Posts Tagged ‘Chris Kalnick’

Remembering Joe Kubert

Tuesday, August 21st, 2012

Joe Kubert 1926-2012, photo copyright The Kubert School

The news that Joe Kubert had passed away caught me at just after I finished last week’s blog. I was tempted to dive in and rush a last minute tribute in an effort to be timely but I have too much respect for the man and all that he did for comics. I chose to digest the incredible loss to his family, his school and the entire the comics community so that I could write a memorial deserved of a man of his stature.

Whenever I think of Joe Kubert the first thing that comes to my mind is a cover image of Tarzan, knife in hand, battling a savagely maned lion that struck fear in my heart as a young comic reader. The ferocity of the glare in the lion’s eyes, the sinewy muscles of Tarzan, and the dynamic gesture of every appendage on the page (right down to Tarzan’s toes!) captivated my attention in a way that few comics did or could. Joe was capable of creating something primal on a page with lines so kinetic that the images leapt from the page into the deepest, darkest part of the imagination.

Click image to see more Kubert School Advertisements

The name Joe Kubert captured my imagination again with a simple ad  for The Joe Kubert School of Cartoon and Graphic Art that ran in the back of every comic book in the late seventies. Though I couldn’t convince my parents to let me go to a school that promoted itself in a comic book, the idea of studying art for the purpose of  creating comics became my goal. A few years later, as a publisher at Comico, I was offering small scholarships to students at Joe’s school in Dover, NJ hoping to encourage the incredible young talent that was being cultivated there to want to work for Comico. The gesture paid off when we had the opportunity to work with Joe’s sons, Adam and Andy on our JONNY QUEST series.

Joe Kubert visited our modest offices at Comico once when we were first developing our relationship. Our Studio, as we called it, was half a duplex in the middle of blue-collared Norristown, PA. It was a humble creative space littered with art supplies, drawing boards, decrepit furniture and dated, orange shag wall-to-wall carpet. Joe loved it! There was a gleam in his eye as he looked around that space and at us young guys, full of enthusiasm about making comics. He told us stories of how he was reminded him of his early days, holed up in a small room with a bunch of other young writers and artists cramming out entire issues over night in a frantic effort to meet a deadline.

Joe was an infectiously dynamic person with a passion for comics that he was always excited to share and teach. He was the ultimate father figure that commanded respect and returned it when you earned it. That day he visited Comico, without intending to and unknowingly, he ordained us as professional comic creators with his glowing approval.

Similarly, Joe’s impact on the comic industry can never be measured. He has influenced and educated so many comic professionals that it would be impossible to imagine what the industry would have been like without him, his family, or his school.

Bill Cucinotta, the extended CO2 Comics family of creators, and I extend our very heartfelt condolences to the entire Kubert family and to everyone that loved and respected Joe Kubert, one of the very great men to have ever professed to making comics.

Gerry Giovinco

We at CO2 Comics have a long relationship with a former Kubert School student, Chris Kalnick, who worked as an inker on ROBOTECH when we published it as Comico. His comics NON the Transcendental Extraterrestrial and Depth Charge are regular features on the CO2 Comics site. At our request he has offered his own remarks regarding Joe Kubert:

Baker Mansion-Kubert School circa 1977.

It’s funny how sometimes you don’t realize how much someone has impacted your life until you hear of their passing.  This was definitely the case with me regarding Joe Kubert.

35 years ago, fresh on the heels of its groundbreaking first year class, I was one of the second year students who attended The Joe Kubert School of Cartoon and Graphic Art.  The school was small compared to today’s incarnation.  There were something like 25-30 students returning from the first year, and Joe only accepted around 50 of us for its incoming second year class.  The students ran the spectrum from the intensely-focused-and disciplined-artist/storyteller to the recent goofy-high-school-graduate-not-really-knowing-what-the-hell-they-wanted. A lot of us fell in between.

I don’t need to expound on how amazing the school was, its atmosphere, its creative energy, etc… suffice to say, there was nothing like it at the time. Plenty has been written about the school over the years. Even if it wasn’t your intention, you were bound to learn some amount of craft there… not only from Joe and the teachers, but from the other students as well.  Everyone ate, drank, and breathed comic art.  The place swam in it. Those who were there know what I’m talking about.  Their life experience and their art is a little richer for it.

