Archive for the ‘Making History’ Category

How to Get Rich Making Comics

Monday, February 6th, 2012

First and foremost, if your reason for making comics is to get rich quick, get prepared for a big disappointment! Making comics is an art and, like most art forms, there is a long line of practitioners aspiring to emulate the success of a limited few. Those that have attained riches from making comics are a rare breed and thanks to unscrupulous publishing practices that have been the norm of the industry for decades many deserving comic artist have been deprived of fame and fortune.

I remember reading a list of the top ten grossing entertainers in the world sometime during the 1980′s. Two on the list were comic artists, PEANUTS creator Charles Schulz and GARLIELD creator, Jim Davis. They were right up there with entertainment titans, Michael Jackson and Bill Cosby! That was when I first realized the full fiscal potential of making comics. Schulz and Davis were both syndicated comic strip artists proving that there was commercial power to mixing words and pictures on the page.

This type of economic success was not available to comic book creators at the time for one key reason, Work for Hire. Most comic strip artists maintained ownership of their characters but in the comic book industry the publishers owned the characters and creators only received a page rate for their services with no ability to share in the success of the work through royalties.

This all began to change in the 80′s as the industry pushed for creator’s rights and independent publishers sprang up, willing to publish creator owned work. The newly devised Direct Market made it possible for these new publishers to explore the potential of sharing profits with creators. It also made it possible for creators to self publish their work.

1st five Comico Covers

Comico's 1st Color Books

This was our motivation when we created Comico. We knew that the best option for profiting from comics was to work for ourselves rather than be just another cog in the works of industry giants. As this same notion began to proliferate throughout the industry, comic artists did begin to realize the wealth that was possible. Two major examples of the earning potential of comics can be attributed TEENAGE MUTANT NINJA TURTLES creators Kevin Eastman and Peter Laird and SPAWN creator Todd McFarlane who all made millions from their creations.

So, if you want to get rich making comics there are a few things to know.

Creating a successful comic or character is like winning the lottery. The odds are so great. It gets even more depressing when you see the long list of incredible talent that are the competition but no one can guess what will strike the nerve of the market. Like the lottery, you cannot win if you do not play, so jump in and create!

Do what you love and love what you do! Many will tell you this is the key to success. Bullshit!

But this will make the struggles a hell of a lot more bearable. Creating comics needs to be your passion. Make them because you want to and love doing it. Create characters that you know and love and need to share with the reader. Your ability to bring those characters to life is what will make them desirable to readers. Passion is infectious when it is executed with skill.

NEVER GIVE  UP THE RIGHTS TO YOUR INTELLECTUAL PROPERTY!!! Own your characters, never sell them unless the price is so unimaginably mind-boggling that you can’t say, ” no”. If you do sell your characters, don’t look back, it is time to reap what you have sown.

YOU WILL NEVER GET RICH JUST BY MAKING COMICS! This could change if the digital market takes off but there is just not a big enough comic reading market today to make you filthy, stinking rich. You may get pretty comfortable but not uber-loaded. Creators make the big bucks through licensing and merchandising. The comics are the launch pad for your property, where the character comes to life and proves it has legs but from there it is time to go to market and make movies, toys, pop tarts, you name it. That is where the money is.

What’s that? Your a comic artist not a salesperson? Then get a publisher that will do the work for you or get yourself an agent or a marketing agency. Go find Jerry Maguire and start yelling, “SHOW ME THE MONEY!!!” Video game developer, David Perry, does a great job explaining the need to merchandise here in one of his lectures.

It’s an awesome read and though it’s about licensing video games, you can easily see how it relates to comics because his point is that characters drive licensing and merchandising more than anything else.

Now you know that, yes, it is possible to get rich making comics but it requires a lot of love, a lot of work, a lot of luck and a lot of wheeling dealing. Don’t say I didn’t warn you!

See you at the bank!

Celebrating Thirty Years of Comics History!

