Archive for the ‘Making History’ Category

2012 Welcome to The End of the World!

Monday, January 2nd, 2012

I can’t believe that 2011 is finally behind us! The year sure went fast and boy was it rocky but hey, some of us enjoy a wild roller coaster ride. Now we have to look forward to the brave new year of 2012. Thanks to the Mayan calendar and a few other prophetic hijinks many fear that this year is targeted to be The End of the World.

Bring it on Baby!

Regardless what the predictions may be, you can bet 2012 will be the end of the world as we know it, especially in the field of comics. 2011 set the foundation for the Digital Age and I think that this year you will see comics taking a foothold as a dominant player in digital media.

Beware of the little guy!

The nature of digital marketing and distribution as it stands today will make the market an open free-for-all and don’t be surprised to find some of the smallest fish making the biggest waves because of their ability and willingness to navigate freely, unencumbered by bureaucracy, corporate red tape, and allegiance to traditional systems of distribution.

This sounds like a lot of hype from an Indy guy like myself plugging a web based comic site here at CO2 Comics with my partner Bill Cucinotta and a loyal roster of comic contributors that for the last two and a half years have been plugging away diligently.  We are happy to be little guys in times like this because we have been there before and we know the potential of the current environment.

Gerry Giovinco, Bill Cucinotta & Phil LaSorda

2012 marks the thirtieth anniversary of our first attempt at publishing comics as Comico the Comic Company. Bill and I, along with former partners Phil and Dennis LaSorda, were little guys with not much more than a dream when we attempted to tackle the then fledgeling Direct Market with our first black and white  anthology comic book, Primer #1. Within a few years we had surprised the industry  as we grew to be a dominant player, publishing acclaimed color comics, securing daring licensing deals, and working with a long list of some of the most talented artists in the field.

A lot has changed over the last thirty years, in the industry, in the world and in our lives, but one thing is still the same. Bill and I, along with the rest of our CO2 Comics family, have big dreams about creating comics and we know first hand the potential of being the little guy. I am a sucker for nice round numbers and twenty twelve rolls of the tongue in a robust kind of way but a thirty year benchmark is a great excuse to stand up and want to be accounted for.

This year for us will be a celebration of our past accomplishments  and a reminder to ourselves and the world what we are capable of. 2012 may not really be the end of the world after all but don’t be surprised if a new world emerges, especially where CO2 Comics is concerned.

Happy New Year!

Celebrating Thirty Years of Comics History!

Gerry Giovinco


The Art of Delivering Comics

Monday, December 5th, 2011

I have said many times that I do not regard a comic complete until it is in the hands of the reader. I say his because I believe that the presentation of the material is itself a critical element that impacts the readers appreciation of the work. Most of my career in comics has been on the side of producing the final package wether it be in print or digital format. Bill Cucinotta and I take as much pride here at CO2 Comics in packaging other creator’s comics for final presentation as we do writing and drawing our own material. This was also true when we were partners publishing comics under the Comico label back in the 1980′s.

Last week I wrote about accessibility, primarily focusing on characters remaining accessible to their audience after decades of continuity that might obscure their fundamental characteristics that make them unique and even iconic. To many, however the concept of accessibility as it relates to comics refers more to the availability of product or more precisely, the delivery of the product.

Ever since the rise of the Direct Market, beginning in the late 1970′s, it seems that  the accessibility of the comic book to the general public, or more accurately the casual comic book reader, has diminished with the relative extinction of traditional mass market outlets that drove the sales in the Golden and Silver Ages of comics.

Overlooked however is the fact that comics do exist outside of both of these markets and are thriving.  Comics may be more accessible to readers now than ever before. Comics are offered in such a tremendous array of packaging and subject matter that surely there is something for everybody and comics as a medium is poised to be recognized for its ability to have universal appeal.

I am going to attempt a breakdown of venues through which comics are currently being enjoyed. some are traditional formats others are new and still others are vehicles of marketing or use of comics as a form of communication. This includes strips, panels, short form and long form presentations. Please, if I miss any don’t hesitate to to send along your suggestions.

Newspapers – strips and panels – newstand distribution, subscription

Magazines -  strips and panels – newstand  and mass market distribution, subscription, internet sales

Comic Books – long format – Direct Market, Bookstores, subscription, internet sales

Graphic Novels – long format – Direct Market, Bookstores, internet sales

Small Press – Boutique format – Direct Market, internet sales, conventions

Web comics- Any format goes including infinite canvas – usually free on internet, some by subscription, some get collected into print packages.