There are many more XQBs than I who have had longer, deeper, more extended relationships with Joe, and they have their stories to tell and their feelings to share.  My relationship with him was somewhat brief, but what I can tell you about Joe is that he was no-nonsense. He shot from the hip.  You knew if he liked something or felt it worked… and you knew if he didn’t.  He commanded respect, personal and professional.  My personal talks with him were few, but they definitely left an impression.  As I’m sure his conversations did with the majority of his students.  My last conversation with Joe is forever etched in my mind, for it was sad in nature. It was about my leaving the school, and Joe expressed his disappointment.  For a cartoonist… not an easy moment to shake.

Joe opened his unique school and by doing so, opened the doors for a tremendous amount of artists who may not have otherwise had the opportunity, support, and camaraderie to develop their craft.  If it wasn’t for Joe, I wouldn’t have developed my craft or the sense of identity that I have today.  I wouldn’t have made the professional friends I have now.  And my youngest daughter wouldn’t have grown up in my studio to become an accomplished young artist herself.  Joe passed away the day after my daughter left home to attend Ringling College of Art and Design as an illustration major.  The coincidence of it is not lost on me… and his legacy seems so much more poignant, his influence so much more obvious.

You are respected, Joe.  I know for a fact that you will be missed.  Thank you.

Chris Kalnick

BUGHOUSE Graphic Album NOW AVAILABLE

Sunday Weekly Update | NON A Sensory Neurons Quandary

Sunday, August 5th, 2012

New page of NON
by Chris Kalnick, now available.

NON Update

Click here to read this comic NOW!

Sunday Weekly Update | NON A Sensory Neurons Quandary

Sunday, July 22nd, 2012

New page of NON
by Chris Kalnick, now available.

NON A Sensory Neurons Quandary Update

Click here to read this comic NOW!

Sunday Weekly Update | NON A Sensory Neurons Quandary

Sunday, July 15th, 2012

New page of NON
by Chris Kalnick, now available.

NON A Sensory Neurons Quandary Update

Click here to read this comic NOW!

Sunday Weekly Update | NON A Sensory Neurons Quandary

Sunday, July 8th, 2012

New page of NON
by Chris Kalnick, now available.

NON A Sensory Neurons Quandary Update

Click here to read this comic NOW!

Sunday Weekly Update | NON A Sensory Neurons Quandary

Sunday, July 1st, 2012

New page of NON
by Chris Kalnick, now available.

NON A Sensory Neurons Quandary Update

Click here to read this comic NOW!

Sunday Weekly Update | NON A Sensory Neurons Quandary

Sunday, June 24th, 2012

New page of NON A Sensory Neurons Quandary
by Chris Kalnick, now available.

NON A Sensory Neurons Quandary Update

Click here to read this comic NOW!

What If?

Monday, June 18th, 2012

Does it infuriate you to hear about comic book creators, especially the aged ones, struggling to get by financially, without health benefits, and working menial jobs because they can no longer find work in the comics industry while their creations or characters whose legacy they’ve passionately contributed to continue to rake in grotesquely monolithic profits for the corporations that currently own the copyrights and trademarks to them?

Don’t you think that anyone should be upset about this, except maybe the soulless, money grubbing powers of the corporate world that have driven the globe into economic crisis?

Surely, the average person gets it. You know, the dreaded 99% who feel that we have to live with our hand out just to get by, constantly in debt so that we can live co-dependant on the new staples of life like TVs, cars, computers, and cell phones, not to mention upsized happy meals that make our asses so fat we need therapy because we no longer fit the impossibly ideal image of the perfect body that has been created by the same bastards that sold us the 64 ounce Big Gulp.

Ahem..

Maybe people don’t get it because it has to do with the arts. The efforts of creative types, with the exception of those few that rise to the top of the heap and rake in the big bucks, are rarely understood. People expect that the arts are practiced by those that do what they do because they love it, it’s fun, and it’s not really work. This   thinking perpetuates the romantic ideal of the so-called “starving artist.” This is true wether it is painting, music, dance, theater, literature, film or comics.

The creative community, however, understands that though we all appreciate that our work is a “labor of love,” it is also a lot of hard work that requires great dedication,  sacrifice and  expense. This work, no matter how much we may enjoy it, has value, especially when it is making gobs of money for somebody else.

So, when I see comic artists struggling and am completely stymied when one can’t even expect a decent burial because of his poverty, it is probably only other artists that I can expect to fully appreciate the knot in my gut.