Gerry Giovinco


COMICONOMY the Economics of Comics

Monday, January 30th, 2012

Pirates! Pirates everywhere!

It was just over a week ago when everyone was banding together to trash SOPA and PIPA. We can agree that, as creators, nobody likes pirates but we hated the idea of losing our rights to innocently pirate, ourselves. The idea of being shut down, fined or arrested for sharing music, images or video that we “borrow” for use  on our blogs and/or favorite social media brought together a nation of internet users that rallied to crush those bills and won an indefinite reprieve.

I guess we are all in agreement that it’s OK to pirate a little bit, so long as nobody is profiting directly from the pilfering. It is, after all, free advertising, right? As a creator, what could be better than seeing your work go viral and having the whole world find out about it besides, you know, being paid for it?

The real pirates, the bad guys, are the ones with those vicious torrent download sites, scanning entire issues of comics, ripping entire DVD’s of major motion pictures, and cataloging music by the truckload for downloads as mp3 files. Those guys are rapists! They literally rip the food right out of the creators’ mouths by preventing them from benefiting from sales that were lost to the downloaders. The downloaders are the pirates’ accomplices, they are pirates too, red handed with stolen goods and the first ones to share an innocent link or post tainted content.

So, SOPA and PIPA have been dead for barely two weeks and everyone is already screaming about how we have to take down the pirates. Comic artists everywhere are starving and nobody wants to pay for comics, especially if they can get them for free. What are we to do?

Kill the pirates! Shut them down!!

Please, just don’t use SOPA or PIPA.

Almost symbolically, good ol’ SEAL Team 6 heroically trashed a real-world, pirate compound in Somalia and rescued two aid workers that had been kidnapped. Nine pirates were killed. Everyone is happy!

This all got me to thinking. Pirates are a motivated lot, as are most bad guys. They don’t steal and plunder just for the fun of it. They do it  for the money. They gather up a ton of treasure and then they bury it on a deserted island. The downloader’s reward is free comics but the mastermind must be making a fortune to be willing to risk federal charges.

The pirates have figured out how to make money with comics while giving them away for free! Those rat bastards! If only we were that smart! Comic creators could be happy again.

Well Golly! Web comics have been using the same business model as the pirates for years now with varying degrees of success. We use it right here at CO2 Comics! Yet it is always a struggle to justify giving comic content away for free because it flies in the face of the old distribution system, the same system that has a stranglehold on the industry’s move to a digital market.  We are so afraid not to make a nice buck off a sale in a micro niche market that we are unwilling to make a small return on each sale in a potentially monolithic market or let graphically rich, free content drive streams of traffic through a sponsored website.

Free content drives every major website on the internet wether it is a search engine, a social network, a news agency or whatever. Who pays to use Google, Facebook, YouTube, Yahoo!,  Wikipedia, or Twitter? They are all among the top ten sites in the world and all worth BILLIONS of dollars! Content that is free to consumers has driven entertainment industries for decades. Newspapers,  radio, and television have all been huge beneficiaries of delivering free content.

Build a big enough comic reading audience in a free and open market and you will see the number of book sales begin to rise to numbers not heard of in decades. There is plenty of evidence that free web content has helped the sales of trades. Retailers will be happy to see a parade of new clientele march through their doors. We won’t have to read blog posts by comic artists crying duress driving down their power of negotiation to corporate publishing scum by playing a vulnerable hand. Free content also neutralizes piracy by taking away their only incentive to attract comic readers to their torrent sites.

Comic art has more value than we are daring enough to place on it. Let the work declare its own value and surprise yourself. Always remember that Disney is built on the back of Mickey Mouse and Time-Warner on the shoulders of Superman. Walt Disney believed in Mickey and let Mickey’ s success establish the worth of his company. Seigel and Schuster, in a fit of desperation,  sold Superman, a comic that nobody else wanted, for a lousy $130 and made someone else rich beyond their dreams.

Which creator would you like to be?

