Posts Tagged ‘comico’

The Comic Company: Comics Interview #5

Tuesday, May 21st, 2013

In an effort to promote CO2 Comics‘ ongoing, monumental project, David Anthony Kraft’s COMICS INTERVIEW The Complete Collection, we have established a COMICS INTERVIEW Facebook page. Please, if you have not done so already, stop by and “LIKE” the page and share it. It is becoming quite a trip down Memory Lane.

Random posts of quotes and photos of comic creators who were interviewed in the magazine have evolved into a photo feature that we like to call the Quote of the Day. The positive buzz generated by this feature encouraged us to generate more content and so began a staggered release of cover images from the issues that have been reprinted in the first two volumes of David Anthony Kraft’s COMICS INTERVIEW The Complete Collection.

COMICS INTERVIEW #5 surfaced quickly and brought back a tidal wave of memories. That was the issue where Bill Cucinotta and I, as part of the fledgeling Comico crew that also included our former partner Phil LaSorda and SKROG inker, Bill Anderson, were interviewed by David Anthony Kraft, himself,  in a New York coffee shop.

The event is so much like a dream that we often have to remind ourselves just how it came to be. We were all young guys full of hopes and ambition living the best times of our lives. Those were the days that, as comic creators, Bill and I  look upon with the greatest fondness. We were taking chances, creating our own material and attempting to do what others said we couldn’t; build a comic company from scratch.

Primer #1

We had published our first black and white comic, Primer #1 in October of 1982 and a few months later, in February 1983,  David Anthony Kraft’s COMICS INTERVIEW #1 hit the stands.  We knew right away that this was a magazine that we wanted to be associated with and Bill, who was always focused on ways to promote our comics in the Direct Market, was quick to contact David Anthony Kraft to set up advertising arrangements.

It was very easy for all of us to be star-struck. Dave was one of our heroes, having written and edited for Marvel for years. We had all cut our teeth reading his work and suddenly we were dealing with him on a regular basis. It was not long before we were referring to him as DAK.

Dave was much more than a business associate. To us, he was a mentor, filling our heads with knowledge about the comics industry including inside stories and tons of “of the record” anecdotes. More than that, he was a friend. Dave understood that we were possibly biting off more than we could chew but he was always willing to nurture our enthusiasm and offer respected criticism.

This support started with that first conversation he had with Bill regarding advertising which resulted in a trade deal where we ran Interview ads in our comic books and Dave ran Comico ads in his magazine. This allowed us to build a respected presence in the market with no cash expense and to have more reasons to call Dave on a regular basis.

The first Comico ad ran in Comics Interview #3 and our ads became a staple in the magazine for years to come. Lucky for us, we really hit it off with Dave and suddenly we were on a train to New York to be interviewed in issue #5.

Dave must have really been amused by us.  We were a bunch of goofy kids with big dreams that only seemed possible because we didn’t  know better. Our naiveté was our biggest strength; that and an unbridled enthusiasm to create comics.

Gerry Giovinco, Bill_Cucinotta & Phil_LaSorda

We dove into our interview with such a flurry that a half hour into it Dave realized his recorder had not recorded a word we said and we would have to start over. It was typical of  our hit-and-miss approach to making comics. If we didn’t get it right the first time, learn from the mistake and make it better next time.

It is embarrassing, now, to read our ramblings, recognizing in hindsight how amazing it was that we would be able to steer Comico to become a powerhouse in the industry and  establish standards and milestones that would influence the creation and success of future companies like Dark Horse and Image.

Dave, in all his wisdom, was able to see in our comics  what he referred to as “a contagious enthusiasm that transcended their shortcomings.”

Of the entire interview the most significant words were written by Dave in the introduction where he recognized Comico for the pioneers that we were as publishers.

“Comico, the comic company, is among the newest and most ambitious of the independent publishers springing up in the field. Comico’s five titles – AZ, SKROG, SLAUGHTERMAN, GRENDEL and PRIMER – are distributed through the direct-sales system and are available exclusively in comics shops or by subscription.

What is, perhaps, most surprising about such an enterprising endeavor is that all of the comics creators are ( at least, for now) essentially unproven and unknown. Starting from scratch, on such a scale, is virtually unprecedented under the circumstances.”

Our presence in COMICS INTERVIEW #5  marked a coming of age for us.  We shared the issue with industry legends, Stan Lee, Dick Giordano, Wendy and Richard Pini! To be included with this iconic group, for us, was a dream come true. It was time that we were taken seriously by the industry, fans and, most importantly, ourselves.

Future issues of COMICS INTERVIEW would chronicle our achievements as our line grew. Features about The Elementals in issue #17 and ROBOTECH in issue #23 were evidence that we were a company on the move, adapting to survive and prosper. More would follow and Comico, as a company,  managed to maintain a lifespan as long as COMICS INTERVIEW itself.