This is why I am wondering where all the support for comic artists is when it comes to the ethical injustice of no compensation for work that was created under the auspices “work-for-hire” at a time when no one could have anticipated the economic power of modern media. Where is the support from other artists, other entertainment fields and their unions, especially those who are benefitting most from adapting comics to other mediums, like film.

So I ask.

What if the Screen Actors Guild, the Directors Guild of America, and the Writers Guild of America came to the defense of comic creators who have never successfully unionized and, as they do for themselves, show a force of solidarity for the people that created the source material that is creating extremely lucrative jobs for their members?

What if the long list of prominent actors that portrayed characters from comic books in films took a stand to support those creators?

What if the “A” list writers and directors showed some moral scruples and held a higher ground?

I understand that it would be impossible to to fully effect every comic creator that may have participated in making the comic book characters that have become stars on the silver screen the cultural icons that they are today. I also understand that the rights to ownership of these characters are legally embroiled by the federal copyright laws that were lobbied successfully by the big corporations. None of that, however, justifies letting some of these talented creators struggle in abject poverty, living hungry on the streets with no healthcare, doomed to be buried in an unmarked pauper’s grave while others, including other artists, get rich off the fruits of their creations.

The comic industry does not have a union but it does have advocates. The Comic Book Legal Defense Fund and The Heroes Initiative are two organizations that have been formed to offer services to protect comic creators. Both organizations could benefit greatly if they were to receive generous donations from those that are currently benefitting the most from the success of comic book characters in film and related merchandise.

It has been reported that “Since its inception, The Hero Initiative (Formerly known as A.C.T.O.R., A Commitment To Our Roots) has had the good fortune to grant over $500,000 to over 50 comic book veterans who have paved the way for those in the industry today.”

In contrast, if we were to signal out just Robert Downy, Jr. who is reported to have made $50,000,000 off of his role as Iron Man in the Avengers film and ask him to donate a mere one tenth of a percent of that salary to The Hero Initiative, he would match every penny they have ever spent to support comic creators in need.

These stars are a generous lot and, in fact, need to be philanthropists just to write off their taxes. Robert Downy, Jr., himself supports, Clothes Off Our Back, Midnight Mission, and Orca Network. Why wouldn’t he support some struggling comic artists that created the opportunity for him to make his millions?

What if every actor, writer, and director, especially those that reaped the mother load reached out to support these two organizations that protect struggling comic creators? It wouldn’t make certain creators as rich as they could be if the industry was fair, but it would guarantee that comic artists who dedicated their lives to their art and our enjoyment could be a little more secure and might not die penniless like so many before them.

What if everyone reading this blog took it upon themselves to pursue this campaign and contact their favorite actor from a comic book film requesting their aid? What if we all made a difference?

Gerry Giovinco

And now, another added bonus! Those of you that are huge fans of Chris Kalnick’s NON the Existential Extraterrestrial and Depth Charge both featured here at CO2 Comics will be thrilled to find out that our old buddy NON is back in a new installment titled A Sensory Neuron’s Quandary.”

The feature begins today and will be updated every Sunday. Mr. Kalnick will be  sure to have you all questioning the true “meaning of life.”

Drawing The Line: Part 2

Monday, September 5th, 2011

Remember learning penmanship in grade school? I used to get a kick out of the tool that the teachers used to draw lines on the chalkboard, it was a series of wire clamps mounted on a strip of wood. Each clamp held a piece of chalk and when the tool was drawn across the chalkboard several parallel lines were produced that  then the teacher could demonstrate proper penmanship on. Music teachers also loved this chalk line tool for creating staff lines on the chalkboard.

Folks that do lettering for comics have a similar tool called the Ames Lettering Guide. Most lettering in comics done today is created using fonts on a computer so there is little concern about type not being ruled properly but those traditionalists that still like to letter by hand have a best friend in their Ames Lettering Guide.

Ames Lettering Guide

This handy little tool fits in the palm of your hand and is made of durable plastic that will last a lifetime. My Ames Lettering Guide is over thirty years old and is still going strong. There is and adjustable wheel in the center of the tool that has rows of tiny holes in it. This wheel can be turned to adjust the distance between each line that will be drawn when you put a pencil in the holes and drag the tool across the edge of a t-square. Move your pencil down into the next hole in the tool and drag again and repeat. Eventually you will have a series of parallel lines similar to the ones drawn by your grade school teacher.