Let’s learn from the pirates. Comics are treasure even when they are free. We are in a position to command the destinies of our creative properties. Do not let senseless fear jeopardize the future of the industry. Take time to analyze and understand the market. Take control.

Celebrating Thirty Years of Comics History!

Gerry Giovinco


Be a HERO and Help STOP SOPA Now!!

Wednesday, January 18th, 2012

Supporters of SOPA Encouraged Piracy and Taught you how to be a Pirate.

2012 Welcome to The End of the World!

Monday, January 2nd, 2012

I can’t believe that 2011 is finally behind us! The year sure went fast and boy was it rocky but hey, some of us enjoy a wild roller coaster ride. Now we have to look forward to the brave new year of 2012. Thanks to the Mayan calendar and a few other prophetic hijinks many fear that this year is targeted to be The End of the World.

Bring it on Baby!

Regardless what the predictions may be, you can bet 2012 will be the end of the world as we know it, especially in the field of comics. 2011 set the foundation for the Digital Age and I think that this year you will see comics taking a foothold as a dominant player in digital media.

Beware of the little guy!

The nature of digital marketing and distribution as it stands today will make the market an open free-for-all and don’t be surprised to find some of the smallest fish making the biggest waves because of their ability and willingness to navigate freely, unencumbered by bureaucracy, corporate red tape, and allegiance to traditional systems of distribution.

This sounds like a lot of hype from an Indy guy like myself plugging a web based comic site here at CO2 Comics with my partner Bill Cucinotta and a loyal roster of comic contributors that for the last two and a half years have been plugging away diligently.  We are happy to be little guys in times like this because we have been there before and we know the potential of the current environment.

Gerry Giovinco, Bill Cucinotta & Phil LaSorda

2012 marks the thirtieth anniversary of our first attempt at publishing comics as Comico the Comic Company. Bill and I, along with former partners Phil and Dennis LaSorda, were little guys with not much more than a dream when we attempted to tackle the then fledgeling Direct Market with our first black and white  anthology comic book, Primer #1. Within a few years we had surprised the industry  as we grew to be a dominant player, publishing acclaimed color comics, securing daring licensing deals, and working with a long list of some of the most talented artists in the field.

A lot has changed over the last thirty years, in the industry, in the world and in our lives, but one thing is still the same. Bill and I, along with the rest of our CO2 Comics family, have big dreams about creating comics and we know first hand the potential of being the little guy. I am a sucker for nice round numbers and twenty twelve rolls of the tongue in a robust kind of way but a thirty year benchmark is a great excuse to stand up and want to be accounted for.

This year for us will be a celebration of our past accomplishments  and a reminder to ourselves and the world what we are capable of. 2012 may not really be the end of the world after all but don’t be surprised if a new world emerges, especially where CO2 Comics is concerned.

Happy New Year!

Celebrating Thirty Years of Comics History!

Gerry Giovinco


The Art of Delivering Comics

Monday, December 5th, 2011

I have said many times that I do not regard a comic complete until it is in the hands of the reader. I say his because I believe that the presentation of the material is itself a critical element that impacts the readers appreciation of the work. Most of my career in comics has been on the side of producing the final package wether it be in print or digital format. Bill Cucinotta and I take as much pride here at CO2 Comics in packaging other creator’s comics for final presentation as we do writing and drawing our own material. This was also true when we were partners publishing comics under the Comico label back in the 1980′s.

Last week I wrote about accessibility, primarily focusing on characters remaining accessible to their audience after decades of continuity that might obscure their fundamental characteristics that make them unique and even iconic. To many, however the concept of accessibility as it relates to comics refers more to the availability of product or more precisely, the delivery of the product.

Ever since the rise of the Direct Market, beginning in the late 1970′s, it seems that  the accessibility of the comic book to the general public, or more accurately the casual comic book reader, has diminished with the relative extinction of traditional mass market outlets that drove the sales in the Golden and Silver Ages of comics.