Digital – comics collections on disc or via subscription on web sites.

Cell phone apps- comics downloaded to cell phone

e-reader apps – comics downloaded to e-readers like i-Pad, Kindle Fire, BN Nook

Print on Demand- Comics available as books printed to order from POD producers like LULU.

Zines – usually produced as fan publications, printed at home and mailed or distributed as PDFs via e-mail

Tracts – small religious pamphlets done as comics usually handed out freely by true believers.

Educational -comics used to illustrate a point, often seen in textbooks or educational magazines. The military uses comics to educate.

Institutional- I’ve seen comics used to describe museums and historic landmarks to name a few.

Premium -  This includes everything from free comics in Bazooka Joe Bubble Gum to comics in cereal boxes.

Instructional- Comics are used all the time to show instructions from everything to setting up a computer to flight safety on airplanes.

Promotional-comics used to advertise a product in ad form or catalogue form. I’ve seen promotional comics on comics on place mats in restaurants.

Journalistic- comics journalism has come a long way and can be found as panels or strips in newspapers to magazines and on the web.

I know that there is plenty more out there, I’d love to see samples of comics used in unusual formats, it always fascinates me so please share links or upload pictures to our facebook page.

Comics are everywhere. They are so ingrained in our culture that idioms like word balloons, panels, page layouts, effect splashes, production techniques and genre references are so common place they are easily taken for granted.

It is time for comic creators to lose the sensibility that they are purveyors of a fringe medium whose target audience is a focus group of geek culture and recognize that comics as a medium is one of power through its ability to communicate effectively to the masses in a simple, cost efficient manner. This cultural repositioning of the medium will be necessary for creators to establish their value to a market that will witness an ever increasing demand for this wonderfully versatile medium.

Making Comics Because I Want To

Gerry Giovinco


When Comic Artists Die

Monday, November 14th, 2011

Bil Keane, the creator of the classic newspaper comic Family Circus just passed away at the age of 89 and I find myself stricken with the usual distinctive grief that I have every time I learn that a comic legend dies. I had a bit of a connection with Keane that I’ve blogged about before that made his passing more personal but in general comic creator deaths create a void for me that is very specific.

I feel like I develop a strange sense of a personal relationship with comic creators when I read their comics. Their development of characters, stories and images, to me, are a window to who they are as individuals. I  know them vicariously through their works. Though I may never meet these people that richly touch my life I have a connection, a bond, that resonates with sadness when these creators die.

Comic creators, for me, are also kindred spirits. Having made comics myself, I have a unique understanding and appreciation for what motivates other comic creators. They are a distinct breed of artist drawn to a medium that requires a special skill set, an understanding of specific disciplines, and a willingness to sacrifice socially and economically for a rare love of this medium. Comic creators are denizens of a finite community that shares an exclusive bond of india ink on paper.

Comic creators are teachers. Some stand before classes and spell out every detail of what makes comics tick and how to make them but every comic artist teaches by example. Their works are clear portals through which an observer can easily see what works and what does not. The best comic artists inspire imitation and spawn each new generation of fine talent.

Comic Creators are the history of the medium. All begin as students, learning from what has gone before, then they effect a new trend building on the virtues of the past while laying the groundwork for the future.

Fortunately, though comic artists do die and we have lost many, their work lives on and we will always be able to witness the result of a creative twinkle that once gleamed in the eye of a comic genius. Many have left behind interviews that dive deeply into their creative world.

CO2 Comics has taken on the monumental task of collecting the entire 150 issue run of David Anthony Kraft’s COMICS INTERVIEW just for this reason. In its pages are the remarks and insights of many comic greats who have left us.  Working on this collection is a bittersweet joy, sadly reminding us of our many favorite creators who are gone but delighting us with their legacy of knowledge and talent that will live on through their work.

Celebrate your favorite comic artist who is no longer with us by reading some of their comics. I guarantee that you will find them as entertaining as the day they were created. Share their work with someone else and you will have done your part to keep their memory alive.

Making Comics Because I Want To

Gerry Giovinco


The Power of Comics Journalism

Monday, November 7th, 2011

Susie Cagle

Susie  Cagle is at it again! She continues to make news while continuing her exploits as a comics journalist covering the Occupy Oakland Movement. Last week Cagle was arrested and detained for fourteen hours after having been teargassed the week before by Oakland Police.