Comico, unfortunately has gone the way of every other independent publisher of that era. Bill an I however are still plugging away, as enthusiastic as ever but with quite a few battle scars to show for it.  We still look to Dave as a mentor and friend and knew that when we started publishing as CO2 Comics we had to re-establish our relationship with COMICS INTERVIEW.

We are now on a long journey to package the entire 150 issue run of that memorable magazine in an eleven volume set. Two volumes are complete and the third is in production.

As Dave says, “It is a labor of love.” And what’s not to love? For us, everyday is a trip back to the “good old days” and a reminder of the enthusiasm that keeps Bill and I making comics just because we want to.

Making Comics Because We Want to,

Gerry Giovinco


Self-Publishing is a Virtue

Tuesday, February 26th, 2013

Self-publishing is often perceived with a certain disdain that I always struggle to understand especially when it concerns publishing comics. Self-publishers are usually viewed as purveyors of “Vanity Press” or unrefined rebels, void of editorial and quality control, rather than the enlightened, creative entrepreneurs that they often are.

For the record, I have always considered myself a self-publisher though I have spent a lot of time publishing the works of others. I self-published my first comics in high school. Those comics were printed on a mimeograph machine and distributed from class-to-class and sold for a nickel apiece.

In college, where I met my long time publishing partner Bill Cucinotta, we published a student newspaper, DUCKWORK , with a bunch of like-minded friends that all had an interest in comics.  We were doing our own thing and doing it collectively so I still considered what “we” published as self-published.

Few people remember or realize that Comico began as a self-publishing venture. Our earliest projects all featured comics that we created ourselves.  AZ, Skrog, and Slaughterman were each works of the individual Comico partners, Phil LaSorda, Bill Cucinotta, and myself. Primer was intended an introductory product for our personal projects but became our first vehicle to present the works of others, most notably our former DUCKWORK pal, Matt Wagner, and his signature work Grendel.

It was only fitting that when Bill and I began publishing on the web as CO2 Comics the first features we launched were our earlier works Skrog and Slaughterman . We were self-publishers again!

Because we do enjoy publishing others, we set up CO2 Comics as a cooperative venture where we work closely with creators to present their work on our site. When we do publish works in print we consider the creators our partners and insure that they receive the lion’s share of net profits from sales of their books.

I don’t ever want to lose my perception of being a self-publisher because I consider it a virtue and a right. Cat Yronwode, esteemed comics critic, and editor once questioned our rights to publish what was admittedly amateurish material. Her comment in the Comics Buyer’s Guide sent me into a tizzy back in 1983 because I am so adamant about a creator’s right to have control over their work which is my primary  endorsement for self-publishing. I argued that as Americans we should have the right to publish whatever we want and that the market will determine our fate.

Self-publishing, in fact has integral responsibility for the birth of our nation. Forefather, Ben Franklin, was a self-publisher and champion of freedom of speech. He used his press, his writings and his publishing skills to inspire and encourage the American Revolution. He valued those rights and so should we as comic creators.

This is the sense of independence that comic creators needed when it became obvious that the big comic publishers were taking advantage of them. By the late seventies when people started demanding rights for Superman creators Jerry Siegel and Joe Shuster followed by champions for Steve Gerber and Jack Kirby it became obvious that alternative publishing was necessary in the comics industry

For us, like many others, self-publishing was the answer.  Thanks to the nature of the Direct Market in the comics industry at the time, self-publishers could easily get their foot in the door. A lot of good and bad publishers proliferated but what became clear was that comics could be more than just superheroes and the opportunity for diversity in the medium exploded.  Self-publishing opened the door for creative opportunity that may not have existed otherwise.

The new generation of comic creators with this expanded view of the medium quickly moved to the world wide web and launched a self publishing assault  that proved anything is possible when creating comics. Stick figures capably replaced the anatomically exaggerated superheroes as dominant reading material on the web.

Now, with digital advancements in printing and distribution, the opportunity to self-publish is as accessible and affordable than ever before leaving the greatest challenge to be that of being discovered by an audience.

More than ever, self-publishing is the doorway to creative freedom. As creators, now is the time to encourage each other to embrace the opportunity to swelf-publish, to control your intellectual property and not be victimized by unscrupulous publishers who continue to exploit the antiquated work-for-hire business model.

This is our goal at CO2 Comics. We recognize that not every creator wants the burden of all the details that self-publishing requires wether it be on the web or in print. We want CO2 Comics to be a safe haven for projects to be published while creators retain ownership and control over their property.

More importantly we intend that creators are treated with the dignity and respect that they deserve and would warrant as a self-publisher because we know personally what a virtue self-publishing is.

Making Comics Because We Want to,

Gerry Giovinco


Goodbye CBG

Tuesday, January 15th, 2013

The only newspapers that ever really mattered to comic book fans were The Daily Planet, The Daily Bugle and The Comics Buyer’s Guide. Of course, of the three only the CBG was real and now, after forty-two years and 1,699 issues, it is gone.

John Jackson Miller provides a broad perspective of the fanzine, turned, newspaper, turned magazine in this wonderfully documented blog piece, End of an era: Comics Buyer’s Guide, 1971-2013.