Overlooked however is the fact that comics do exist outside of both of these markets and are thriving.  Comics may be more accessible to readers now than ever before. Comics are offered in such a tremendous array of packaging and subject matter that surely there is something for everybody and comics as a medium is poised to be recognized for its ability to have universal appeal.

I am going to attempt a breakdown of venues through which comics are currently being enjoyed. some are traditional formats others are new and still others are vehicles of marketing or use of comics as a form of communication. This includes strips, panels, short form and long form presentations. Please, if I miss any don’t hesitate to to send along your suggestions.

Newspapers – strips and panels – newstand distribution, subscription

Magazines -  strips and panels – newstand  and mass market distribution, subscription, internet sales

Comic Books – long format – Direct Market, Bookstores, subscription, internet sales

Graphic Novels – long format – Direct Market, Bookstores, internet sales

Small Press – Boutique format – Direct Market, internet sales, conventions

Web comics- Any format goes including infinite canvas – usually free on internet, some by subscription, some get collected into print packages.

Digital – comics collections on disc or via subscription on web sites.

Cell phone apps- comics downloaded to cell phone

e-reader apps – comics downloaded to e-readers like i-Pad, Kindle Fire, BN Nook

Print on Demand- Comics available as books printed to order from POD producers like LULU.

Zines – usually produced as fan publications, printed at home and mailed or distributed as PDFs via e-mail

Tracts – small religious pamphlets done as comics usually handed out freely by true believers.

Educational -comics used to illustrate a point, often seen in textbooks or educational magazines. The military uses comics to educate.

Institutional- I’ve seen comics used to describe museums and historic landmarks to name a few.

Premium -  This includes everything from free comics in Bazooka Joe Bubble Gum to comics in cereal boxes.

Instructional- Comics are used all the time to show instructions from everything to setting up a computer to flight safety on airplanes.

Promotional-comics used to advertise a product in ad form or catalogue form. I’ve seen promotional comics on comics on place mats in restaurants.

Journalistic- comics journalism has come a long way and can be found as panels or strips in newspapers to magazines and on the web.

I know that there is plenty more out there, I’d love to see samples of comics used in unusual formats, it always fascinates me so please share links or upload pictures to our facebook page.

Comics are everywhere. They are so ingrained in our culture that idioms like word balloons, panels, page layouts, effect splashes, production techniques and genre references are so common place they are easily taken for granted.

It is time for comic creators to lose the sensibility that they are purveyors of a fringe medium whose target audience is a focus group of geek culture and recognize that comics as a medium is one of power through its ability to communicate effectively to the masses in a simple, cost efficient manner. This cultural repositioning of the medium will be necessary for creators to establish their value to a market that will witness an ever increasing demand for this wonderfully versatile medium.

Making Comics Because I Want To

Gerry Giovinco


When Comic Artists Die

Monday, November 14th, 2011

Bil Keane, the creator of the classic newspaper comic Family Circus just passed away at the age of 89 and I find myself stricken with the usual distinctive grief that I have every time I learn that a comic legend dies. I had a bit of a connection with Keane that I’ve blogged about before that made his passing more personal but in general comic creator deaths create a void for me that is very specific.

I feel like I develop a strange sense of a personal relationship with comic creators when I read their comics. Their development of characters, stories and images, to me, are a window to who they are as individuals. I  know them vicariously through their works. Though I may never meet these people that richly touch my life I have a connection, a bond, that resonates with sadness when these creators die.

Comic creators, for me, are also kindred spirits. Having made comics myself, I have a unique understanding and appreciation for what motivates other comic creators. They are a distinct breed of artist drawn to a medium that requires a special skill set, an understanding of specific disciplines, and a willingness to sacrifice socially and economically for a rare love of this medium. Comic creators are denizens of a finite community that shares an exclusive bond of india ink on paper.

