quality and diversity. Eventually we set our sites on the internet and began publishing comics on the web. Co2 Comics has flourished, presenting an array of over 800 pages of comic material from notable creators without losing our appreciation or interest for print.

COMICS INTERVIEW: The Complete Collection Volume 1

Our first print project as CO2 Comics ironically was not a comic book but a book about comics. David Anthony Kraft’s COMICS INTERVIEW The Complete Collection Volume 1 was our departure from publishing actual comics and a big departure it was, 640 pages of text and images culled from Dave’s magazine. We produced paperback and hardback editions and explored the virtues of POD publishing.

We had crossed over as publishers. Little did we know that soon we would be morphing from CO2 Comics to CO2 Publications where we would add a new imprint, CO2 Books to our shingle with the publication of our first literary project that has nothing to do with comics.

This spring we will publish George Richard Phillip Zimmerman, Jr.’s For the Convenience of the Government, a memoir of a veteran discharged from the United States Navy for being Gay.

This is an important book to us that we knew we had to publish. It is a book about something that we as comics publishers are all too familiar with, heroes. In this case the heroes are the fine men and women of the military that risk their lives for our freedoms as Americans.

There is no doubt that these people are heroes that deserve our respect and admiration. They deserve their dignity. For too long many of these fine men and women have been denied just that, because of their sexual orientation and nothing else. This would not be accepted in our private sector and it should especially be unacceptable in our military.

For the Convenience of the Government is just one veteran’s story of how this injustice affected his life. It is our hope that the publication of this story will enlighten the American people to a grave injustice directed at so many gay people who merely wanted to proudly serve their country.

Our publication of this book is about showing support to these men and women and anybody else who is persecuted for any reason whether it be race, religion, color or sexual orientation. This support is paid forward when you read the book and share it with your friends to establish a consensus that effects change.

Support for a project like this has to begin somewhere. We and the author chose to enlist the power of Kickstarter to aid in the mission of launching this book as quickly as possible and to promote it to the vast group of people around the world that are sympathetic to this type of indignity.


Kickstarter is all about supporting a project that touches you. We invite you to please check out the project which will fully inform you about the details of the book and familiarize you with the author, George Richard Phillip Zimmerman, Jr. who states his case eloquently in a short video. As with all projects on Kickstarter, your support will be rewarded with fine offerings.

We expect to have For the Convenience of the Government available for sale by this Memorial Day Weekend. You can follow all of the updates regarding this book on www.fortheconvenienceofthegovernment.com or on facebook by joining the group: http://www.facebook.com/home.php? or liking the page: http://www.facebook.com/4.the.Convenience

Co2 Comics will always continue to publish great comics. We thank you for all the great support you have given us as we approach the second anniversary of our own launch in 2009 and we are looking forward to plenty of great excitement in the coming months as our transformation as publishers continues.

Making Comics (and Books) Because I Want To

Gerry Giovinco

Paradigm Shift in Comics

Tuesday, February 22nd, 2011

Deadlines, AAARGH!!!

Sometimes the stress of meeting a deadline can really get to you yet without the deadline some work will just never get done. The deadline is a necessary evil, especially in comics with monthly circulation schedules.

There's No Escape From A DEADLINE

Joe Williams and Tina Garceau do a nice job describing the perils in There’s No Escape From DEADLINE which can be read right here at CO2 Comics.

Back in the earlier days of comics one artist may have to hack out several comics in a month. Sometimes pools of artists would gather in a hotel room and jam to get an entire story done overnight. Guys like Joe Kubert can tell you stories like these all day long.

Joe Kubert, Photo Credit: Jim Salicrup for COMICS INTERVIEW

The worst part was that the pay was not so great considering all the work and talent that was necessary. This is why comics had long been considered the ghetto of the creative world.

Fans of CO2 Comics that have bought our first book David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection Volume 1 get a great inside look at what the industry looked like prior to the early 1980′s through interviews with many artists that had been there from the beginning of the comic book industry.

COMICS INTERVIEW: The Complete Collection

At times pivotal moments will pop up that retrospectively changed the course of comics and continue to effect the industry today.

One of those moments is described by Joe Rosen who had been a letterer in the industry since 1940 and during the eighties was still a go-to guy in the Marvel Bullpen.