Along the way some have criticized her position as a member of press media considering her alliance with protestors. The supposition is that she can’t help but be biased when she produces her final work.  Who cares!

The idea that a comic artist is in the middle of this public melee and is going to chronicle it with words and pictures as only a comic artist can is fantastic! Comic Journalism is such a specialized and unique form of journalism I would be disappointed if the artist chose not to express opinion and miss out on an opportunity to fully express themselves creatively.

Comics have a long history of journalism in newspapers and though they may not have been in a long format that is used in comic books, comic panels and comic strips have always weighed heavily on opinion and have unapologetically influenced readers.

Thomas Nast self portrait

Thomas Nast who is considered to be the “Father of the American Cartoon” was instrumental in the downfall of New York’s powerful Tammany Hall leader, Boss Tweed who had defrauded the city of millions of dollars.  Nast was so relentless in his comic attacks on Tweed in the 1870′s that he was offered bribes to stop. Ultimately, it was Nast’s comics that were used to identify Tweed as an escaped fugitive in Spain.

In the 1890′s it was Richard Outcault’s pioneering comic strip The Yellow Kid, that gave rise to the term Yellow Journalism for the character’s role in promoting the sensationalizing of headlines to help sell newspapers.

Newspaper readers have always turned to the editorial comic to give them a bold, honest and satirical look at the headlines that spoke to them in a way that could be easily understood and appreciated. That is the power of comics.

The new trend toward long form comics journalism that is exercised by Susie Cagle, Joe Sacco, Josh Neufeld and others will give readers a new opportunity to experience critical events in our history in a personal way that can only be delivered through comics.

CO2 Comics contributor, Don Lomax’s classic work Vietnam Journal, though a work of fiction, has often been hailed as the most accurate graphic depiction of the Vietnam War. His first hand experience of having been there and his willingness to tell it and draw it as he saw it is what makes it great.  That is journalism. That is Comics Journalism.

I hope Susie Cagle continues to have the opportunity to be on the front lines of this Occupy Movement as a protestor and a journalist. Her experiences, as uncomfortable as they have been, are going to make one hell of a comic and will surely speak to a generation of young people who are finding and exercising their voice against greed and corruption and are intent on inspiring change.

Comics Journalism may well be the next frontier of the medium. One thing is certain, Comics Journalism is proof of the power of comics done right.

Making Comics Because I Want To

Gerry Giovinco


Life Imitates Comic Art

Monday, October 31st, 2011

Susie Cagle

The Occupy Wall Street Movement is growing to monumental proportions and as it does we are paying witness to more and more conflicts between protestors and police. In Oakland the conflict hit home to those of us in the comic industry when comic artist/journalist Susie Cagle was teargassed  by Oakland Police while covering the protest as a member of the media.

Reading her account in an interview on The Daily Cross Hatch and watching Youtube videos of the conflicts arising there and elsewhere struck a sickening yet familiar chord with me that paralleled a theme used successfully in comics where the hero becomes the villain in the eyes of the public.

Since the terrible 9/11 tragedy of the the World Trade Towers in 2001, police officers along with firemen, first responders and military personnel have all been hailed as heroes. These men and women are real heroes that touch our daily lives and sacrifice their own to protect ours. Memorials, monuments and statues have been erected all across our country in towns big and small, over the last decade, paying tribute to their valor.

These same men and women are now portrayed as the villains in this unfolding drama, shown in armor, wielding weapons and battling the very innocent, unarmed people they have sworn to protect. Suddenly, they are the target of taunting, name calling and general public hatred. Sound familiar?

Spider-man was publicly painted a villain by J. Jonah Jameson, Bat Man upholds the mantle of villain in Dark Knight, The X-Men are hated for their superior mutant powers though they strive to protect the weak. Even the supers in the Incredibles are forced underground because the were presented to the public as a potential threat to society. The list of superheroes painted as villains is long.

The story is always the same. In the end it is the public that becomes the victim as it is left without its champions, its defenders, its heroes. In the comics the hero always overcomes and saves the day.  Unfortunately in real life, that is not always the case.