Comic creators are teachers. Some stand before classes and spell out every detail of what makes comics tick and how to make them but every comic artist teaches by example. Their works are clear portals through which an observer can easily see what works and what does not. The best comic artists inspire imitation and spawn each new generation of fine talent.

Comic Creators are the history of the medium. All begin as students, learning from what has gone before, then they effect a new trend building on the virtues of the past while laying the groundwork for the future.

Fortunately, though comic artists do die and we have lost many, their work lives on and we will always be able to witness the result of a creative twinkle that once gleamed in the eye of a comic genius. Many have left behind interviews that dive deeply into their creative world.

CO2 Comics has taken on the monumental task of collecting the entire 150 issue run of David Anthony Kraft’s COMICS INTERVIEW just for this reason. In its pages are the remarks and insights of many comic greats who have left us.  Working on this collection is a bittersweet joy, sadly reminding us of our many favorite creators who are gone but delighting us with their legacy of knowledge and talent that will live on through their work.

Celebrate your favorite comic artist who is no longer with us by reading some of their comics. I guarantee that you will find them as entertaining as the day they were created. Share their work with someone else and you will have done your part to keep their memory alive.

Making Comics Because I Want To

Gerry Giovinco


The Power of Comics Journalism

Monday, November 7th, 2011

Susie Cagle

Susie  Cagle is at it again! She continues to make news while continuing her exploits as a comics journalist covering the Occupy Oakland Movement. Last week Cagle was arrested and detained for fourteen hours after having been teargassed the week before by Oakland Police.

Along the way some have criticized her position as a member of press media considering her alliance with protestors. The supposition is that she can’t help but be biased when she produces her final work.  Who cares!

The idea that a comic artist is in the middle of this public melee and is going to chronicle it with words and pictures as only a comic artist can is fantastic! Comic Journalism is such a specialized and unique form of journalism I would be disappointed if the artist chose not to express opinion and miss out on an opportunity to fully express themselves creatively.

Comics have a long history of journalism in newspapers and though they may not have been in a long format that is used in comic books, comic panels and comic strips have always weighed heavily on opinion and have unapologetically influenced readers.

Thomas Nast self portrait

Thomas Nast who is considered to be the “Father of the American Cartoon” was instrumental in the downfall of New York’s powerful Tammany Hall leader, Boss Tweed who had defrauded the city of millions of dollars.  Nast was so relentless in his comic attacks on Tweed in the 1870′s that he was offered bribes to stop. Ultimately, it was Nast’s comics that were used to identify Tweed as an escaped fugitive in Spain.

In the 1890′s it was Richard Outcault’s pioneering comic strip The Yellow Kid, that gave rise to the term Yellow Journalism for the character’s role in promoting the sensationalizing of headlines to help sell newspapers.

Newspaper readers have always turned to the editorial comic to give them a bold, honest and satirical look at the headlines that spoke to them in a way that could be easily understood and appreciated. That is the power of comics.

The new trend toward long form comics journalism that is exercised by Susie Cagle, Joe Sacco, Josh Neufeld and others will give readers a new opportunity to experience critical events in our history in a personal way that can only be delivered through comics.

CO2 Comics contributor, Don Lomax’s classic work Vietnam Journal, though a work of fiction, has often been hailed as the most accurate graphic depiction of the Vietnam War. His first hand experience of having been there and his willingness to tell it and draw it as he saw it is what makes it great.  That is journalism. That is Comics Journalism.

I hope Susie Cagle continues to have the opportunity to be on the front lines of this Occupy Movement as a protestor and a journalist. Her experiences, as uncomfortable as they have been, are going to make one hell of a comic and will surely speak to a generation of young people who are finding and exercising their voice against greed and corruption and are intent on inspiring change.

Comics Journalism may well be the next frontier of the medium. One thing is certain, Comics Journalism is proof of the power of comics done right.