I was first introduced to the newspaper by my Comico and CO2 Comics publishing partner, Bill Cucinotta, in 1980. Bill worked at Fat Jack’s Comic Crypt in those days while he went to school at Philadelphia College of Art and teamed with me and the rest of the gang that published our own underground-ish, student newspaper DUCKWORK.

Then titled The Buyers Guide for Comic Fandom and generally referred to as TBG the weekly publication was a tabloid size newspaper like any weekly local paper you would find in your mailbox. The format and frequency established TBG for what it was, the voice of a community, and the periodical singlehandedly galvanized fandom into a comics community with a strong sense of identity.

Maggie & Don Thompson

Under the nurturing guidance of Don and Maggie Thompson, the newspaper was a welcoming vehicle for all to participate whether you were a fan, professional, retailer or distributor there was always a sense that all had an equal voice. To be included was to be accepted into the community.

When we began publishing as Comico, shortly before TBG changed its name to The Comics Buyers Guide or CBG it was always an exciting moment for us to see our full page ads appear in the large tabloid sized pages and to read reviews of our product even though our earliest comics received harsh criticism. We were where we wanted to be; included in the comics community!

This inclusion spread to our appearances at comic conventions across the country where we always felt welcomed due to this sense of community that was fostered by the congeniality of the Thompsons who could be found at most conventions and were happy to encourage and enlighten young, wide-eyed publishers like ourselves.

It was a sad day when Don Thompson passed away in 1994 because the comics community lost a pioneer, a friend and a mentor. A similar feeling of loss is being experienced now as CBG fades into history, a victim of modern technology and an ever changing market. The comic community communicates differently now, through social networks, blogs, podcasts and video but we cannot change our heritage that defined itself in the pages of a once glorious yet simple newspaper.

Bill and I want to express a heartfelt thank you and extend our most sincere well wishes to the staff and contributors of CBG especially Maggie Thompson as she continues to blog on her website and takes on a new role blogging for Comic Con International’s new Toucan blog.

R.I.P. CBG and thanks for the memories.

Gerry Giovinco

Making Comics is Risky Business: Part 3

Tuesday, December 18th, 2012

Comico Primer #1-6

The financial risk of making comics is a cold hard issue that affects every business.   It is a gamble that is made, based on educated guesses, that an investment will return a profit worthy of the effort and expenses involved. Like with gambling, there is an excitement to the nature of this process that drives entrepreneurs to engage in these risks. It is not for the weak of heart.

I remember having a conversation with my younger brother, Tom, on this subject. He and I were both prone to start up businesses. I had participated in the launching of Comico the Comic Company and he was involved in some real estate ventures. My brother compared our activities to that of our grandfathers, both of which had been active gamblers that bet heavily on ponies, cards, craps, and sports. According to Tom, we had a genetic gambling disorder that was manifested by our affinity for business risk.

Launching Comico, however was not as risky a proposition as publishing comics had been in the past as I discussed in Making Comics is Risky Business: Part 2.

For the first four decades of the industry, publishers bore the burden of most of the risk involved, making all the investments in production and marketing in anticipation of sales made on consignment. Comico had the benefit of distribution in the Direct Market where most of the risk fell on the retailers.

During the late sixties and early seventies, thanks in part to the success of underground comics that were being sold in head shops, a market of comic book specialty shops began to spring up operating out of flea markets, garages and small stores. Phil Seuling, the organizer of the original New York Comic Art Convention ventured into distribution with his East Coast Seagate Distribution company. He had developed a plan to buy direct from comic book publishers with the promise of no returns. For the publishers this meant guaranteed sales.

Though Seuling originally held a monopoly on this market, it eventually sprang into a network of distributers spread across the country. Retailers would anticipate how many copies of each title they would need. Generally they derived these figures from knowing the interest and buying habits of their customers. They would place their order with their distributer of choice, sometimes paying in advance. The distributor would then place their order with the publishers, generally with a deal to pay thirty days after the books were delivered.

1st five Comico Covers

When we began publishing Comico back in 1982 we took full advantage of this system. We solicited our original comics, Primer, Az, Grendel, Skrog, and Slaughterman, with Xerox copies of art three months before the books would ship. A month before printing we would know exactly how many books we would need to print and could anticipate if we would profit from the product or not. We knew in advance what risk, if any, we were taking.

Retailers and distributors, however, were taking the chances on an unknown product based on photocopies and promised enthusiasm from young publishers. They knew that comic collectors were excited about acquiring first issues of comics that may one day be a successful feature making that first issue valuable. Collectors were speculators, gambling that their investment would one day pay big dividends.

Retailers ran the risk of not having a comic and seeing their customers run to another retailer. Distributors could not afford to not have the comics available for fear that their retailers would run to another distributor. So when our first comics, which were rudimentary at best, had been rejected by every distributor we were given a golden opportunity when Bud Plant placed the first order of a mere 100 books. We knew that if Bud Plant had books then every other distributer would have to have them. We got on the phones and before we knew it we had enough orders to justify a print run!