The Occupy Wall Street Movement has wakened America and the world to the imbalances of the haves and the have nots  but its campaign is in danger of dividing the people along our own social lines of defense.  Those officers are as much a part of the 99% as anybody. None of them are millionaires.  They are our sons and daughters, our brothers and sisters. Let’s not turn on them. Embrace them.  They have proven that they will put their life on the line for the public. They are our heroes.

Villainy wants the public at odds with the police and military. It is a distraction from the real issues of corporate greed and corrupt government. It is a battle that needs to be won and will need our proven heroes in order to succeed.

The heroes in comics are fictional and we all cheer when they come to the rescue. We can’t believe that they were ever forsaken. Let’s learn a lesson from our comic books and keep our focus on the real villains: The one’s with the most to gain at the expense of everyone else.

Making Comics Because I Want To

Gerry Giovinco


Halloween Treat

Monday, October 24th, 2011

Since this is my last blog before Halloween I thought it would be fun to take a jaunt down the old, haunted Memory Lane starting with an illustration I did of a baby Bela Lugosi for a project as a student at the Philadelphia College of Art.

Thirty years ago, when Bill Cucinotta and I were still hacking away with friends at our student newspaper, DUCKWORK, Matt Wagner had joined our little band of ducks. The DUCKWORK staff had that year, by proxy, become the Arts Council of the college and it became our job to coordinate the 1981 Annual PCA Halloween Ball.

Matt accepted the responsibility of designing the poster for the event which we screen printed with black ink on white paper and added a touch of red by hand. The original prints were roughly 14×18 inches and were posted around campus for all to see.

I came across the preliminary sketches that Matt had made in one of my sketchbooks, and since I am lucky enough to have the poster as well I thought it would be a nice Halloween treat to share.

The following October, DUCKWORK would be gone, but as Comico, Bill and I, along with partners Phil and Dennis LaSorda would publish our first comic book, Comico Primer #1. Matt Wagner would introduce his popular Grendel character in issue #2 and the rest is history.

Time sure flies when your making comics. Three decades later we’re still at it, bringing our readers great comics right here on the internet with CO2 Comics. We do sure miss the smell of paper though so stay tuned for another treat that will be announced sooooooooooooooooooon!

OH, and have a Happy Halloween!

Making Comics Because I Want To

Gerry Giovinco


Broadcast Blues

Monday, October 17th, 2011

This week I read a blog post by Warren Ellis who did a great job of examining the possibility of a lost opportunity regarding webcomics in relationship to the newly popularized digital distribution of comics. If you have any interest in this sort of topic it is a lengthy but worthwhile read.

About a month ago I had written my own wordy post on the subject which, if you missed it, can be found here I covered a lot of the same issues that Warren Ellis did and came to similar conclusions. Warren and I should get together over a cold one some time.

He used the term “broadcast” when describing webcomics which I thought was a brilliant analogy especially regarding distribution of content.  When I think of broadcasting comics via the internet it reminds me of ham radio and the network of amateur radio enthusiasts that have the opportunity to express their right to freedom of speech over the air. It is an activity that they enjoy and do so because they want to, not because their ulterior motive is profit.


The internet offers comic creators, wether amateur or professional, the opportunity to exercise our inalienable right to make comics however we please.  It is a powerful tool for the medium that I hope will never be completely overlooked in the name of monetization as creators seem determined to rush toward digital distribution and turn away from the web.

I can’t help but look at the Occupy Wall Street folks struggling to coordinate the power of their voice and draw a comparison to webcomikers taking a stand in the name of making comics. Both groups have a need to publicly express themselves and are doing so with limited structure and a lot of passion. Like the garbled message of  the protestors not all webcomics meet with warm reception but, like the message or not, you have to be proud that we live in a country that gives us an opportunity for free expression and that it is being exercised.

Having the courage to find a voice and the ability deliver that  message is what is important wether it may be politics, opinion, music, video, art or comics. The internet gives us that freedom as comic creators, even if it does present a difficult venue to generate revenue from our precious content. We need to preserve its use for its value as a powerful forum for our freedom of expression through webcomics.

So, buy a comic book or graphic novel, pay to download an app and a bunch of digital comics, enjoy your purchase and support a comic creator but please bookmark your favorite webcomic, surf the web frequently for new webcomics that you have yet to discover and support the growth of the comics medium.

Make CO2 Comics one of your bookmarks and we will continue to do our best to bring you quality innovative comics. Thanks for being on the receiving end of our broadcast!