Making Comics Because I Want To

Gerry Giovinco


Life Imitates Comic Art

Monday, October 31st, 2011

Susie Cagle

The Occupy Wall Street Movement is growing to monumental proportions and as it does we are paying witness to more and more conflicts between protestors and police. In Oakland the conflict hit home to those of us in the comic industry when comic artist/journalist Susie Cagle was teargassed  by Oakland Police while covering the protest as a member of the media.

Reading her account in an interview on The Daily Cross Hatch and watching Youtube videos of the conflicts arising there and elsewhere struck a sickening yet familiar chord with me that paralleled a theme used successfully in comics where the hero becomes the villain in the eyes of the public.

Since the terrible 9/11 tragedy of the the World Trade Towers in 2001, police officers along with firemen, first responders and military personnel have all been hailed as heroes. These men and women are real heroes that touch our daily lives and sacrifice their own to protect ours. Memorials, monuments and statues have been erected all across our country in towns big and small, over the last decade, paying tribute to their valor.

These same men and women are now portrayed as the villains in this unfolding drama, shown in armor, wielding weapons and battling the very innocent, unarmed people they have sworn to protect. Suddenly, they are the target of taunting, name calling and general public hatred. Sound familiar?

Spider-man was publicly painted a villain by J. Jonah Jameson, Bat Man upholds the mantle of villain in Dark Knight, The X-Men are hated for their superior mutant powers though they strive to protect the weak. Even the supers in the Incredibles are forced underground because the were presented to the public as a potential threat to society. The list of superheroes painted as villains is long.

The story is always the same. In the end it is the public that becomes the victim as it is left without its champions, its defenders, its heroes. In the comics the hero always overcomes and saves the day.  Unfortunately in real life, that is not always the case.

The Occupy Wall Street Movement has wakened America and the world to the imbalances of the haves and the have nots  but its campaign is in danger of dividing the people along our own social lines of defense.  Those officers are as much a part of the 99% as anybody. None of them are millionaires.  They are our sons and daughters, our brothers and sisters. Let’s not turn on them. Embrace them.  They have proven that they will put their life on the line for the public. They are our heroes.

Villainy wants the public at odds with the police and military. It is a distraction from the real issues of corporate greed and corrupt government. It is a battle that needs to be won and will need our proven heroes in order to succeed.

The heroes in comics are fictional and we all cheer when they come to the rescue. We can’t believe that they were ever forsaken. Let’s learn a lesson from our comic books and keep our focus on the real villains: The one’s with the most to gain at the expense of everyone else.

Making Comics Because I Want To

Gerry Giovinco


Halloween Treat

Monday, October 24th, 2011

Since this is my last blog before Halloween I thought it would be fun to take a jaunt down the old, haunted Memory Lane starting with an illustration I did of a baby Bela Lugosi for a project as a student at the Philadelphia College of Art.

Thirty years ago, when Bill Cucinotta and I were still hacking away with friends at our student newspaper, DUCKWORK, Matt Wagner had joined our little band of ducks. The DUCKWORK staff had that year, by proxy, become the Arts Council of the college and it became our job to coordinate the 1981 Annual PCA Halloween Ball.

Matt accepted the responsibility of designing the poster for the event which we screen printed with black ink on white paper and added a touch of red by hand. The original prints were roughly 14×18 inches and were posted around campus for all to see.

I came across the preliminary sketches that Matt had made in one of my sketchbooks, and since I am lucky enough to have the poster as well I thought it would be a nice Halloween treat to share.

The following October, DUCKWORK would be gone, but as Comico, Bill and I, along with partners Phil and Dennis LaSorda would publish our first comic book, Comico Primer #1. Matt Wagner would introduce his popular Grendel character in issue #2 and the rest is history.

Time sure flies when your making comics. Three decades later we’re still at it, bringing our readers great comics right here on the internet with CO2 Comics. We do sure miss the smell of paper though so stay tuned for another treat that will be announced sooooooooooooooooooon!

OH, and have a Happy Halloween!

Making Comics Because I Want To

Gerry Giovinco



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