Joe Rosen

He explains how his perspective was that creators generally used comics as a stepping stone to hone their skills, make a couple of bucks then move into a more rewarding career in advertising.

Joe credits Marvel with creating an environment with enough successful product, reasonable pay and benefits associated with contracts that creators could finally want to make a career out of making comics.

When you consider the great talents of the Silver Age, however, you still see a significant turnover with only a handful of guys and gals that are staples.

During the eighties, when the Direct Market begins to dominate distribution of comics, another shift occurs.

Dick Giordano, in his interview, describes an industry that was in danger of running out of talent as the older creators were getting set to retire and so few were being prepared to rise up the ranks.

Dick Giordano

Joe Kubert who tells about his comic arts school in COMICS INTERVIEW, along with some classes by Burne Hogarth at the School of Visual Arts in New York were about the only places that even taught comics at the time.

Dick, while he was running the show at DC, instituted a workshop for young talent that he hoped would help fill the impending void.

The educational efforts of these gentlemen and others that followed, the implementation of the Creators Bill of Rights and the success of the Direct Market and the diversity of product inspired by Independent publishers created a fertile environment that began to make comics an attractive career choice.

Today the numbers of talented people that describe themselves as comic professionals is astounding compared to the expectations of Dick Giordano in 1983.

Though the Comics Industry can still be a difficult place to forge a career full of financial gain it provides an opportunity for success that was unheard of just thirty years ago.

Comics have gained a respect in the artistic community and can no longer be described as a creative ghetto.

Most importantly creators now make comics because they want to, not because it is a humbling stepping stone to a greater career.

I enjoy finding these paradigm shifts as I read through COMICS INTERVIEW. The eighties was such a period of transformation for the industry as a whole and COMICS INTERVIEW was able to look at the whole era from inside out while giving us a clear view of the past through the eyes of the creators that had been there since the forties.

One thing that will never go away, however, is the dreaded DEADLINE and I think I just barely met this one. (Sorry, Bill)

Making Comics Because I Want to!

Gerry Giovinco


The Gutter: The NEW Direct Market

Tuesday, December 28th, 2010

2011 is just days away and the whole world is brimming with hope for better economic times. That’s what New Years is all about after all, a clean slate, a new beginning, a new resolve.

Personally, I hate the word hope. It is such and ineffectual state of mind. Hope, to me, is the most meager last resort in an effort to achieve or acquire a goal. If it is necessary to resort to hope, then it is assumed that all other efforts have been exhausted and failed.

Hope has managed to achieve a state of popular acceptance because of its blind faith nature. Those calling upon hope can equate it with placing their aspirations in the hands of God, a higher power or the Universe.

We are much too quick to resort to hope. It is too convenient and too acceptable.

So, I am unwilling to hope that 2011 will be a better year. I am determined that 2011 will be a great year especially for CO2 Comics.

New beginnings require change if we intend to see improvement. This is not Groundhogs Day where we can afford to keep repeating what has gone before.

Change is good!

The biggest change is how readers are going to get their comics.

Direct!

Not Direct Market but Direct to Customer.

I know I just blasphemed the market that has supported the entire industry for the last thirty years and made it possible for independent publishers to be able to sell their comics to a target market but it is time to acknowledge that for the comics industry to grow we are going to have to step outside of the comforts of the Direct Market to reach new audiences.

Dak Franklin

Direct to Customer is not really change it is the embracing of the oldest form of marketing with the most modern tools available. Ben Franklin did just this when he created the first mail order catalog to sell directly to his customers without ever meeting them. He could not have done it without a printing press and a postal service.

Today we have something better than a printing press and the postal service, we have the internet and digital downloads. In the blink of an eye comics can be delivered to your computer, cell phone or e-reading device.

Just a few of the comics at CO2 Comics

CO2 Comics delivers free content via our website with new updates daily. Award winning comic creators like Bernie Mirault, Mike Baron, Mitch O’Connell, Don Lomax and Frank Thorne top off a list artists that present two dozen features and hundred of pages of comics for your reading enjoyment.

The printing press and the post office still offer an opportunity to put physical book in our readers hands. Digital printing presses now give us the opportunity to print one book at a time. This Print on Demand method of publishing gives us the opportunity to produce books and ship them to you hot off the press.