Comico enjoyed great success in the Direct Market. Our orders which began at modest numbers of less than 3,000 an issue escalated to over 300,000 a month in the matter of a few years.

Ironically, Comico’s downfall came when we took on the risk of the traditional Mass Market where we took a chance against the returns of the old consignment market. We bet that the recognition value of the licensed properties we produced like ROBOTECH, Starblazers, Jonny Quest, Space Ghost and Gumby would insulate us from returns.

We gambled and lost.

Next week in Making Comics is Risky Business: Part 4 we will take a closer look at the risky business of speculation and why crowd funding is the future for comics publishing.
Making Comics Because We Want to,

Gerry Giovinco

Thanks, Sandy!

Tuesday, October 30th, 2012

If this had been an actual emergency, you would have been instructed to tune to one of the broadcast stations in your area.”

Boy we have all heard this quote by the Emergency Broadcast System but thanks to Hurricane Sandy folks all around the North East have been tuning in for critical information for days now. Since I live just west of Atlantic City where the historically huge hurricane is making landfall I am next in line as it passes through Jersey on the way to Philadelphia. Needless to say I have ben hunkering down with my family taking extreme precautionary measures anticipating the unpredictable threats of flooding, down trees, and power outages for days now.

All of this diligence has redirected me away from completing my blog this week that is manifesting itself into a larger undertaking than I originally expected. I’m praying now that I don’t lose power since the last storm knocked me off the power grid for a week but expect that my next blog will be a juicy one that I expect to be proud of.

For those of you that have become ardent followers of my blog here at CO2 Comics, Bill Cucinotta and I have posted some links to a few that we consider classics for their recounting of the founding days of our original publishing venture, Comico the Comic Company. If you missed them, now is your chance to play catch up.

Gerry Giovinco and Bill Cucinotta

The Comic Company | Creation

The Comic Company: How to Start a Comic Book Empire

The Comic Company: Presenting…

The Comic Company: Duckwork

The Comic Company: The Studio

The Comic Company: First Impressions

The Comic Company: Prime Time

The Comic Company: Marketing Comics on Mobile Devices Since 1984

The Comic Company: In The Black

The Comic Company: Direct Marketing with Style

The Comic Company: Origins of a Graphic Novel

The Comic Company: Licensed to Thrill

Good luck to everyone out there that is also dealing with this disastrous Frankenstorm that ruined Halloween this year. Our thoughts are with you.

Gerry Giovinco

Free Comic Book in My Mailbox!

Tuesday, September 25th, 2012

I am always amazed at the quantity and quality of the junk mail that arrives in the form of catalogs via the United States Postal Service nearly each and every day. Printed in full color on glossy stock, perfectly bound and usually fairly thick containing, sometimes, hundreds of pages of content. I have one that just came from Dover Saddlery (yes, we have horses) that contains 352 pages!

Why couldn’t some of these be comic books or contain comics in them? You can bet that I would spend more time hunting through them if I knew I would find a comic feature that I could grow attached to.

The Superhero Catalogue with SNYDERMAN , art by Joe Kubert

Back in the late seventies there was The Superhero Catalogue published by Superhero Enterprises featuring the character Snyderman drawn by the legendary Joe Kubert.  The whole catalog was laid out like a comic book and sold every available superhero merchandise imagineable.  I went nuts every time I got one in the mail!

Read the Jordan Marsh catalog by Gerry Giovinco and Mitch O'Connell

Back in the eighties Comico produced a fashion catalog for Jordan Marsh that was packaged in the form of a comic book. The catalog, illustrated by Mitch O’Connell and scripted by me, actually won awards from Advertising Age Magazine as a direct mail promotion.

The Disney Catalog for a brief time inserted previews of the W.I.T.C.H. comic that was packaged similar to popular manga. You know I looked for that when it came for my kids. I always wondered why more catalogs didn’t do the same, especially now with the popularity of comic heroes in all forms of media.

To my surprise a catalog doing its best to mimic the idioms that define comic books recently showed up in my mailbox, sent by the most unlikely source, UMBC, an Honor University in Maryland.

Click here to view the UMBC Catalog

My son, who is a senior in high school with great academic standings has attracted the attention of the admission boards of many colleges who now flood our mailbox daily with richly produced catalogues, most of which feature beautiful pictures of sprawling campuses, active student lifestyles and, of course, esteemed learning environments which is to say that they all look the same.

UMBC, regarded by CBS 60 Minutes as one of the most innovative schools in the country, proved their ability to step outside the box by sending my son an admissions catalog cleverly disguised as a comic book. It was trimmed to comic book size with thirty two pages, chock full of panels and text boxes, and, though there was not a single word bubble with a pointy little tail, a very stylish Anime font was used throughout. The covers featured students striking heroic poses, one even wearing a mask, posturing to the prevalent  theme of Change the World.”