Making Comics Because I Want To

Gerry Giovinco


Branding Jack Kirby

Monday, October 3rd, 2011

The Fall Classic is upon us and here in the Philadelphia area we baseball fans have reason to be excited! The Phillies are making their fifth trip in a row to the playoffs, hoping to reach the World Series for the third time in four years!

Sports and comics have a lot in common, challenge, conflict, victory, colorful uniforms drenched in primary colors and heroes, plenty of heroes. In sports heroes come and go. A hero one day may be the goat the next. Some heroes become legends and their exploits border on the mythic. The greatest tragedy in sports is when the most idyllic of heroes fall from grace crushing the hearts of all their faithful fans and admirers.

Phillies fans, though currently enjoying a great era of success, have a long history of witnessing failed efforts so the few highlights in their history shine like beacons. We all know that the Phil’s first World Series Championship, won in 1980, would never have happened without, then first baseman, Pete Rose.

It was a great team and had been for a few years with heros like Mike Schmidt, Steve Carlton, Larry Bowa, Greg Luzinski, Bob Boone and other greats but the acquisition of Pete Rose made the difference. He was Charlie Hustle, Mr. Baseball.  Even when Rose played for the opposing Cincinnati Reds, as much as he was a hated rival, he had to be admired. Pete Rose was the kind of player every fan wanted on their team, hard working, skilled and doggedly determined to win.

Pete Rose defined everything that was great about baseball and was one of the sport’s greatest heroes.  When he was banned from Major League Baseball in 1989 and later from the Baseball Hall of Fame in 1991 because of his admissions to gambling and betting on his team, his situation ignited a firestorm of contention among baseball fans that continues today.

Many believe that Pete Rose’s banishment from Major League Baseball and the Hall of Fame is unfair, deprives fans of an accurate accounting of history and is a hypocrisy when compared to the inductees that are known drinkers, wife beaters, drug users, etc.

Pete Rose at the Museum in Cooperstown

But this is Charlie Hustle, and when I heard that there was a Pete Rose Museum in Cooperstown I gloated at the thought of Mr. Baseball erecting a gleaming shrine to himself right in the shadow of Baseball’s hallowed Hall of Fame redirecting the foot traffic through his doors and reaping financial rewards and well deserved glory from adoring fans ravenous for memorabilia with his name on it. I imagined Pete standing in his door thumbing his nose at Major League Baseball, then going to the bank, everyday.

In actuality the Pete Rose Museum is a modest hall of memorabilia on the second floor of a brick building a block away from the Hall of Fame sitting atop the Mickey Mantle Museum and Pete Rose continues to face his life sentence with dignity and respect to the sport that he so loved.

So what does this all have to do with Jack Kirby?

Pete Rose’s story in some ways reminds me of Jack Kirby’s story. Kirby dedicated his life to the mastery of the comics medium he loved. In the eye’s of many, he was the greatest but for all his accomplishments he was denied the final rewards of his endeavors, some rights to the many, many characters he created. Jack Kirby’s characters continue to make millions of dollars for the corporations that claim the rights while his heirs continue to fight for some reasonable compensation.

Heated discussion has continued for decades as to what is fair in the case of Jack Kirby and other comic artists with similar issues that will probably never be settled.

My thought is that maybe, like in the case of Rose’s museum, focus should be trained away from the monolithic industry and aimed at the man himself, or in this case, the King, Jack Kirby.

It is time that the name Jack Kirby become a brand that is synonymous with all that is great and can be great about comics. Beyond all the characters that Jack Kirby created, there is a style that is distinctive solely to him a style that has affected pop culture for decades.

Imagine a Jack Kirby retail store that sold only product that was derived from Kirby’s original creations. Sure, it would look like a comic shop littered with product produced by Marvel and DC but the retail revenue instead of meager royalties  from the wholesale revenue would go to holders of the Jack Kirby store who would either be the heirs or someone who pays the heirs for the rights to use Jack Kirby’s name.

How about Jack Kirby comic conventions? Kirby Con International? There might be a few bucks to be made there!

The Jack Kirby brand in a strange turn could license rights from Marvel and DC to produce all kinds of Jack Kirby branded merchandise. Everyone makes money and the Kirby legacy lives on providing the heirs with fiscal security for generations.

