Posts Tagged ‘comic creator’

Give Thanks to Bill Mantlo

Monday, November 21st, 2011

Another Thanksgiving is gaining on us and this year there seems to be less and less to be thankful for. The economy sucks, the world is in turmoil, and everyone is miserable. Boy, I can’t wait for Christmas! I think I’ll ask Santa for a “happy pill.”

I am generally an optimistic person and have often been accused of living in “Gerry World” by my family and friends for my unwillingness to be dragged down by life’s burdens. I am a firm believer that everything is relative. I have a hard time complaining about life in our country  when I compare it to the standards of living in an economically devastated place like Darfur.

I remember a time when I was having a particularly bad day, the car had broken down and I was stranded in the middle of nowhere with my son who was getting very upset by the situation. I shared with him two fatherly bits of advice: “shit happens” and never say, “it can’t get any worse.”

Years later we look at that experience and laugh, both at how we managed to get through that micro-crisis in one piece  and  at how many times since we have needed to refer to those two particular life lessons.

My theory of relativity was tested when I read the recent web post Tragic Tale, a lengthy, nine-page, article that details the tragedy that has befallen legendary Marvel Comics writer Bill Mantlo whose most notable works were The Micronauts, Rom Spaceknight, Cloak and Dagger, and The Incredible Hulk along with a huge array of other titles. Mantlo was struck by a hit-and-run driver while rollerblading in New York in 1995. He has been left, brain damaged and stranded by the system in a nursing home, forgotten by the legion of fans that for many years found joy in his work.

Many people were shocked and devastated by the news which was delivered with an agenda to illustrate, through Mantlo’s experience, how the Health Insurance Industry and Federal Healthcare Reform does not work in America. The story was embellished a bit to accentuate the author’s point but none of that changes the fact that Bill Mantlo’s life has been ruined by a tragic accident and his existence has been reduced to a pale shadow of his former boisterous self.

Ladies and gentlemen, anyone who has ever enjoyed a Bill Mantlo  comic, anyone who has ever worked with Bill Mantlo and anyone who has ever considered themselves a comic creator or enthusiast, please, this holiday season, please, remember that one of our own, a member of the comics family, needs us. Bill Mantlo needs to be remembered, not just for his contribution to comics but for still being human. Bill Mantlo’s body may be broken, his brain may be damaged, but he is still a person with rights to dignity and a need to be loved and respected.

Like many people who call themselves comic creators, I have a need to work a full time job to pay the bills and provide health benefits for my family while I pursue my interests here at CO2 Comics. I have worked in a long term healthcare facility for  a number of years as an Activity Professional. It is my job to ensure that people like Bill Mantlo enjoy whatever quality of life they are capable of. I put smiles on their faces and help to make their existence as bearable as possible. I do this by respecting them for who they are, today. Though I do not know Bill personally and have never had the opportunity to meet him, I know from my own experience what kind of life he is currenrtly living.

Not everyone is as lucky as Bill Mantlo to have had the opportunity to entertain an adoring audience around the world with his writing. While we can all be sad that Bill may never write again or enjoy the life he once had we can all give back to him a sample of the joy that his work gave to us simply by sending him a greeting card this holiday season or writing him a short note of friendship or a thank you. This may sound trite but in a healthcare facility something as simple as mail is a big deal.

Mail is required by law to be delivered immediately to residents. For someone like Bill, who may not have a lot of personal interaction with staff, an extra visit a day by a warm bodied person delivering mail has a big impact. It becomes an even bigger deal when someone, wether it be staff or a family member takes the time to help him read his mail. I personally enjoy delivering mail to my residents because I know that it is another opportunity for me to impact their day and get to know them better.

Bill Mantlo and his sister-in-law Lizbeth

I have been in contact with Bill’s brother, Michael Mantlo, and he is excited about the idea of Bill getting mail sent to him at the healthcare facility. Michael stresses that there be NO requests for autographs, correspondence, or art from Bill since it would be difficult and frustrating for him to respond to them, also he asks  to please send nothing legal, financial or solicitous. A simple short note of appreciation and well wishes will go a long way!