Chris Kalnick, my pal, former ROBOTECH inker and creator of NON and DEPTH CHARGE both featured here at CO2 Comics recently sent me this video of the Ames Lettering Guide being demonstrated. A comic letterer will rule guide lines wherever lettering is expected on the comic page. The lines are drawn very lightly as they are merely guides and will be eventually erased. Some letterers prefer to rule these lines with a non-repro blue pencil. After the lines are drawn the letters are penciled or roughed in. The final lettering will then be done in india ink.
I’ve attached the instructions that accompanies the guide. They explain how to use the tool in detail. You will note that you can accommodate for type size and leading simply by skipping holes.

 

I’ve attached the instructions that accompanies the guide. They explain how to use the tool in detail. You will note that you can accommodate for type size and leading simply by skipping holes.
For some letterers the size of the letters they plan to create can be very personal. I suggest that, once you determine the size you prefer, you either mark the wheel so that it can always be returned to that mark or tape the wheel in place so it will not be accidentally moved. My experience has been that the Ames Lettering Guide always attracts the attention of curious visitors who might be in  my studio and is almost always played with. People just love turning that wheel as they try to figure out what the dinky contraption does. Maybe I’m a crank, but I taped mine in place because I got tired of having to reset the little bugger.

The Ames Lettering Guide is a more versatile tool than you may expect by first glance. Because the wheel is housed in what it is essentially a small straight edge with one side at a 90 degree angle and the other side a 68 degree angle it can also be used to draw vertical lines as well as angled lines to assist the letterer in keeping letters uniform wether they are intended to be vertical or italic.

The three straight edges of the tool can also be used to conveniently draw small strait lines on the comic page which makes it a great when drawing lines on buildings and machinery. Even the circular shape of the wheel can be used as a guide for drawing curves that may match its particular arc.

I have also found that the guide can be used to make circles by placing a push pin in one hole and a pencil in another. The pin anchors the center point of the circle and as you wind the pencil in the guide around the pin you will complete perfect circles every time. You can make concentric circles simply by moving the pencil to holes closer to the pin. This is a great option especially when a compass or a circle template is not readily available.

Using the Ames Lettering Guide to make circles.

I have just one more favorite use for my Ames Lettering Guide and that is as a burnisher. Back in the day when Zip-A-Tone was the best way to achieve half tones and when a print mechanical was made of photostats mounted with a waxer, I would lay a piece of tracing or bond paper over the work and burnish with my guide . The smooth, roughly three inch edge covered more ground than most burnishers and the short hand-held size offered just the right leverage for applying minimal but firm pressure to the delicate materials being bonded. Boy, talk about ancient history, but it still seems like yesterday!

Using the Ames Lettering Guide as a Burnisher

The Secrets of Professional Cartooning by Ken Muse

You can probably tell that my Ames Lettering Guide and I are best buddies. Hey, we go back a long way, but who wouldn’t like a simple little tool that could do so much work and make a job so much simpler without ever complaining.

As a last side note I know that some folks are just too cheap to part with three bucks to pick up one of these handy gizmos or just can’t find one anywhere even though they are easily found on the internet. Maybe yours is lost and you are up against a deadline. I found this alternative in Ken Muse’s classic book The Secrets of Professional Cartooning.

From The Secrets of Professional Cartooning by Ken Muse

However you like to line your page is your preference. The important thing is that you enjoy making your comics your way. I know I do and that is where I draw the line.

Making Comics Because I Want To

Gerry Giovinco


CO2 Years Old!

Monday, July 4th, 2011

Can you believe it? Two years have gone by since we launched CO2 Comics hoping it would become a unique cooperative of comic talent featuring a collective of great comic features. Naturally we initially turned to our long time friends and allies that have had ties with us since our days as founding publishers of Comico the Comic Company.

Comico The Comic Company owners, Top: Dennis LaSorta, Phil Lasorda, Bottom: Gerry Giovinco, Bill Cucinotta

Chris Kalnick, Joe Williams, Andrew C. Murphy, Reggie Byers, Bernie Mirealut, Bill Anderson, Rich Rankin and Neil Vokes all contributed to the early success of the realization of our goals for CO2 Comics. The faith that they all had in our ability to  present their work while respecting their rights as creators, supporting their complete ownership and actively promoting their features and services as artists was a complete and humbling honor.