Comics Interview On Sale, Premier Editions retire New Years

CO2 Comics first print publication, David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection Volume 1, is a beautiful 680 page black and white book that is offered in two different paperback and hardback editions. The Premier editions which feature a classic style logo that has been available for a limited time only are set to expire on New Year’s Eve. Be a Direct Customer and get your limited edition while you still have a chance.

Direct to Customer comics, whether they be digital or print have the opportunity to find comic readers that may never make their way into a comic shop. Good comics will light a fire in the new readers making them want more and inspire them to share their interest with others.

Sharing the experience of good comics will promote the industry better than any marketing strategy. Word of Mouth is always the best promotion and thanks to social networks like Facebook and Twitter Word of Mouth spreads faster than ever before.

It will be the sharing experience that drives the customer back to the comic shops. Comic shops and comic conventions will be the homes of the culture of the comic enthusiasts. Comic shops will become cultural institutions where fans of the medium gather to share, educate and communicate face-to-face with others that enjoy the same interest.

2011 will be a dynamic year of change in the comic industry as digital content develops a stronger foothold. We all need to work together to enthusiastically promote the medium rather than resist the dramatic changes in format and marketing. A unified front will benefit everyone and ensure economic success for creators, publishers, distributors, and retailers alike.

This is the greatest opportunity for a new beginning since the first comic book was published let us all take advantage it. You can bet CO2 Comics will.

Happy New Year!

Making comics because I want to

Gerry Giovinco


The Comic Company: Licensed to Thrill

Tuesday, December 7th, 2010

A number of comic book companies today fill their product line-ups with licensed properties. IDW, Boom, Darkhorse and Ape are among the most significant publishers outside of Marvel and DC who have found value in acquiring licensed properties from other media outlets.

The idea is simple and is a marketing tool used by scores of merchandising companies in nearly every industry. Find an intellectual property with high visibility. Purchase the rights to make an exclusive product featuring the property. Benefit from the sales generated by the customer recognition of the popular property.

Badda Boom, Badda Bing!

Licensing and merchandising is nothing new. Saint Paul built Christianity on its basic premises by marketing the popular teachings of Jesus as a new religious product.

Merry Christmas,” two thousand and ten years later!

Comic books have used it since the beginnings of the industry. The first comic books featured licensed syndicated newspapers comics that were reprinted in color.

It shouldn’t have been a big deal in 1983 when Comico licensed the rights from Harmony Gold to publish the English adaption of the popular Japanese animated series MACROSS. But it was and it became an even bigger deal that put Comico on the map as a major player in the comic industry.

Robotech/Macross #1 cover, Comico 1984

At the time, and please correct me if I’m wrong, Comico was the first independent comic company to enter into a licensing deal other than one that was of a creator owned property. Only Marvel and DC had a lock on that side of the market and, to the best of my knowledge, no one else was even considering it.

Comico’s deal was innocent enough. It was built on the enthusiasm of Carl Macek for his project that he was working on with Harmony Gold and the Comico crew’s collective interest in Anime. Comico enthusiastically became the first American licensee of MACROSS.

At the same time DC acquired the rights from Revell to publish ROBOTECH, based on a line of toys designed around assorted transforming robot molds that Revell had purchased from a toy company in Japan. When the first issue was published by DC it was clear that a number of the robots in ROBOTECH were from the MACROSS series and many of the other robots were from other series that Harmony Gold also held the rights to.

Needless to say there was lot of wrangling going on but Carl Macek and Harmony Gold held the trump card. They had an entire animated series that could be adapted to TV in the American market. As Stan Lee would say, “‘Nuff said!”

Revell and Harmony Gold worked together to build the ROBOTECH franchise that took America by storm. Harmony Gold proved their honor by awarding Comico the rights to the comic book resting it from DC since we had the original deal for the actual story.

Comico's 1st Color Books

Comico had already established its ability to produce quality product with its first color offerings, MAGE, EVANGELINE, ELEMENTALS and MACROSS. Our production and success of the ROBOTECH comics helped the marketing team behind ROBOTECH to attract more licensees and before long the ROBOTECH logo was everywhere.

Others took notice and soon we were being contacted others, most notably Hannah Barbera who was looking for a publisher for Thundarr the Barbarian. Our interest, however, was in one of their long dormant properties, Jonny Quest.