My immediate reaction as a comic art enthusiast was of pure amazement that an institution of higher education would embrace comic books to attract students. I remember a time when even kindergarden teachers scorned comics as fodder for the ignorant and uneducated. Hell, Mitt Romney probably believes that comic books are all that 47% of Americans are capable or willing to read. Why not? Obama reads them!

Neil Gaiman Addresses the University of the Arts Class of 2012 from The University of the Arts (Phl) on Vimeo.

But times are changing. Comics do get much more respect these days, especially since the advent of the graphic novel. Even University of the Arts, a school that scorned comics when Bill Cucinotta and I attended back when it was the Philadelphia College of Art, has a new attitude towards comics They must!  They had Neil Gaimen, celebrated comic author of Sandman and Coraline, deliver the Keynote Address at their 2012 graduation ceremony! He  was also awarded an Honorary Doctorate of Fine Arts along with another comic creator, Philadelphia Inquirer editorial cartoonist Tony Auth.

UMBC Marketing Director, Erika Ferrin, explained that this edition of the admissions catalog which they refer to as a viewbook, was part of an ongoing Heroes campaign that has been very successful for the university.

Inspired by the popularity of Harry Potter, Twilight and superhero films with the teen market, Ferrin chose to focus on the heroic attributes of those characters when marketing to graduating high school students. She realized that students that came to UMBC had unique intellectual and creative abilities that, when honed at the university, allowed them to realize their potential of heroically impacting the world.

Erica worked with in-house designers Erin Ouslander and Jim Lord to develop the visuals for the campaign of which the viewbook evolved from. The end result is a beautifully packaged presentation printed on very heavy stock, intelligently designed and very respectful of the comics medium which they took great pains to research while developing the graphics which were all rendered from the ground up without using a comic or manga template program. The catalog has enjoyed a distribution of upwards to 50,000 copies most of which were delivered by mail.

This type of innovation is what makes UMBC a leader in education. It’s the type of innovation that the comics industry needs to employ to expand the marketplace. I know I’d like to see more comic books in my mailbox. How about you?

Making Comics Because We Want to,

Gerry Giovinco

Suicide and the Comic Artist or Life in the Gutter

Tuesday, September 18th, 2012

Did you ever have that moment when it seems like the world just took a sledgehammer to your head? You know, when all that seems right in the world is suddenly just turned upside down.

I think I did when I read Dave Sim’s blog post, The End?, where he provides us with what is essentially a  suicide note for his career as one of the preeminent  and influential comic artists of my generation. The irony for me being that the day  I had a chance to read the post was September 10, World Suicide Prevention Day.

I have the somber experience of having known too many people that have either chosen to take their own life or who are perpetually mourning someone dear that made this fatal choice. Death is permanent and irreversible. Fortunately, walking away from a career is not.

As much as Dave seems to be struggling with the current economy,  the state of the market and whatever creative demons he is encountering, it is impossible for Dave Sim to just disappear. He and his work, Cerebus, Judenhass, glamourpuss, zootanapuss and eventually The Strange Death Of Alex Raymond are now and will be permanent elements of our culture having played significant roles in the advancement of independent comic art and comic creator’s rights.

Regrettably, Dave is experiencing the plight of the artist, especially one that has experienced success and seen it wane. The artist and their work achieve immortality through their influence on culture and though the triumph of their success may perpetually be heralded, this fame is rarely translated into permanent riches. It is foolish for the artist to hold on to glory so tightly that it prevents them from living a normal and creative life.

Dave can hide all he wants. He can trash everything he owns, but his legacy will live forever in print and in the cultural impact he and his work have had on society.

Today there are more people creating comics and struggling to support themselves than ever before in history. This is in large part due to Dave Sim’s creation of an aardvark that proved that comics could be different, intelligent, and provocative. Dave along with a very few others jammed his foot in the door of the Direct Market opening a gateway for a flood of independent creators.

Partly due to Dave Sim, creating comics, though not necessarily succeeding financially with them, has become a passion and a way of life for countless creators. These artists have chosen to express themselves with comics because of creative liberations they experienced by pioneers like Dave.

I guess that is why The End? stopped me in my tracks. Because a man who had given so many comic creators hope and inspiration to make comics, just because they wanted to, is willing to bury his head and walk away because of money.

Dave, look at the people you have inspired. Those that hold two jobs and still come home at to make comics at night. Those who have lost relationships with loved ones over their preoccupation with words and pictures. Those that have made comics till they died, in poverty, just because they had to. They all wish they could have a splinter of the success that you have had and even if they never do they are still happy making comics because that is just what they want to do.

I don’t mean to burden Dave with any more pressure than he obviously is already. I am just offering him the opportunity to remember what it was like when he made comics just because he wanted to and how much joy it brought him to see his ideas come to life on paper. I want him to remember when comics made him happy rather than when they made him successful and to realize what he is really intending to walk away from.

More than anything,  I want to thank him for his inspiration. If there were no Dave Sim, I can safely say Bill Cucinotta and I would have never co-founded Comico and surely wouldn’t be making comics today. Thank you, Dave, and I hope all works out well for you.