Kirby’s distinctive style could lend to clothing designs that could rival anything on the market today. Instead of Coogi, stylish folks could wear Jack Kirby. Why not?

Stan Lee has turned his name into a brand. Can you say Walt Disney? Why not Jack Kirby? Forget about the characters and turn the legacy of the man into the commodity. Is he not the King, after-all?

In terms of strategy, I guess this would be considered “Beat them at their own game.”

Just an idea, inspired by a guy who never gave up.

Go, Phillies!

Making Comics Because I Want To

Gerry Giovinco


Holy Crap

Monday, August 22nd, 2011

AZ #2

I recently had an opportunity to reread and old blog post by Tom Spurgeon on his site The Comics Reporter. In the blog post Tom takes a look at one of our old Comico publications, AZ by our late partner Phil LaSorda.  Tom questions the cultural impact that such an obviously crude attempt at making comics may or should have on the market and the medium.

Now I along with my current publishing partner Bill Cucinotta who was also a partner back in those early Comico days may be biased but we also have a unique perspective just by having been there. We know, retrospectively, that the work we did in those days was seminal at best and was often criticized as being crap. It is easy to look back and be embarrassed by our rudimentary attempts to both create and publish comics. The irony, I suppose, is that as rudimentary as that material was, we are both still very proud of it for many reasons, so much so that we published it all again, right here on CO2 Comics.

Slaughterman #1

Skrog #1

SLAUGHTERMAN and SKROG may not have had many more redeeming qualities than AZ but they were all cornerstone publications that established a foundation that Comico, one of the most influential independent publishers of the eighties, was built on. For this reason alone, despite their critical ineptness, yes, they had, and continue to have cultural impact.

I remember a scathing review by Cat Yronwode in the Comics Buyers Guide that questioned, “who gave us the right to publish such crap?” My fiery response was that we all have the right to publish what we want to in America and that, crap or not, it will be the market that decides the success of the product. I wish I had those CBG articles today.

One thing we did well at Comico, in those early days, was to learn from our mistakes. It did not take long or us to realize our success would come from publishing others. It was, however, our relationships that we had developed hanging in artist alleys at comic conventions, and our ability to relate to young and maturing talent that allowed us the opportunity to work with the likes of Matt Wagner, Bill Willingham, Sam Kieth, Chuck Dixon, Judith Hunt, Neil Vokes, Rich Rankin, Reggie Byers and many many others.

We also published a new talent showcase called Primer where we published the earliest work of many other budding artists who were not quite ready for the Big Two.

Comico Primer #1-6

To me the biggest impact that Comico had on the comics industry, was that it gave evidence that if a handful of guys with apparently limited talent and experience could build a company that at one time was ranked #3 behind Marvel and DC in monthly sales, then maybe, just maybe, anybody can.

I believe we created an opportunity for creators to get bold enough to publish their own work or feel more confident when presenting it to others. We all did it as artists, looked at other work that we considered weak and say, “hey, I’m at least as good as this, if this can be published than so can mine.”

Gerry Giovinco, Bill Cucinotta & Phil LaSorda

We may have been naive or overconfident when we launched Comico but we had one mantra that we held to that was first spoken by Phil,  “We don’t want to look back years from now and regret that we didn’t try when we had the chance.” To us, the fear of failure was never as great as the fear of never having the opportunity to make comics professionally.  To do what we loved.

Today the internet is the greatest thing for young comic artists and for the entire medium. Anyone can publish on the web and, yes, there is a ton of incredible crap out there but more people than ever are taking a shot making comics and we fans of the medium are the winners because tremendous comic talent that may have never tried before is now offering our eyes a feast of variety that has never existed in comics.

So to answer Tom Spurgeon’s quote: The question that many of us near comics ask — if only to each other — is if the art form can survive without the occasional cycling back to cruder efforts like this one, unpretentious material devoid of any hope for life or riches beyond its publication schedule that helped revitalize the art form four or five times during a low ebb.”

No! The art form, or more accurately the medium of comics or any medium for that matter, cannot survive without a cycle that includes cruder efforts. No crude efforts would imply no young talent and with no young talent to revitalize a medium, that medium will die a death of eventual mediocrity.

To paraphrase McDonald’s founder Ray Kroc, “When you’re green you grow. When you’re ripe you rot.”

So, be brave and create! Express yourself as well as you know how and be willing to show the world.  Make mistakes. Learn from them. Never stop growing. But when you do someone new will begin making their own mistakes and we will all have the pleasure of witnessing their adventure.