Jonny had been off their radar for so long that the people we were dealing with thought that it was a Filmation property and were surprised to discover it in their own archives.

Jonny Quest was a huge success for Comico and other properties were soon to follow. Space Ghost, Gumby, and Starblazers were all big hits. We also set our sights on Max Headroom and though we did initially acquire the property and began marketing it, creative differences arose between the editorial staff, creative team and the owners of the property, Chrysalis Records. Max Headroom never became a Comico comic book.

Other comic companies picked up where Comico left off, finding success in licensed properties. Others found even greater success in licensing their own properties following in the insanely successful footsteps of Eastman and Laird’s nearly immortal Teenage Mutant Ninja Turtles.

Now, more than ever before, with the advent of digital content and the internet, we have to closely examine what is the true value of the comics that we make. Is it the comics themselves or is it the intellectual property they are derived from?

We all would love to make money selling our comics and I can tell you from experience that you certainly can but folks, the real money is in the properties themselves.

Disney and Warner Brothers both know this and are in the process of redefining the IP of Marvel and DC for success in the long haul while producers throughout Hollywood are rummaging through comic properties regularly looking for the next Mutant Turtle.

The Internet is the comic creator’s opportunity to develop and establish rights to a property while reaching an audience that is global. Protect your assets, invest your skills and let the best properties sell themselves. This is the greatest time ever to be a comic creator. Take advantage of it!

Hey, I know the economy sucks and the market is in tremendous flux but guess what? That is exactly how it was when Mickey and Superman showed up both borne on the backs of failure and surrounded by the Great Depression. Their strength was the brilliance of their property which still shines today.

Comic properties can have tremendous economic power and there is plenty of proof. Don’t be discouraged if you are a creator or a fan. The future for comics is bright.

David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection Vol 1

CO2 Comics is going into 2011 as optimistic as anybody! The content of our site is growing steadily and our readership is expanding rapidly. We have published our first book, David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection Volume 1 and have new products on the horizon.

But our biggest achievement is the honor That Bill and I have of posting the great comics that have been trusted to our site by creators that we love and respect so that all of our valued readers can enjoy them.

Thank you everyone for this opportunity to do what we enjoy most.

Making comics because I want to.

Gerry Giovinco

The Comic Company: Origins of a Graphic Novel

Tuesday, November 30th, 2010


Will Eisner’s CONTRACT WITH GOD
, published in 1978 is most often noted as the first graphic novel mostly because it was the first to declare the name.

The term graphic novel has come to be associated with any collection of comic works that is perfect bound though many would be more aptly distinguished simply as trade paperbacks.

Eisner’s graphic novel itself was actually a collection of four stories rather than one long story generally associated with the word novel.

The first “graphic novel” that I remember reading was Archie Goodwin and Walt Simonson’s adaption of the movie ALIEN published by Heavy Metal in 1979. Titled ALIEN: The Illustrated Story this 64 page, full-color, perfect bound package was a riveting masterpiece of comic art that sold for only $3.95!

I am always surprised that this book is overlooked when the topic of graphic novels is discussed. For me personally, it was a benchmark. I had read trade paperback collections of comics from pocket sized collections of Charles Schultz’s PEANUTS, to Burne Hogarth’s TARZAN of the APES and all of Stan Lee’s Origin books but the ALIEN book, more than any other, spoke to me about format.

It was my first look at what the future of comics could be.

When we began publishing comics as Comico in 1982 we started from the ground up with black-and-white comic books that looked more like fanzines and quickly grew to publish a line of full-color comics that rivaled anything in the market at the time.

Along the way we published a number of graphic novels, two featuring Matt Wagner’s GRENDEL, Harmony Gold’s ROBOTECH, Doug Wildey’s RIO, Mike Baron and Mitch O’Connell’s The World of GINGER FOX, and Harlan Ellison and Ken Steacy’s NIGHT and the ENEMY.

Comico Graphic Novels

Before them all was an unusual graphic novel collection called MAGEBOOK. What made this book unique was that it was NOT a reprint of the first four issues of Matt Wagner’s critically acclaimed comic MAGE.

In 1984 it was apparent that there was a new trend in comics. The miniseries was becoming popular with titles like CAMELOT 3000 and WATCHMEN. It was inevitable that these would be collected and re-published as graphic novels after the initial run.