Making Comics Because We Want to,

Gerry Giovinco

BUGHOUSE Graphic Album NOW AVAILABLE

I Don’t Know Jack

Tuesday, September 4th, 2012

What an honor it has been to have had the opportunity to work with members of the Kirby family over the past couple of years, helping them to maintain the legacy and awareness of Jack Kirby, the undisputed king of comic creators. The wonderful campaign, Kirby4Heroes that was initiated by his youngest granddaughter, Jillian and the personal blog that she allowed us to present on our site last week is a prime example of how the family wishes that Jack is remembered and their own interest in maintaining a continued Kirby presence in the comic community.

As I learn more about Jack Kirby and who he was as a man I wish that I had had more of an opportunity to know him when he was alive.

I was not fortunate enough to have been reading comics when Jack Kirby was in his prime at Marvel. Though I have since had plenty of exposure to his work and have developed a keen appreciation of its value, I was influenced more by comic creators that came after him. They were all, however, students his work giving me the opportunity to realize the importance of studying a true master and developing a unique style.

By the time I became a publisher, Jack Kirby and his battles with Marvel over creator’s rights had become a symbol to me of what should be ethical treatment of creators. He, along with Steve Gerber, stood out as revolutionaries, setting the tone for what would become a movement of independent publishers in the 1980′s of which our former company, Comico, was fortunate to be part of. It was appropriate that the two of them joined forces on DESTROYER DUCK to create one of the first creator owned properties.

Destroyer Duck 1

I believe I was at ComicCon in 1984 when I met Jack and Roz Kirby for the first and only time. I still struggle to believe that it wasn’t a dream but I had the opportunity to have dinner with them as part of a group at a restaurant and was able to have a wonderful personal conversation with them both.  Jack was in his late sixties at the time and I have always been extremely respectful and drawn to seniors and their stories. Even though Jack was and remains a god in the comics industry, he was, more importantly a real, personable, and humble gentleman that was as inviting and encouraging as the World’s Best Grandpa.

It was an incredible evening that I will never forget. We joked and shared a few anecdotes about shop but what I remember most was him telling me a story about how Roz would not let him drive anymore. Jack explained that he would get so distracted thinking about his story ideas while he was driving that he would often find himself lost and having to call home for directions. He said, one day he ended up on some lady’s front lawn with the car staring into her bathroom window. That’s when Roz took the keys. At his side, Roz nodded in confirmation. It was easy to see that she was his protectorate and word around the industry was that she was a dynamic force to be reckoned with. What was obvious was that they were a wonderful, loving couple that respected each other throughout the long years of their marriage.

I think of this story every time I find myself doubling back looking for a turn that I missed due to my own preoccupation with my next “brilliant” idea. I was also fortunate enough to marry a dynamic, strong-minded, woman that always has my back. So, though I may not possess an ounce of the talent Jack Kirby had, I always felt that I related to him as a person through some sort of kindred spirit.

This is why I get so passionate about creator’s rights. To me it is less about ownership, and who did what. It is about the real people involved. Their personal investment. Their hopes, dreams, and fears. Their families. Their legacy.

As a comic creator and publisher I like to think that the value of our work is substantiated by the history behind it. Each moment in time establishes a benchmark by which each new work is measured. Jack Kirby’s work established a standard for excellence in comics that stands alone for the sheer volume and brilliance of creativity.

Unfortunately, histories often incur atrocities. The worst thing we can do is ignore them or pretend that they never happened. Gross injustices need to be singled out, addressed, and corrected. They need to be never forgotten so that they may not be repeated. Unfortunately the comic book industry was built on an unethical treatment of creators since inception, a system which continues to be recognized as common industry practices even today. The damages will probably never be repaired but the injustices need to be acted upon appropriately and with finality. Jack Kirby’s legacy stands as a monument to those travesties every time his heirs or estate sees no compensation from the billions of dollars that are generated by his creations. Jack Kirby’s legacy is a testimonial as to why those unethical treatments of creators and their creative properties should be permanently changed and not be repeated.

It is so important that we remember the humanity of Jack Kirby and do not get lost in just the brilliance of his creations which is so easy to do. Jack was a man that grew up in the ghetto, he fought for his country, married the love of his life, was a father and a grandfather. He was a kind man. He made something of his life doing what he loved, and fought for what he deserved till he died. Jack lived the American dream and experienced the nightmare of corporate greed.

It is our job to make sure that Jack Kirby and every comic creator that he symbolically represents, is remembered for their accomplishments, their talents, their struggles and their role as a member of the extended comic community. It is our job to carry their torch forward and guarantee ethical treatment of creators and their rightful properties.  It is our job to never forget Jack Kirby.

Gerry Giovinco

BUGHOUSE Graphic Album NOW AVAILABLE

Remembering Joe Kubert

Tuesday, August 21st, 2012

Joe Kubert 1926-2012, photo copyright The Kubert School

The news that Joe Kubert had passed away caught me at just after I finished last week’s blog. I was tempted to dive in and rush a last minute tribute in an effort to be timely but I have too much respect for the man and all that he did for comics. I chose to digest the incredible loss to his family, his school and the entire the comics community so that I could write a memorial deserved of a man of his stature.