Please DO NOT send money, clothes, gifts,  original art or anything of value as they may be stolen, damaged or destroyed. Photocopies of fan art or comic covers would be fine and encouraged since Bill seems to respond very positively to images of comics, especially ones that he worked on.

Please send any mail to the following address:

Bill Mantlo

c/o Queens Nassau Nursing Home

520 Beach 19th Street

Far Rockaway, NY 11691

It is important to note that although  the Tragic Tale article painted a devastating picture of Bill’s existence at the nursing home, his brother wrote me, “the facility is not really as bleak as the writer of that article made it out to be.  Bill’s room is pretty basic, but that is by both necessity, and choice.  Bill has “trashed” his room (sometimes severely) many times, and wants no part of a radio, TV or phone.  I had provided all of those to him, at one time or another, and all have either been destroyed by him in a fit of rage, or he has demanded that they be removed.  After 19 years, I have learned that it is far better to acquiesce to Bill’s demands than to enrage him.  No one benefits from his angry explosions, least of all Bill.”

Michael has also sent me a few recent pictures of Bill that show him smiling and happily enjoying the company of family members who had come to visit.

Nobody likes nursing homes, they can be a depressing place that people envision you go to to die. The reality is that nursing homes are where people that cannot take care of themselves or whose family are not adequately equipped to care for them properly go to live. The facility is their home and they are protected by the same rights that we all have. Some facilities are better than others but all are made better when people step up to the plate and show the residents that someone cares for them.

My wish for Bill Mantlo this holiday season is that he has a reason to smile everyday and that he knows that he is not forgotten. So please, send him mail, if you are religious, pray for him and maybe, just maybe, Bill will experience a miracle and at least feel a little bit more human everyday.

Thanks, Bill, for the happiness you gave me as a young comic reader. The Micronauts was one of my favorite comic books!

Happy Thanksgiving!

Making Comics Because I Want To

Gerry Giovinco


Appless Comics

Tuesday, January 18th, 2011

Apps, apps, apps! That is all we hear about anymore, especially when the discussion is about digital comics. Maybe I’m dense, too old fashioned or just plain stupid but I have to admit that I just don’t get it.

I know that there are apps for just about everything. Apple boasts over 300,000 apps available just for the iPhone. There are thousands of apps for Droids, Smartphones and Blackberries too but, face it, apps are a brilliant marketing tool for “App”le more than anyone..

Now that the iPad is on the scene everyone and their sister can see the potential of comics flourishing on that brilliant 9.7 inch screen and of course the imitators are already popping out everywhere.

In the midst of all this commotion we have all been sold the idea that an app is needed to be able to read comics on these portable devices. An app! Quick run out and get one so you can read comics! Hurry, hurry, hurry!

If you are a creator or a publisher you especially better get a jump on it before you are left in the dust. Times-a-wasting! Lock into a deal, NOW! Tie up your rights and spread that wealth with Apple, the app developer, and the publisher leaving little for the creator before it’s too late!
Hurry, hurry, hurry!

What a bunch of sheep we are. Happy to be herded to a promised land by the carrot of new source of possible revenue.

WAKE UP!!

SMELL THE COFFEE!!

STOP BEING A PANSIE!!

Let me bring you back to Earth with a simple truth. You do not need an app to read tons of great digital comics on a computer, a net book, an e-reader or a cell phone.

You don’t need an app!

All you need is a browser.

If your device can read Flash files your options are even greater.

New devices are coming soon from Samsung and Blackberry that read Flash. Soon Apple will have to include it as well. Even if they don’t Flash created with HTML 5 is readable so eventually all web comics will be an easy read on any tablet or phone, app-free!

If you are a creator or a publisher, post your comics on the web, market a PDF download, or make your own app if you feel that you really have to and guess what?

You are in command!

You have control over your content, no censorship, no digital rights management that ties up your property indefinitely and, if you wish to sell your works, get paid directly from your readers without sharing any of the profits except your PayPal fees.

I know this all sounds like blasphemy!

The digital comic download is supposed to be the savior of comics and finally provide a source of revenue to creators while opening up the huge untapped market of the masses.

The magic bullet!

But it is not.

If we allow ourselves to be led down the narrow road of the app it is business as usual. In the comics industry we know who wins. Everyone else loses. Even the readers.