Matt had informed us early on that MAGE, likewise, would be a limited series. The idea of collecting it in graphic novel format as well became a goal.

Then we were presented with a production issue. In an effort to minimize unit costs, our comics were being gang-printed and though MAGE was a critical success it sold in smaller numbers than most of our other books, resulting in an overstock of the title to be stored.

There, warehoused on a skid, was the opening chapter of what would become our first published graphic novel.

After the first issue we began not binding the interiors of the books, storing the excess signatures for future use. After four issues of MAGE had been published we collected the signatures and the overstock of the first issue and had them neatly bound in a graphic novel format producing MAGEBOOK for merely the cost of the cover and the binding.

Magebook 1

MAGEBOOK was a collection of the original print-run of the first for issues; ads, letter pages and all. Due to its success, we repeated the process for the second volume which has notably larger size dimensions than the first volume because of the availability of trim area that was lost on the first volume due to the first issue of MAGE having been previously trimmed and bound as a comic book.

Magebook 2

These two volumes of MAGEBOOK were probably the only graphic novels ever produced this way! If anyone has any knowledge of others I would love to know about them.

MAGE was later licensed to Starblaze Graphics who repackaged it into a beautiful glossy three volume set that was released in paperback and deluxe, sleeved, Hard Cover editions.

Bill Cucinotta and I still like the idea of repackaging material that we enjoy.

co2comics.com

While we are determined to seek out exciting new features by talented comic creators to post here on CO2 Comics, there are a number of features found here that are digital repackages of previously published material which we are proud to introduce to a new audience on the internet.

David Anthony Kraft's COMICS INTERVIEW: The Complete Collection Vol 1

We have also made it our mission to repackage a very important part of comics history. David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection will be a eleven volume set and is, without doubt, “The Greatest Collection of Interviews in the History of Comic Books.”

The first volume available in Hard Cover and Paperback is ON SALE NOW and can be found at www.comicsinterview.com.

Hurry and get your copy in time for Christmas!

Making comics because I want to

Gerry Giovinco

The Gutter – Turkey Day

Tuesday, November 23rd, 2010

OMG it is already Thanksgiving!

Where does the year go? 2011 is right around the corner and soon we will all be looking back examining this past year that has seen a lot of dramatic shifts in the comics industry.

Most folks think of Thanksgiving as Turkey Day, a chance for the whole family to gather and give thanks while feasting on the juicy bird packed with stuffing and served with a harvest banquet reminiscent a of a meal shared between the Pilgrims and Native Americans.

Believe it or not, turkeys and comics have a close connection for me. I actually think about it often when I peer out my window here in a very rural area of the the South Jersey Pinelands where I live. Besides being on the constant lookout for the Jersey Devil, and dodging deer that prance in my headlights, I experience wild turkey by the dozens as they flock through my yard on a daily basis.

The site of them always conjures back the memory of a giant print of an Arnold Roth illustration that was on display promoting a show of his work at the Philadelphia College of Art. He was an alumnus there, and it as were my Comico and CO2 Comics partner Bill Cucinotta and I attended college during the early 1980′s.

John "Bondo" Rondeau settles in front of a huge print that we had "aquired" from a show at PCA that featured a famous cartoonist alumnus, Anrnold Roth, who ironically had been expelled from the school when he was a student.

Bill and I were also instrumental in publishing a student newspaper, DUCKWORK, at PCA and managed to appropriate the photostat print that was mounted on foamcore after the show was over. We displayed it in proudly in the DUCKWORK office until it later migrated to the Comico Studio in Norristown where, unfortunately, it has since been lost.

Duckwork Covers 1 & 2

The image depicted two contrasting iconographies of America in passing. On one side was a valiant looking Madame Liberty with a stoic Bald Eagle by her heal. The other side depicted a more humble and much less arrogant interpretation of Americana, a haggard, pipe smoking, frump of a woman content in her baseness, accompanied by a lowly turkey.

Ben Franklin actually preferred the turkey over the bald eagle as the national symbol.

“For the Truth the Turkey is in Comparison a much more respectable Bird, and withal a true original Native of America . . . He is besides, though a little vain & silly, a Bird of Courage…”

(http://www.greatseal.com/symbols/turkey.html)

That turkey, as presented by Mr. Roth and described by Mr. Franklin, came to symbolize comics for me.