Holy crap, it’s the circle of life, comics style.

Making Comics Because I Want To

Gerry Giovinco


Work-for-Hire Under Fire

Monday, August 1st, 2011

The heirs of Jack Kirby took a huge hit last week when a judge in New York ruled against them. The determination that all of Kirby’s creations were protected by a 1909 Work-for-Hire copyright law insured that those creations remained the property of Marvel/Disney.

Many had hoped for a different outcome that would have seen aged comic creators and the heirs of deceased comic creators finally enjoy at least some substantial reward from the works that made fortunes for the comic companies that exploited them.

Naturally there is outrage from supporters of the creators, fans who appreciated the talent and creativity of the people that created the iconic characters that we have all grown to love and which have become ingrained in the fabric of  the medium and popular culture worldwide.

Folks with less of an emotional investment in the history of the medium seem more than willing to side with the comic book companies siting their investment, risk and marketing expertise as the reasons those institutions have earned and deserve the windfalls derived from these same works.

The discussion gets heated because both sides are right, not just from their own perspective but from the dial of the moral compass as well where choices were made and agreements established in a time where no-one could have anticipated the longevity of the properties and the monumental successes to be derived.

The true long-term potential of comic book characters and how it may affect the coffers of the comic book creators did not seem to be such an issue until the technology in film developed to the point where we all believed that a man could fly. The first Superman movie opened the doors for the comic book blockbuster and ignited the first significant challenge from the creators of the character that had sold their rights away decades prior. Over thirty years later that battle is still not completely resolved and may never be.

The problem stems from how the business of comic books was done from its inception in the age of the Great Depression. Young, hungry artists signed away their work happily just to have a job and be able to feed their families. Most artists looked at comics as a mere stepping stone into  the more revered fields of advertising, illustration and design. Many used pseudonyms to ensure that they would not be stereotyped by their work in comics which was not considered with high esteem at the time. Those that left comics for the more reputable work rarely looked back.

By the mid sixties Marvel had created an atmosphere where creators began to feel like they could have a career in comics and enjoy it. With Marvel’s success came contracts, benefits, and enough work to be able to depend on and DC soon followed suit.

The notion of Work-for-Hire, however, remained the norm and, for the Big Two, generally remains the same today especially regarding the characters that are the staple trademarks of each company.

The judgement against the Kirby heirs emphasizes one thing, Creators BEWARE of this business model. If you ever expect to reap full benefit from your creations, seek  other options. Thankfully today there are plenty.

Traditional publishers of other works have generally reserved the copyright for the creators and negotiated royalty arrangements that created financial opportunity for both sides. That is not to say that other media were not capable of taking advantage of the talent. Plenty of stars in film, television, music and sports had to suffer as examples of why their industries all needed to change compensation standards.

The conclusion of the recent NFL lockout is proof that negotiation is reasonable and necessary  on a regular basis to insure some type of perceived fairness in any entertainment industry. Their current deal will be renegotiated in ten years in which time much may change.

The chance for new start-up companies to offer different business models that offered creators the opportunity to retain ownership of their rights and to share in profit was perhaps the greatest opportunity that was derived by the creation of the Direct Market in comics. These virtues had already existed in the Underground Market but the opportunity to generate a more mainstream product and compete directly with Marvel and DC gave many creators new options. Companies like Eclipse, Pacific, Capital, First and Comico, generated creator owned lines of color comics in the eighties that set the foundation and the standards for future independent companies with similar creator values.

Today, the Internet and Digital forms of comic distribution are offering complete autonomy for creators as we demonstrate just one option in our collective cooperative here at CO2 Comics were creators own 100% of their properties. Because of the internet there are more comic artists in the world than ever before.  Finding ways to successfully generate revenue remains a risky proposition but the opportunity to reap full benefit is now where many believe it belongs, in the hands of the creators.

As we all look toward the future of the Comics Industry I hope we remember the heavily licked wounds of the many creators that were retrospectively victimized by their lone Work-for-Hire option. The list of creators is long and sad but it can end with a simple choice not to work under those conditions, ever. If you do, expect no sympathy when you cry for additional merit compensation and fail to get it because your choice will have been an educated one that we all know the unfortunate answer to.

Making comics because I want to.

Gerry Giovinco



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