Look, as a publisher, I have gone toe-to-toe with Marvel and DC in the Direct market. I’ve waded into the dark and murky waters of the mass market. I was there championing the rise of creators’ rights and the proliferation of independent publishers from the beginning. I know what I’m talking about.

As a comic creator and publisher I sought the Holy Grail and it wasn’t profit. I’d be lying if I told you money wasn’t part of the motivation but the real prize was freedom.

CREATIVE FREEDOM!

The internet gives comic creators the opportunity to enjoy creative freedom like never before. Creators can reach a global audience with little expense and retain complete ownership of their works.

Creators don’t need to be confined to an app. They need to be creative and they need to discover creative ways to generate revenue.

When Bill Cucinotta and I conceived of CO2 Comics this was and continues to be our mission, to create a cooperative community of comic creators that support each other to reach a wider audience with diverse material and to maximize the profitability of our individual intellectual property by exploring product options of digital, print, merchandise, other media and licensing.

In a year and a half we have amassed nearly a thousand pages of comics from over twenty distinguished creators that attract about ten thousand hits a day. We have published a 680 page book that is the greatest collection of comic interviews in the history of comic books. Most importantly we have created a venue that supports the creators that share in our mission by helping them sell their print products, services and merchandise while maintaining complete ownership of their creations.

We are just getting started.

I know that I am coming down pretty hard on apps, but I am just trying to make an important point that I believe has to be made.

Apps can be part of a successful comic marketing strategy but I don’t think that they can be viewed as a panacea for the entire industry or surely the little guy will get crushed, unnoticed in the shadow of the usual giants and trampled by the rush of new readers herded by powerful marketing machines toward product they are already familiar with.

Comic creators need to take advantage of the internet while it is still inexpensively accessible. Maximize it as a resource while you still have a chance. Don’t be distracted by the temptations of a huge corporation whose sole motivation is profiting from the work of every creator possible.

That “app”le looked good to Eve, too and look where it got her.

Making comics because I want to.

Gerry Giovinco


The Comic Company: In The Black

Tuesday, November 2nd, 2010

Anyone who has been reading this blog over the last couple of months knows that it is intended to be a trip down memory lane focusing on the accomplishments of Comico the Comic Company and its relevance to the comics industry both then and now.

Bill Cucinotta and I were both founding partners of Comico, giving us both a unique authority on the subject. Though I get the credit line at the bottom of the page, these words wouldn’t get to you without Bill’s diligence and tireless effort to design and post the blog along with all of the other chores as he maintains the entire CO2 Comics site on a daily basis.

We are both dedicated to bringing our audience great quality comics and remembering the history that brought us here. Not just the history of our experience publishing Comico comics, but the history of the industry that inspires us to be part of it.

We know that our readers appreciate the notes on history too. It is reflected the traffic to the site and the comments made on the threads. Thanks for your enthusiastic support!

In 1987 Comico took a trip down memory lane with the publication of Comico BLACK BOOK our fifth-anniversary special.

Comico Black Book cover

Creative Black Book 1986

When I conceived BLACK BOOK I readily admit that I was a candidate for the Swipe File. A year earlier I had the opportunity to provide comic book lettering to go along with parody images of Ripley’s Believe It or Not! for the 1986 edition THE CREATIVE BLACK BOOK (www.blackbook.com) which is a huge creative directory for people in the creative industry.

My good friend Angela Corbo, who had grown up in my neighborhood and attended PCA briefly with Bill and myself, was working in the production department of the THE CREATIVE BLACK BOOK. When it was decided that their theme required comic lettering, I was her first call.

My lettering on the Creative Black Book 1986, Click for larger image

Gerry Giovinco Black Book photo

I had lettered all of Comico’s early black-and-white books; Primer, Az, Grendel, Skrog and Slaughterman. This was a great opportunity to work on such a prestigious project and I jumped at the chance.

With the publication of that work behind me, the name BLACK BOOK stuck in my head. I couldn’t help but attach it to another directory, that of a historical chronology of the first five years of Comico.

The Comico BLACK BOOK was published in comic book format and featured our trademark, wrap-around cover design. It read more like a catalog of our entire inventory with a historical time-line that ran the bottom of each page highlighting moments of achievement and publication dates.