Colorful and defiant, native and common, comics find their strength of power in their ability to access the masses and deliver the purest presentation of the message of a sole creator simply using words and pictures.

Underestimated by other media, artists and literati, comics open a unique dialog between to the common folk and the creator who respectfully wishes to communicate directly to them.

As the year quickly comes to a close I am thankful to be reminded by the humble turkey why comics are so important to me. The gobbler primes me for all the comic related resolutions I have in mind for the New Year.

I still, however, have a lot of expectations left for 2010. With the Christmas season upon us, we at CO2 Comics are anticipating that many of you will deem our first print publication, David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection Volume 1, a top pick on your list to Santa.

David Anthony Kraft's COMICS INTERVIEW: The Complete Collection Vol 1

We were surprised to discover that the beautiful Hard Cover edition of CI ranked #3 in Lulu’s Comics and Graphic Novel category this week!

David Anthony Kraft is still drooling over the book himself, exclaiming on facebook, “Knocked out by COMICS INTERVIEW HARDCOVER! Getting up from ground — it’s that good! Lays open flat, like a bible. Can’t BELIEVE how great it is!”

Of course, DAK is biased as are we but we have been thrilled and thankful for the generous response and collective appreciation of the book from people who have had the opportunity to hold one in their hands.

A quick reminder that the Premier editions of both the Hard Cover and the Paperback featuring the Platinum version of the classic, original COMICS INTERVIEW logo will be available only until midnight of New Year’s Eve 2010. So, if you are a collector and want to guarantee that you have this limited edition in your library, act soon!

Comics Interview Premier Edition

One last note regarding COMICS INTERVIEW: The Complete Collection. Lulu has been offering generous discounts of up to 20% off for books available on their site. These limited time offers are well worth benefitting from and we will do our best to keep you informed here on the blog and on the CO2 Comics facebook page.

Become a fan of the page and you will be sure to receive these promo updates and be the first to know what is going on here at CO2 Comics.

While we are on the subject of Christmas lists make sure you stop by and check out our newly released DEATH FATIGUE t-shirt line. If you are tired of watching your favorite heroes die the temporary super-death get your very own DEATH FATIGUE swag now!

Captain Obese

I hope that you all have had a chance to check out our latest addition to CO2 Comics, Don Lomax’s The Heavy Adventures of CAPTAIN OBESE. Don’s comic feature is sure to make a large impression on you and make you hungry for more.

Don’t worry! CO2 Comics won’t disappoint you! There will be at least one more big content announcement before 2010 becomes just another space odyssey.

Happy Thanksgiving!

Making comics because I like turkey,

Gerry Giovinco

COMICS INTERVIEW:
The Complete Collection Vol 1, 20% OFF

Saturday, November 20th, 2010

Offer valid through 11/21/10
Use coupon code: DONE
http://www.lulu.com/spotlight/co2comics

Published by CO2 Comics www.co2comics.com, Compiled by Bill Cucinotta and Gerry Giovinco, Cover Design by Bill Cucinotta

 

Hard Cover editions of David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection Volume 1 are Now Available!

Wednesday, November 10th, 2010

Published by CO2 Comics www.co2comics.com, Compiled by Bill Cucinotta and Gerry Giovinco, Cover Design by Bill Cucinotta

Hailed as “The Greatest Collection of Interviews in the History of Comic Books,” this is the first of an eleven volume set that compiles the entire 150 issues of David Anthony Kraft’s celebrated Comics Interview magazine.

Featuring interviews with nearly one hundred comic book professionals and fans, many of which are legends in the industry, this volume has 680 black-and-white pages of incredible photos, illustrations and text that will dazzle your eyes and remind you, page-after-page, why comics are special to you.

This gorgeous textbook-sized edition is a must-have reference work for every comics library, collector and researcher.

COMICS INTERVIEW accesses the heart and soul of the comics industry which has given the world 70 years of comic book art, literature, and tradition.
If you love comics — you will love COMICS INTERVIEW: The Complete Collection!

David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection Volume 1 is a Print on Demand publication and is available exclusively Direct to the Customer through lulu.com, amazon.com, ebay.com and of course, comicsinterview.com

For more information visit www.comicsinterview.com

Gerry Giovinco


© 2009-2012 CO2 COMICS All Rights Reserved. All other material © their respective creators & companies