It became our duty to surround their works with with other great features and talent. CO2 Comics was always intended to be a place where readers could come to enjoy one feature and discover other comic treasures that they may not have found if those works had stood by themselves.

In just two years the list of contributers has grown to include twenty-two talented creators and two dozen exciting comic features. The impressive list of talent yields a number of nominated and award winning creators along with brilliant new talent that will deserve recognition for their mastery of the medium.

Take a look at the roster of creators here at CO2 Comics and you are bound to be amazed at the comic book pedigree and variety that exists on our site:

Bill Anderson – Skrog


Kevin Atkinson – Eaten by Planet 29

Mike Baron – The World of Ginger Fox

Reggie Byers – Crescent


Bill Cucinotta – Death for a Dollar


- Skrog


Tina Garceau – Hot Topics


Monkey and Bird

- There’s No Escape From A Deadline


Gerry Giovinco – Slaughterman


Robert Jackson, Jr. – The Amazing Liberteens


Chris Kalnick – Depth Charge

- Non


Onrie Kompan – Yi Soon Shin


Steve Lafler – Dog Boy


- El Vocho


Mike Leeke – The Amazing Liberteens

Liberteens Update

Don Lomax – Captain Obese


Bernie Mireault – Cable

- Death for a Dollar


- Isaac vs. Eli


- Of the Spheres


- To Get Her

- The Jam Lives (a motion comic)


Andrew C. Murphy – Pressed for Time


- Reflections

- Victor


Mitch O’Connell – The World of Ginger Fox


Rich Rankin – Gauntlet


Raine Szramski – Heaven and the Dead City


Frank Thorne – Ribit


Giovanni Paolo Timpano – Yi Soon Shin

Neil Vokes – Gauntlet


Joe Williams – Hot Topics


- Monkey and Bird


- There’s No Escape From A Deadline


Besides having published over 800 pages of comic art in the last two years we have also taken on the monumental task of publishing David Anthony Kraft’s COMICS INTERVIEW: The Complete Collection. The first of the eleven volume set had 680 pages that were painstakingly cleaned and reproduced in both paperback and hardback editions. Volume two is currently in the works. This project is the testimony to our love of the comics medium and its rich history.

COMICS INTERVIEW: The Complete Collection

Our commitment to the history  of comics and the current state of the industry is also highlighted weekly on our CO2 Comics Blog where we feature a  weekly article covering everything from our Comico history, production techniques, creator’s rights and frequent editorializing on the state of the market have drawn a lot of attention industry wide.

As if publishing a ton of great comic related material on the web and in print is not enough for two guys,  we needed to create a new imprint, CO2 Publications so we could publish a 372 page literary book, FOR THE CONVENIENCE OF THE GOVERNMENT A Memoir of Veteran discharged from the Navy for being Gay  written by  George Richard Phillip Zimmerman, Jr. which was just released over Memorial Day Weekend.

For The Convenience Of The Government

Over our first two years we have published nearly 2,000 pages of material and maintained a rigorous schedule on an exciting site that has attracted over 4.6 million hits to date.

The best part is, WE ARE JUST GETTING STARTED! Last year, as we celebrated our first anniversary, we compared our accomplishments to our early publishing days with Comico and noted that we were far out front and we still are, thanks to the support of all the great talent that joins us and allows us to present new work daily.

We also need to thank our readers who continue to grow in numbers. Thanks for stopping by and for sharing with your friends. We became comic publishers nearly thirty years ago because we believed our comics were not finished works until they were experienced by the readers. We recognized early on that as publishers we played a significant role in the realization of a comic as a completed work and we intend to continue to be that conduit. CO2 Comic’s mission is to get great comics in front of as many eyes as possible. Please help us with your enthusiasm by continuing to share the comics you enjoy here with your friends and by returning often.

Finally, it is no mistake that we celebrate our anniversary  over the Fourth of July weekend. As publishers we have always been motivated by the spirit of the Independent movement with our emphasis being on creator’s rights.  Comics, for us, are a medium of freedom. Free thought, free speech, free enterprise.

We want to turn  Independence Day into Independents Day for comic fans and make it a time to celebrate the diversity that all of the Independent comics publishers have brought to the world. There are a lot of great comics out there that are not brought to you by the usual pair of suspects and we hope hat you will continue to find some of the best of them right here at CO2 Comics.

Making Comics Because We Want To

Bill Cucinotta and Gerry Giovinco



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