My favorite page was the centerfold that listed the names of the impressive 155 creators that had worked with us those first five years.

Comico Black Book Spread, Click for larger image

The Comico BLACK BOOK became the chronicle of my own history at Comico. Shortly after its publication it became impossible for me to continue working at Comico for personal and professional reasons. My name remained in the publishing credits but it was clearly time for me to move on.

The book also signaled a turning point. Comico began its downward spiral. It was a company that had risen from nothing to an independent powerhouse, challenging Marvel and DC all the way into the mass market only to become a bankrupt shell of itself that would be sold into obscurity.

This is a story that has been repeated over and over by other great comic companies of the era and continues today. In its wake is a trail of incredible comics and incredible comics history. There are lessons to be learned. Observations that need to be noted. Mistakes that should not be repeated.

Comics Interview Premier Edition

This is why we are so excited to be publishing David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection. We know that it is the most transparent window into the mind-set of the comics industry at a time when creators discovered that they had some control in the future of comics.

Comics Interview Standard Edition

It is shocking how issues that shaped the industry then are relevant to issues that are shaping the industry today.

A whole new generation of comic creators needs to be aware of the insights of those who pioneered creator rights, independent publishing, the graphic novel, and the marketing and merchandising of comic franchises that are household names today.

I recently read an obituary for the Sony Walkman and it sited how Apple tapped into the elements of personal entertainment that were provided by the Walkman when it made music personal. Apple embellished upon those elements to create the success of the iPod. Apple looked back to move forward.

With the introduction of e-readers and the iPad comics will become more personal and interactive than ever just as music did. It is time for the comics industry to move forward and we all know it. Just remember to look back. Note the successes and failures. Don’t become a statistic.

When David Anthony Kraft was publishing COMICS INTERVIEW he had a keen sense for how the industry worked. He listened to the people he talked to. He saw the writing on the wall and was able to make a controlled decision to end COMICS INTERVIEW at a nice round number and at the top of its game. DAK controlled the destiny of his creation at a time when the market was in free-fall.

Because of his foresight, we now have the opportunity to enjoy COMICS INTERVIEW as a completed work, not something that was extinguished in its prime like Comico and a long list of other comics publishers.

We believe that David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection is an important work that belongs in the library of every comic creator, educator and library for all of the reasons I mentioned. Take the opportunity to see for yourself.

We think you’ll agree.

Making comics because I want to.

Gerry Giovinco

The Comic Company | Creation

Tuesday, July 6th, 2010

Creation Conventions produced by Gary Berman and Adam Malin from 1971 till today were where I first discovered a sense of community in comics that has hooked me for life.

Thing costume by Gerry Giovinco

I made my first mark in comics not as a comic creator but as a costume designer. In the summer of 1979 my costume creation of The Everlovin’ Blue Eyed Thing, Ben Grimm himself, impressed everyone who saw it. I was soon a popular guy at the Creation shows.

I think that I had made the biggest impression on Bob Schreck who was working for Creation at the time. He was generally the first guy you would see as you came through the door. Always friendly and welcoming, Bob loved my Thing costume. He would call me and have me do promo spots on the local Philadelphia “Dancing on Air” television show to promote upcoming Creation Conventions.

Hulk Meets Thing cast photo

Bob and his friend, Larry Ruggiero, wanted to make a fan film starring their buddy, Kevin Van Wagner as the Incredible Hulk and they wanted me and my Thing costume to be his co-star.

On the set of Hulk Meets Thing

The Incredible Hulk Meets the Everlovin’ Blue Eyed Thing was filmed in Long Island, NY and completed in 1982.

Hulk Meets Thing movie Poster by legendary artist Joe Sinnott

The short film became a staple at the Creation shows, featured in the movie room with such classics as Attack of the Killer Tomatoes, Phantom of Paradise and Plan 9 from Outerspace.

The relationship that I developed with the people at Creation during this time enabled me to negotiate table space in the artist alley at the shows. This is where Comico was first introduced.

Bob Schreck eventually became part of the Comico family and later moved on to be a mainstay as an editor in the comics industry.

The great illustration that was made for the film was created by the legendary Joe Sinnott.

Enjoy the film that is posted here.

Gerry Giovinco

What a revoltin' development!


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