Whenever I think of Joe Kubert the first thing that comes to my mind is a cover image of Tarzan, knife in hand, battling a savagely maned lion that struck fear in my heart as a young comic reader. The ferocity of the glare in the lion’s eyes, the sinewy muscles of Tarzan, and the dynamic gesture of every appendage on the page (right down to Tarzan’s toes!) captivated my attention in a way that few comics did or could. Joe was capable of creating something primal on a page with lines so kinetic that the images leapt from the page into the deepest, darkest part of the imagination.

Click image to see more Kubert School Advertisements

The name Joe Kubert captured my imagination again with a simple ad  for The Joe Kubert School of Cartoon and Graphic Art that ran in the back of every comic book in the late seventies. Though I couldn’t convince my parents to let me go to a school that promoted itself in a comic book, the idea of studying art for the purpose of  creating comics became my goal. A few years later, as a publisher at Comico, I was offering small scholarships to students at Joe’s school in Dover, NJ hoping to encourage the incredible young talent that was being cultivated there to want to work for Comico. The gesture paid off when we had the opportunity to work with Joe’s sons, Adam and Andy on our JONNY QUEST series.

Joe Kubert visited our modest offices at Comico once when we were first developing our relationship. Our Studio, as we called it, was half a duplex in the middle of blue-collared Norristown, PA. It was a humble creative space littered with art supplies, drawing boards, decrepit furniture and dated, orange shag wall-to-wall carpet. Joe loved it! There was a gleam in his eye as he looked around that space and at us young guys, full of enthusiasm about making comics. He told us stories of how he was reminded him of his early days, holed up in a small room with a bunch of other young writers and artists cramming out entire issues over night in a frantic effort to meet a deadline.

Joe was an infectiously dynamic person with a passion for comics that he was always excited to share and teach. He was the ultimate father figure that commanded respect and returned it when you earned it. That day he visited Comico, without intending to and unknowingly, he ordained us as professional comic creators with his glowing approval.

Similarly, Joe’s impact on the comic industry can never be measured. He has influenced and educated so many comic professionals that it would be impossible to imagine what the industry would have been like without him, his family, or his school.

Bill Cucinotta, the extended CO2 Comics family of creators, and I extend our very heartfelt condolences to the entire Kubert family and to everyone that loved and respected Joe Kubert, one of the very great men to have ever professed to making comics.

Gerry Giovinco

We at CO2 Comics have a long relationship with a former Kubert School student, Chris Kalnick, who worked as an inker on ROBOTECH when we published it as Comico. His comics NON the Transcendental Extraterrestrial and Depth Charge are regular features on the CO2 Comics site. At our request he has offered his own remarks regarding Joe Kubert:

Baker Mansion-Kubert School circa 1977.

It’s funny how sometimes you don’t realize how much someone has impacted your life until you hear of their passing.  This was definitely the case with me regarding Joe Kubert.

35 years ago, fresh on the heels of its groundbreaking first year class, I was one of the second year students who attended The Joe Kubert School of Cartoon and Graphic Art.  The school was small compared to today’s incarnation.  There were something like 25-30 students returning from the first year, and Joe only accepted around 50 of us for its incoming second year class.  The students ran the spectrum from the intensely-focused-and disciplined-artist/storyteller to the recent goofy-high-school-graduate-not-really-knowing-what-the-hell-they-wanted. A lot of us fell in between.

I don’t need to expound on how amazing the school was, its atmosphere, its creative energy, etc… suffice to say, there was nothing like it at the time. Plenty has been written about the school over the years. Even if it wasn’t your intention, you were bound to learn some amount of craft there… not only from Joe and the teachers, but from the other students as well.  Everyone ate, drank, and breathed comic art.  The place swam in it. Those who were there know what I’m talking about.  Their life experience and their art is a little richer for it.

There are many more XQBs than I who have had longer, deeper, more extended relationships with Joe, and they have their stories to tell and their feelings to share.  My relationship with him was somewhat brief, but what I can tell you about Joe is that he was no-nonsense. He shot from the hip.  You knew if he liked something or felt it worked… and you knew if he didn’t.  He commanded respect, personal and professional.  My personal talks with him were few, but they definitely left an impression.  As I’m sure his conversations did with the majority of his students.  My last conversation with Joe is forever etched in my mind, for it was sad in nature. It was about my leaving the school, and Joe expressed his disappointment.  For a cartoonist… not an easy moment to shake.

Joe opened his unique school and by doing so, opened the doors for a tremendous amount of artists who may not have otherwise had the opportunity, support, and camaraderie to develop their craft.  If it wasn’t for Joe, I wouldn’t have developed my craft or the sense of identity that I have today.  I wouldn’t have made the professional friends I have now.  And my youngest daughter wouldn’t have grown up in my studio to become an accomplished young artist herself.  Joe passed away the day after my daughter left home to attend Ringling College of Art and Design as an illustration major.  The coincidence of it is not lost on me… and his legacy seems so much more poignant, his influence so much more obvious.

You are respected, Joe.  I know for a fact that you will be missed.  Thank you.

Chris Kalnick

BUGHOUSE Graphic Album NOW AVAILABLE

Bigger is Better!

Tuesday, July 31st, 2012

Anyone who has been following The Heavy Adventures of Captain Obese by Don Lomax as it progresses weekly here at CO2 Comics knows that BIGGER is better!

Don’s morbidly obese super hero packs a BIG punch when he is wearing that Ring of Rings and is hell-bent on protecting his lovely, elfin sweetie, Oshna! The fact that he is fat just means that the rotund hero has more weight to throw around. Bad guys beware!

The adventure is BIG too! Captain Obese dukes it out with common thugs, the police, Neo-Nazis, the Vigog Dragon, hordes of Swamp-Nads, Mud-Hole Maggot Suckers, a New Jersey biker gang and, worst of all, Oshna’s  daddy!

DON LOMAX, photo credit The Register-Mail, Nick Adams, Associated Press

Captain Obese creator Don Lomax is a BIG talent in comics and has enjoyed a career that has lasted over thirty years. Don, whose first professional comic work was Atilla the Frog for Heavy Metal in 1979 has been a journeyman as a comic creator with work appearing in a long list of publications for such publishers as Pacific, First, Fantagraphics, Warp Graphics, Apple Comics, Dark Horse, Marvel, DC and Transfuzion Publishing. Don has also done an enormous amount of comics for adult magazines, as well as strips for specialized markets about truckers, cars, law enforcement, and model railroading!

Check out Vietnam Journal

Don once told me he just has a BIG need to make comics. Ever since he was a young boy reading EC Comics in bed at night, thrilling his desire to be frightened, he knew he wanted to create comics. Don says that he has to draw comics, it is just his nature. He managed to sketch his way through his tour of duty in Vietnam back in the late sixties and it was those images that he brought back that ultimately led to his most celebrated work, Harvey Award nominated Vietnam Journal.

We couldn’t be happier working with a creator like Don Lomax who has comics just running through his veins. That’s why The Heavy Adventures of Captain Obese fit into our BIG publishing plans so well.

Captain Obese NOW AVAILABLE!

When it came time to produce our first CO2 Comics graphic albums, there was no doubt that  The Heavy Adventures of Captain Obese by Don Lomax would be part of our BIG release that included Heaven and the Dead City by Raine Szramski and Ménage à Bughouse by Steve Lafler.

If you are one of the lucky ones that have already purchased any one or more of these graphic spectacles you can attest to the BIG decisions that we made as publishers. Take note that we refer to the products as graphic albums rather than the, now, popularly accepted term of graphic novel. This is in part homage to the late great comic creator and illustrator Jean Giraud better known as Moebius who played a major role in ushering beautifully packaged, perfect bound comics from Europe to America.

These books were referred to as graphic albums and had a BIG impact on us regarding the potential of publishing comics. The paper was better, the color was more brilliant and the art was BIGGER. Compared to traditional comic book size of 6.625″  x 10 .25″  the  8.5″ x 11″  format  somehow seemed to be more respectful of the art, allowing it to breathe, giving the reader an opportunity to enjoy it more.

Comico Graphic Novels

We chose this size when we produced our graphic novels as publishers of  COMICO the Comic Company as well. GINGER FOX by Mike Baron and Mitch O’Connell,  GRENDEL, DEVIL BY THE DEED by Matt Wagner and Rich Rankin, NIGHT AND THE ENEMY by Harlan Ellison and Ken SteacyRIO by the legendary Doug Wildey and ROBOTECH by Mike Baron, Neil Vokes and Ken Steacy, all had the benefit of this BIGGER format.

CO2 Comics Graphic Albums NOW AVAILABLE!

The term graphic album seems to fit our CO2 Comics publications better as they are each collections of the works. In the case of Heaven and the Dead City it is a newly developed work by Raine Szramski that unfolds weekly unveiling each new chapter over a period of time. Ménage à Bughouse is a collection of three previously published graphic novels by Steve Lafler that is also experiencing a weekly posting of its content on our collective site.  The Heavy Adventures of Captain Obese by Don Lomax is a collection as well of chapters that were previously published as back-ups by Warp Graphics in the 1980′s and is also experiencing weekly serialization on the web here at CO2 Comics.

Now that we are all in agreement that BIGGER is better it is a good time to point out that this is only the beginning. We have just published our first graphic albums under the CO2 Comics imprint and have BIG plans for more in the future. CO2 Comics has planted a seed that we expect to grow into something big that all comic fans will enjoy.

Celebrating Thirty Years of Comics History!

Gerry Giovinco



© 2009-2013 CO2 COMICS All Rights Reserved. All other material © their respective creators & companies